Player Matchup

Fenrir
Fenrir
Gold IV
Jefaffa
Fenrir
Gold IV
Level 147
God Stats
2W - 5L
1,500 SR
Queue Stats
182W - 184L
1,633 MMR
Party 1
Anhur
Anhur
Gold III
Vincevl
Anhur
Gold III
Level 152
God Stats
10W - 11L
1,913 SR
Queue Stats
343W - 372L
1,761 MMR
Party 1
Ganesha
Ganesha
Silver II
grumpylady
Ganesha
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,573 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,638 SR
1,655 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 143
1,574 SR
1,537 MMR
Danzaburou
Danzaburou
Bronze III
Botelo
Danzaburou
Bronze III
Level 157
God Stats
2W - 0L
1,507 SR
Queue Stats
3W - 0L
1,555 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Kratomaniaco
Kukulkan
Bronze III
Level 116
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 0L
1,555 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
Ronisse
Ne Zha
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jefaffa
Fenrir
14
7 / 5 / 3
11,173
698
10,659
14,344
12,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Vincevl
Anhur
15
3 / 3 / 2
10,811
676
9,597
18,770
7,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
grumpylady
Ganesha
13
0 / 5 / 8
10,640
665
6,335
16,548
18,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CthulhuNu WaThothDiscordiaPersephone

VS

Bans
He BoGuan YuNoxSobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Botelo
Danzaburou
16
7 / 3 / 6
12,848
803
17,063
14,471
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Kratomaniaco
Kukulkan
15
2 / 5 / 8
10,983
686
8,767
7,852
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
Ronisse
Ne Zha
16
4 / 3 / 8
11,598
725
12,698
15,755
14,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
10
Kills
13
13
Deaths
11
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Botelo
Danzaburou
7
3
6
3.33
L
Fenrir
Jefaffa
Fenrir
7
5
3
1.7
W
Kukulkan
Kratomaniaco
Kukulkan
2
5
8
1.2
W
Ne Zha
Ronisse
Ne Zha
4
3
8
2.67
L
Anhur
Vincevl
Anhur
3
3
2
1.33
L
Ganesha
grumpylady
Ganesha
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,591
Damage
38,528
49,662
Taken
38,078
38,623
Mitigated
20,085
9,128
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Botelo
Danzaburou
17,063
9,962
0
8,732
14,471
4,180
2,662
2,989
11,482
0
85,640
L
Fenrir
Jefaffa
Fenrir
10,659
2,133
0
1,184
14,344
12,234
0
2,565
11,579
0
28,036
W
Kukulkan
Kratomaniaco
Kukulkan
8,767
961
0
254
7,852
1,898
771
1,997
5,855
50,483
0
W
Ne Zha
Ronisse
Ne Zha
12,698
4,199
0
5,756
15,755
14,007
463
2,026
13,729
0
44,089
L
Anhur
Vincevl
Anhur
9,597
5,118
0
6,165
18,770
7,677
144
1,493
17,052
0
72,586
L
Ganesha
grumpylady
Ganesha
6,335
317
0
1,779
16,548
18,712
0
4,798
11,450
31,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
35,429
191
Minions Killed
233
0
Camps Cleared
0
849,532
Distance Traveled
901,992
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,848
803
106
7
0
295,710
8
L
Fenrir
11,173
698
37
2
0
300,463
2
W
Kukulkan
10,983
686
88
6
0
291,982
5
W
Ne Zha
11,598
725
39
2
0
314,300
3
L
Anhur
10,811
676
144
9
0
274,668
6
L
Ganesha
10,640
665
10
1
0
274,401
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role