Player Matchup

Erlang Shen
Erlang Shen
CertainReece101
Erlang Shen
Level 12
God Stats
15W - 13L
1,311 SR
Queue Stats
112W - 91L
1,165 Elo+
Solo
Susano
Susano
NTG ser0phil
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Kukulkan
Kukulkan
endiv666
Kukulkan
Level 16
God Stats
5W - 6L
1,809 SR
Queue Stats
9W - 10L
1,681 Elo+
Party 1
Ares
Ares
legjenda_al
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,515 Elo+
Party 1
Heimdallr
Heimdallr
tannic-grub2
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 10
1,524 SR
1,472 Elo+

VS

Team Averages
Level 15
1,525 SR
1,309 Elo+
Cthulhu
Cthulhu
CARAB1N1ER1
Cthulhu
Level 8
God Stats
6W - 6L
1,500 SR
Queue Stats
98W - 86L
1,161 Elo+
Solo
Izanami
Izanami
GreenHeart303
Izanami
Level 19
God Stats
4W - 7L
1,546 SR
Queue Stats
7W - 12L
1,485 Elo+
Solo
Kali
Kali
Ketaminexy
Kali
Level 17
God Stats
3W - 5L
1,686 SR
Queue Stats
3W - 6L
1,305 Elo+
Solo
Medusa
Medusa
applejuicegod642
Medusa
Level 14
God Stats
18W - 20L
1,393 SR
Queue Stats
76W - 85L
1,116 Elo+
Solo
Bellona
Bellona
xo__kitkat__xo
Bellona
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 9L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CertainReece101
Erlang Shen
9
4 / 3 / 0
5,252
584
3,860
6,729
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
6
0 / 2 / 2
4,073
453
1,360
4,150
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
endiv666
Kukulkan
3
0 / 0 / 1
3,341
371
310
326
57
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
2 / 3 / 3
4,673
519
3,278
8,586
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Heimdallr
tannic-grub2
Heimdallr
1
0 / 0 / 0
3,150
350
294
690
147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CARAB1N1ER1
Cthulhu
8
3 / 1 / 1
5,216
580
2,600
3,691
1,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
8
2 / 2 / 3
4,863
540
5,024
6,403
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
1 / 1 / 4
4,657
517
3,194
4,554
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 0 / 0
5,080
564
894
2,543
654
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 3 / 0
4,671
519
1,230
4,805
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
8
8
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CARAB1N1ER1
Cthulhu
3
1
1
3.5
L
Erlang Shen
CertainReece101
Erlang Shen
4
3
0
1.33
W
Izanami
2
2
3
1.75
W
1
1
4
3
L
Susano
0
2
2
0.5
W
1
0
0
1
L
Kukulkan
endiv666
Kukulkan
0
0
1
0.5
L
2
3
3
1.17
L
Heimdallr
tannic-grub2
Heimdallr
0
0
0
0
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,102
Damage
12,942
20,481
Taken
21,996
8,373
Mitigated
8,609
2,356
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CARAB1N1ER1
Cthulhu
2,600
487
0
500
3,691
1,405
0
670
3,021
12,891
0
L
Erlang Shen
CertainReece101
Erlang Shen
3,860
1,847
0
1,423
6,729
2,536
158
873
5,856
135
20,290
W
Izanami
5,024
3,863
0
2,554
6,403
1,796
2,164
1,955
4,448
0
26,223
W
3,194
1,574
0
978
4,554
2,401
165
852
3,702
2,150
7,673
L
Susano
1,360
78
0
569
4,150
1,214
154
826
3,324
0
10,152
W
894
488
0
0
2,543
654
2,267
64
2,479
0
20,359
L
Kukulkan
endiv666
Kukulkan
310
114
0
0
326
57
0
38
288
2,356
0
L
3,278
811
0
292
8,586
4,419
0
1,308
7,278
8,962
0
L
Heimdallr
tannic-grub2
Heimdallr
294
221
0
72
690
147
0
76
614
0
465
W
1,230
337
0
1,234
4,805
2,353
285
167
4,638
0
13,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,489
Gold Earned
24,487
77
Minions Killed
157
0
Camps Cleared
0
603,423
Distance Traveled
729,891
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,216
580
17
2
0
155,718
0
L
Erlang Shen
5,252
584
45
5
0
155,321
0
W
Izanami
4,863
540
50
6
0
129,116
0
W
Kali
4,657
517
18
2
0
141,072
0
L
Susano
4,073
453
21
2
0
186,208
1
W
Medusa
5,080
564
38
4
0
145,416
1
L
Kukulkan
3,341
371
3
0
0
50,134
0
L
Ares
4,673
519
8
1
0
148,178
0
L
Heimdallr
3,150
350
0
0
0
63,582
0
W
Bellona
4,671
519
34
4
0
158,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role