Player Matchup

Ao Kuang
Ao Kuang
GooberzGang
Ao Kuang
Level 66
God Stats
1W - 6L
1,726 SR
Queue Stats
233W - 230L
1,563 Elo+
Solo
Scylla
Scylla
II Luis DKC II
Scylla
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
415W - 382L
1,367 Elo+
Party 2
Raijin
Raijin
UltimateFuzzion
Raijin
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
197W - 190L
1,367 Elo+
Party 2
Freya
Freya
cuachita
Freya
Level 56
God Stats
2W - 1L
1,545 SR
Queue Stats
10W - 12L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
jenesis lord777
Baron Samedi
Level 57
God Stats
29W - 22L
1,573 SR
Queue Stats
461W - 419L
1,447 Elo+
Party 2
Team Averages
Level 74
1,569 SR
1,422 Elo+

VS

Team Averages
Level 43
1,448 SR
1,522 Elo+
Jing Wei
Jing Wei
MikeyBoi63
Jing Wei
Level 28
God Stats
7W - 11L
1,350 SR
Queue Stats
435W - 345L
1,557 Elo+
Party 1
Scylla
Scylla
Simp4Kim
Scylla
Level 29
God Stats
1W - 4L
1,675 SR
Queue Stats
43W - 47L
1,399 Elo+
Party 3
Awilix
Awilix
TheInvaderKim
Awilix
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 77L
1,399 Elo+
Party 3
Kuzenbo
Kuzenbo
UrbanDee323
Kuzenbo
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 35L
1,656 Elo+
Party 1
Bellona
Bellona
et_mar_11
Bellona
Level 89
God Stats
14W - 18L
1,216 SR
Queue Stats
295W - 284L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GooberzGang
Ao Kuang
16
2 / 2 / 6
9,522
476
7,710
18,271
7,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 2 / 1
10,410
521
7,175
12,419
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 5 / 1
11,653
583
9,519
13,063
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
cuachita
Freya
14
2 / 3 / 3
8,385
419
6,313
14,662
5,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
jenesis lord777
Baron Samedi
15
1 / 2 / 3
8,893
445
13,965
12,678
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MikeyBoi63
Jing Wei
14
1 / 1 / 2
8,471
424
16,479
11,466
5,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Simp4Kim
Scylla
17
8 / 5 / 0
11,060
553
10,607
12,096
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 4
8,485
424
2,359
10,441
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
UrbanDee323
Kuzenbo
14
1 / 3 / 2
9,012
451
5,386
18,294
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
et_mar_11
Bellona
16
3 / 2 / 0
10,264
513
13,745
12,255
11,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
14
Kills
13
14
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
GooberzGang
Ao Kuang
2
2
6
2.5
W
3
2
1
1.75
L
Jing Wei
MikeyBoi63
Jing Wei
1
1
2
2
L
Scylla
Simp4Kim
Scylla
8
5
0
1.6
L
0
3
4
0.67
W
6
5
1
1.3
L
Kuzenbo
UrbanDee323
Kuzenbo
1
3
2
0.67
W
Freya
cuachita
Freya
2
3
3
1.17
L
Bellona
et_mar_11
Bellona
3
2
0
1.5
W
Baron Samedi
jenesis lord777
Baron Samedi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,682
Damage
48,576
71,093
Taken
64,552
29,747
Mitigated
37,036
28,292
Healing
22,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
GooberzGang
Ao Kuang
7,710
1,779
0
8,109
18,271
7,102
0
2,356
15,807
53,763
0
W
7,175
918
0
4,864
12,419
4,563
991
1,579
10,746
65,188
0
L
Jing Wei
MikeyBoi63
Jing Wei
16,479
9,990
0
5,084
11,466
5,601
1,014
7,507
3,760
8,101
61,557
L
Scylla
Simp4Kim
Scylla
10,607
803
0
5,282
12,096
4,349
504
8,564
3,514
64,613
0
L
2,359
680
0
3,328
10,441
3,465
0
3,578
6,785
0
40,257
W
9,519
818
0
2,437
13,063
5,488
158
5,045
7,820
99,194
0
L
Kuzenbo
UrbanDee323
Kuzenbo
5,386
2,833
0
6,948
18,294
12,613
32
14,613
3,353
25,191
0
W
Freya
cuachita
Freya
6,313
2,262
0
5,325
14,662
5,105
0
4,205
10,395
38,298
0
L
Bellona
et_mar_11
Bellona
13,745
3,610
0
1,887
12,255
11,008
0
9,797
2,458
4,067
63,756
W
Baron Samedi
jenesis lord777
Baron Samedi
13,965
892
1,726
5,831
12,678
7,489
44
4,359
8,276
62,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,863
Gold Earned
47,292
564
Minions Killed
506
0
Camps Cleared
0
1,758,216
Distance Traveled
1,739,635
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,522
476
87
4
0
431,516
4
W
Scylla
10,410
521
132
7
0
366,103
0
L
Jing Wei
8,471
424
115
6
0
355,383
4
L
Scylla
11,060
553
130
7
0
319,139
2
L
Awilix
8,485
424
75
4
0
341,693
4
W
Raijin
11,653
583
181
9
0
311,940
4
L
Kuzenbo
9,012
451
38
2
0
374,902
3
W
Freya
8,385
419
91
5
0
327,701
2
L
Bellona
10,264
513
148
7
0
348,518
2
W
Baron Samedi
8,893
445
73
4
0
320,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role