Player Matchup

Mercury
Mercury
Angaarde
Mercury
Level 131
God Stats
7W - 5L
1,500 SR
Queue Stats
383W - 371L
1,649 Elo+
Party 1
Achilles
Achilles
Gigolas
Achilles
Level 160
God Stats
1W - 10L
1,500 SR
Queue Stats
207W - 198L
1,500 Elo+
Solo
Bellona
Bellona
Papasauce389
Bellona
Level 109
God Stats
2W - 2L
1,526 SR
Queue Stats
219W - 213L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
VIEJITTO
Nu Wa
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 63L
1,236 Elo+
Solo
Skadi
Skadi
kingofsnipers
Skadi
Level 129
God Stats
46W - 31L
1,404 SR
Queue Stats
256W - 251L
1,510 Elo+
Solo
Team Averages
Level 131
1,486 SR
1,476 Elo+

VS

Team Averages
Level 127
1,465 SR
1,534 Elo+
Scylla
Scylla
Flamës
Scylla
Level 139
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 13L
1,490 Elo+
Party 2
Bellona
Bellona
Legorage
Bellona
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
OptïK
Anhur
Level 104
God Stats
8W - 4L
1,298 SR
Queue Stats
56W - 41L
1,606 Elo+
Party 2
Athena
Athena
Oskolok
Athena
Level 129
God Stats
6W - 4L
1,743 SR
Queue Stats
210W - 239L
1,624 Elo+
Solo
Osiris
Osiris
TheBeyefendi
Osiris
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Angaarde
Mercury
11
5 / 2 / 4
7,425
530
6,463
6,276
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Gigolas
Achilles
11
4 / 3 / 7
7,525
538
4,208
10,043
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Papasauce389
Bellona
14
8 / 3 / 5
8,870
634
9,533
13,014
13,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
VIEJITTO
Nu Wa
14
2 / 4 / 3
8,212
587
7,777
6,647
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 2 / 4
7,867
562
7,660
6,576
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Flamës
Scylla
14
5 / 1 / 1
8,099
579
8,866
6,368
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Legorage
Bellona
12
4 / 6 / 2
7,348
525
4,333
12,166
9,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
OptïK
Anhur
12
2 / 4 / 2
6,559
469
4,934
8,280
2,391
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Oskolok
Athena
10
2 / 6 / 6
6,720
480
2,328
12,211
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
12
1 / 7 / 2
6,802
486
4,437
9,739
10,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
24
Kills
14
14
Deaths
24
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
Angaarde
Mercury
5
2
4
3.5
L
Scylla
Flamës
Scylla
5
1
1
5.5
W
Achilles
Gigolas
Achilles
4
3
7
2.5
L
Bellona
Legorage
Bellona
4
6
2
0.83
L
Anhur
OptïK
Anhur
2
4
2
0.75
L
Athena
Oskolok
Athena
2
6
6
0.83
W
Bellona
Papasauce389
Bellona
8
3
5
3.5
L
Osiris
1
7
2
0.29
W
Nu Wa
VIEJITTO
Nu Wa
2
4
3
0.88
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,641
Damage
24,898
42,556
Taken
48,764
29,516
Mitigated
33,090
8,097
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Angaarde
Mercury
6,463
2,598
0
113
6,276
3,530
0
2,058
4,136
2,786
33,189
L
Scylla
Flamës
Scylla
8,866
658
0
1,304
6,368
2,243
0
1,745
4,459
50,382
0
W
Achilles
Gigolas
Achilles
4,208
1,106
0
1,828
10,043
8,550
14
2,021
7,905
0
11,505
L
Bellona
Legorage
Bellona
4,333
1,322
0
1,952
12,166
9,187
0
3,122
8,961
5,402
32,030
L
Anhur
OptïK
Anhur
4,934
1,230
0
1,970
8,280
2,391
0
742
7,432
0
30,917
L
Athena
Oskolok
Athena
2,328
868
0
918
12,211
8,985
0
2,263
9,710
16,909
0
W
Bellona
Papasauce389
Bellona
9,533
2,915
0
3,400
13,014
13,972
0
2,212
10,470
9,521
34,283
L
Osiris
4,437
1,507
0
395
9,739
10,284
0
1,752
7,891
0
37,351
W
Nu Wa
VIEJITTO
Nu Wa
7,777
748
0
918
6,647
2,112
790
3,646
2,711
59,102
0
W
7,660
3,775
0
1,838
6,576
1,352
600
976
5,535
0
40,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,899
Gold Earned
35,528
353
Minions Killed
330
0
Camps Cleared
0
1,351,616
Distance Traveled
1,266,449
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,425
530
57
4
0
316,315
0
L
Scylla
8,099
579
105
8
0
268,148
6
W
Achilles
7,525
538
11
1
0
261,961
3
L
Bellona
7,348
525
80
6
0
272,376
1
L
Anhur
6,559
469
46
3
0
248,570
3
L
Athena
6,720
480
23
2
0
255,228
0
W
Bellona
8,870
634
92
7
0
282,925
2
L
Osiris
6,802
486
76
5
0
222,127
1
W
Nu Wa
8,212
587
118
8
0
249,255
6
W
Skadi
7,867
562
75
5
0
241,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role