Player Matchup

Anubis
Anubis
ErmacTheError
Anubis
Level 20
God Stats
3W - 3L
1,596 SR
Queue Stats
8W - 12L
1,453 Elo+
Party 2
Skadi
Skadi
Gameru3012
Skadi
Level 23
God Stats
16W - 19L
1,478 SR
Queue Stats
45W - 44L
1,507 Elo+
Party 1
Fafnir
Fafnir
LordHyperius
Fafnir
Level 26
God Stats
10W - 5L
1,586 SR
Queue Stats
36W - 23L
1,555 Elo+
Party 2
Bellona
Bellona
OgHausMan
Bellona
Level 28
God Stats
2W - 1L
1,695 SR
Queue Stats
44W - 26L
1,767 Elo+
Party 2
Tsukuyomi
Tsukuyomi
matufl
Tsukuyomi
Level 25
God Stats
2W - 5L
1,553 SR
Queue Stats
39W - 45L
1,507 Elo+
Party 1
Team Averages
Level 24
1,581 SR
1,558 Elo+

VS

Team Averages
Level 19
1,669 SR
1,447 Elo+
Danzaburou
Danzaburou
H4PPYTR33
Danzaburou
Level 14
God Stats
1W - 2L
1,699 SR
Queue Stats
179W - 187L
1,248 Elo+
Solo
Yemoja
Yemoja
SikoLogik
Yemoja
Level 23
God Stats
23W - 35L
1,545 SR
Queue Stats
497W - 477L
1,404 Elo+
Solo
Anubis
Anubis
TheWorldTurtle
Anubis
Level 16
God Stats
1W - 3L
1,799 SR
Queue Stats
51W - 69L
1,500 Elo+
Solo
Bellona
Bellona
VerntheWall
Bellona
Level 17
God Stats
7W - 3L
1,716 SR
Queue Stats
11W - 9L
1,534 Elo+
Solo
Merlin
Merlin
sebastiago12314
Merlin
Level 25
God Stats
12W - 18L
1,584 SR
Queue Stats
496W - 644L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 1
7,202
655
5,426
5,386
2,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
10
5 / 1 / 4
6,069
552
4,174
6,217
1,525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
8
0 / 1 / 6
5,607
510
2,602
7,216
3,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
OgHausMan
Bellona
12
6 / 2 / 0
7,037
640
5,388
7,230
6,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
matufl
Tsukuyomi
10
4 / 3 / 8
6,550
595
4,045
6,721
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
H4PPYTR33
Danzaburou
8
0 / 6 / 1
4,888
444
3,665
6,737
1,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
SikoLogik
Yemoja
9
2 / 2 / 4
6,025
548
4,513
6,028
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
4 / 3 / 2
6,141
558
6,768
4,717
1,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
VerntheWall
Bellona
11
1 / 2 / 3
6,449
586
4,410
6,130
5,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 10 / 2
5,818
529
2,659
8,300
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
23
Kills
8
8
Deaths
23
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
W
Skadi
5
1
4
7
L
Danzaburou
H4PPYTR33
Danzaburou
0
6
1
0.08
W
Fafnir
0
1
6
3
W
Bellona
OgHausMan
Bellona
6
2
0
3
L
Yemoja
SikoLogik
Yemoja
2
2
4
2
L
4
3
2
1.67
L
Bellona
VerntheWall
Bellona
1
2
3
1.25
W
Tsukuyomi
matufl
Tsukuyomi
4
3
8
2.67
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,635
Damage
22,015
32,770
Taken
31,912
15,921
Mitigated
14,419
12,713
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,426
692
0
2,462
5,386
2,529
442
3,029
2,119
33,435
0
W
Skadi
4,174
1,865
123
2,856
6,217
1,525
0
3,501
2,696
0
24,758
L
Danzaburou
H4PPYTR33
Danzaburou
3,665
2,031
0
234
6,737
1,810
54
1,683
5,054
0
17,439
W
Fafnir
2,602
659
0
3,052
7,216
3,847
0
3,343
3,847
10,597
0
W
Bellona
OgHausMan
Bellona
5,388
2,102
0
1,931
7,230
6,170
0
1,606
5,609
4,108
30,978
L
Yemoja
SikoLogik
Yemoja
4,513
790
861
2,263
6,028
2,931
0
1,012
5,016
14,964
0
L
6,768
368
0
559
4,717
1,950
0
717
4,000
32,566
0
L
Bellona
VerntheWall
Bellona
4,410
2,067
0
752
6,130
5,822
0
332
5,798
3,711
26,539
W
Tsukuyomi
matufl
Tsukuyomi
4,045
849
0
2,289
6,721
1,850
0
2,563
4,112
0
20,314
L
2,659
42
0
274
8,300
1,906
0
4,726
3,574
18,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,465
Gold Earned
29,321
244
Minions Killed
225
0
Camps Cleared
0
1,100,242
Distance Traveled
985,672
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,202
655
61
6
0
187,313
0
W
Skadi
6,069
552
35
3
0
213,167
1
L
Danzaburou
4,888
444
42
4
0
192,595
0
W
Fafnir
5,607
510
25
2
0
240,898
0
W
Bellona
7,037
640
80
7
0
218,532
3
L
Yemoja
6,025
548
25
2
0
186,862
1
L
Anubis
6,141
558
65
6
0
202,609
4
L
Bellona
6,449
586
62
6
0
231,515
2
W
Tsukuyomi
6,550
595
43
4
0
240,332
1
L
Merlin
5,818
529
31
3
0
172,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role