Player Matchup

Janus
Janus
Silver I
SOLAMER
Janus
Silver I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 MMR
Solo
Ullr
Ullr
Gold V
TaitanPRO
Ullr
Gold V
Level 147
God Stats
3W - 5L
1,193 SR
Queue Stats
234W - 255L
1,591 MMR
Solo
Ne Zha
Ne Zha
Silver I
TheCrossbow
Ne Zha
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
oRetro
Sylvanus
Gold V
Level 159
God Stats
3W - 4L
1,549 SR
Queue Stats
577W - 524L
1,586 MMR
Solo
Chang'e
Chang'e
Gold II
ÒpÇôDì
Chang'e
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,448 SR
1,535 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,442 SR
1,571 MMR
Fafnir
Fafnir
Silver I
Deusolus
Fafnir
Silver I
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 52L
1,590 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
Geifken
Cu Chulainn
Gold V
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 44L
1,586 MMR
Solo
Ra
Ra
Gold III
LuWaZ
Ra
Gold III
Level 145
God Stats
3W - 3L
1,511 SR
Queue Stats
16W - 18L
1,591 MMR
Solo
Chiron
Chiron
Silver I
cocc
Chiron
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
waitingword87
Tsukuyomi
Silver I
Level 98
God Stats
59W - 43L
1,198 SR
Queue Stats
464W - 469L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
SOLAMER
Janus
17
2 / 10 / 8
11,010
500
11,967
14,801
5,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
16
3 / 9 / 3
10,741
488
8,107
19,834
6,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
17
2 / 6 / 6
10,562
480
6,943
20,541
8,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
oRetro
Sylvanus
16
10 / 6 / 5
10,756
489
18,910
23,588
26,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
ÒpÇôDì
Chang'e
19
4 / 4 / 4
11,925
542
19,777
19,966
13,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SetPersephoneDanzaburouCthulhu

VS

Bans
Nu WaFreyaRamaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Deusolus
Fafnir
16
3 / 6 / 18
11,499
523
6,845
21,052
21,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Geifken
Cu Chulainn
18
4 / 2 / 7
12,048
548
16,719
25,447
21,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
19
7 / 4 / 9
12,515
569
14,488
15,529
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
cocc
Chiron
20
12 / 4 / 9
14,006
637
28,601
23,617
9,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
waitingword87
Tsukuyomi
18
9 / 5 / 10
11,983
545
12,963
15,056
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
88
21
Kills
35
35
Deaths
21
26
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Deusolus
Fafnir
3
6
18
2
W
Cu Chulainn
Geifken
Cu Chulainn
4
2
7
3.75
W
Ra
7
4
9
2.88
L
Janus
SOLAMER
Janus
2
10
8
0.6
L
Ullr
3
9
3
0.5
L
Ne Zha
2
6
6
0.83
W
Chiron
cocc
Chiron
12
4
9
4.13
L
Sylvanus
oRetro
Sylvanus
10
6
5
2.08
W
Tsukuyomi
waitingword87
Tsukuyomi
9
5
10
2.8
L
Chang'e
ÒpÇôDì
Chang'e
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,704
Damage
79,616
98,730
Taken
100,701
59,983
Mitigated
64,763
30,644
Healing
41,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Deusolus
Fafnir
6,845
1,949
0
3,825
21,052
21,753
559
8,779
12,119
20,247
0
W
Cu Chulainn
Geifken
Cu Chulainn
16,719
2,911
0
10,003
25,447
21,518
215
13,510
11,853
0
81,678
W
Ra
14,488
2,138
4,216
6,595
15,529
6,445
2,178
9,414
5,933
100,438
0
L
Janus
SOLAMER
Janus
11,967
272
166
1,340
14,801
5,396
0
4,827
9,899
76,604
0
L
Ullr
8,107
2,935
0
857
19,834
6,987
60
1,930
17,829
0
66,201
L
Ne Zha
6,943
1,238
0
7,469
20,541
8,133
0
4,137
16,304
0
72,895
W
Chiron
cocc
Chiron
28,601
15,964
222
12,044
23,617
9,379
4,421
10,534
12,964
0
110,638
L
Sylvanus
oRetro
Sylvanus
18,910
5,344
1,447
5,845
23,588
26,423
0
9,174
14,282
46,112
0
W
Tsukuyomi
waitingword87
Tsukuyomi
12,963
2,973
0
4,553
15,056
5,668
1,666
7,754
7,175
0
64,516
L
Chang'e
ÒpÇôDì
Chang'e
19,777
1,176
3,472
10,048
19,966
13,044
132
1,265
18,126
85,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,994
Gold Earned
62,051
590
Minions Killed
612
0
Camps Cleared
0
1,944,934
Distance Traveled
2,132,786
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,499
523
20
1
0
435,085
7
W
Cu Chulainn
12,048
548
142
6
0
437,898
6
W
Ra
12,515
569
178
8
0
403,608
10
L
Janus
11,010
500
149
7
0
381,678
5
L
Ullr
10,741
488
120
5
0
366,962
4
L
Ne Zha
10,562
480
126
6
0
428,465
5
W
Chiron
14,006
637
169
8
0
417,123
3
L
Sylvanus
10,756
489
47
2
0
368,740
4
W
Tsukuyomi
11,983
545
103
5
0
439,072
4
L
Chang'e
11,925
542
148
7
0
399,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role