Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CaptainSmokeWeed
Hel
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 50L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wartreon
Tsukuyomi
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 35L
1,568 Elo+
Solo
Chaac
Chaac
sandbach420
Chaac
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 9L
1,668 Elo+
Solo
Zeus
Zeus
skeak
Zeus
Level 23
God Stats
0W - 3L
1,635 SR
Queue Stats
41W - 45L
1,528 Elo+
Solo
Team Averages
Level 21
1,527 SR
1,544 Elo+

VS

Team Averages
Level 23
1,408 SR
1,405 Elo+
Aphrodite
Aphrodite
Aldarios
Aphrodite
Level 29
God Stats
3W - 4L
1,142 SR
Queue Stats
11W - 9L
1,105 Elo+
Solo
Zeus
Zeus
Lazy_Akuma
Zeus
Level 18
God Stats
4W - 1L
1,529 SR
Queue Stats
21W - 18L
1,574 Elo+
Party 1
Izanami
Izanami
Lazy_Arktip
Izanami
Level 26
God Stats
36W - 22L
1,583 SR
Queue Stats
65W - 55L
1,632 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sarumän
Kumbhakarna
Level 25
God Stats
12W - 14L
1,285 SR
Queue Stats
106W - 121L
1,316 Elo+
Solo
Kukulkan
Kukulkan
Solid Haze4676
Kukulkan
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
97W - 72L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
5 / 3 / 3
10,933
994
7,844
11,517
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 13 / 7
11,136
1,012
10,737
23,140
9,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
Wartreon
Tsukuyomi
18
6 / 9 / 7
12,565
1,142
23,368
23,221
9,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 13 / 8
11,235
1,021
11,525
25,854
26,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
skeak
Zeus
17
1 / 7 / 7
10,857
987
14,230
14,448
5,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aldarios
Aphrodite
18
6 / 3 / 21
12,116
1,101
11,132
12,918
6,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 8 / 20
13,101
1,191
17,492
15,220
6,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Lazy_Arktip
Izanami
19
14 / 3 / 14
13,237
1,203
27,824
13,042
5,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
Sarumän
Kumbhakarna
20
5 / 0 / 24
13,194
1,199
11,505
20,230
24,886
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
19
11 / 2 / 16
13,192
1,199
22,893
11,301
5,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
140
16
Kills
45
45
Deaths
16
32
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
3
3
2.17
W
Aphrodite
Aldarios
Aphrodite
6
3
21
5.5
L
3
13
7
0.5
W
9
8
20
2.38
W
Izanami
Lazy_Arktip
Izanami
14
3
14
7
W
Kumbhakarna
Sarumän
Kumbhakarna
5
0
24
17
W
Kukulkan
11
2
16
9.5
L
Tsukuyomi
Wartreon
Tsukuyomi
6
9
7
1.06
L
1
13
8
0.38
L
Zeus
skeak
Zeus
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,704
Damage
90,846
98,180
Taken
72,711
55,405
Mitigated
49,442
14,977
Healing
16,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,844
5,701
0
1,164
11,517
4,509
0
7,061
4,456
0
14,658
W
Aphrodite
Aldarios
Aphrodite
11,132
1,006
4,430
6,713
12,918
6,995
0
4,375
8,493
19,595
0
L
10,737
580
2,812
2,766
23,140
9,396
0
13,747
9,393
21,803
0
W
17,492
4,359
291
567
15,220
6,339
0
5,710
9,410
37,638
0
W
Izanami
Lazy_Arktip
Izanami
27,824
25,229
946
607
13,042
5,865
0
4,228
8,714
0
55,799
W
Kumbhakarna
Sarumän
Kumbhakarna
11,505
1,111
0
1,239
20,230
24,886
0
6,520
13,435
19,090
0
W
Kukulkan
22,893
4,042
0
1,751
11,301
5,357
0
4,134
7,142
37,931
0
L
Tsukuyomi
Wartreon
Tsukuyomi
23,368
6,081
0
5,184
23,221
9,588
0
16,541
6,680
0
41,343
L
11,525
2,456
0
2,562
25,854
26,196
0
15,061
10,793
0
25,128
L
Zeus
skeak
Zeus
14,230
3,897
0
489
14,448
5,716
0
10,612
3,836
40,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,726
Gold Earned
64,840
159
Minions Killed
194
5
Camps Cleared
4
925,013
Distance Traveled
967,924
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,933
994
22
2
1
167,722
0
W
Aphrodite
12,116
1,101
19
2
0
171,252
0
L
Hel
11,136
1,012
26
2
0
204,455
0
W
Zeus
13,101
1,191
42
4
1
179,214
0
W
Izanami
13,237
1,203
70
6
2
190,485
3
W
Kumbhakarna
13,194
1,199
17
2
0
235,135
0
W
Kukulkan
13,192
1,199
46
4
1
191,838
0
L
Tsukuyomi
12,565
1,142
29
3
2
215,108
1
L
Chaac
11,235
1,021
33
3
1
178,695
0
L
Zeus
10,857
987
49
4
1
159,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role