Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BiGBoiiAnbu
Ymir
Level 69
God Stats
33W - 19L
1,336 SR
Queue Stats
259W - 241L
1,611 Elo+
Party 2
Bakasura
Bakasura
FRANKYGOTBANDS
Bakasura
Level 75
God Stats
4W - 1L
1,732 SR
Queue Stats
200W - 192L
1,412 Elo+
Party 2
Ullr
Ullr
chiesmarty
Ullr
Level 76
God Stats
5W - 6L
1,821 SR
Queue Stats
283W - 263L
1,465 Elo+
Party 2
Guan Yu
Guan Yu
juniorwestuchiha
Guan Yu
Level 85
God Stats
9W - 6L
1,683 SR
Queue Stats
175W - 182L
1,647 Elo+
Party 2
Team Averages
Level 77
1,615 SR
1,527 Elo+

VS

Team Averages
Level 90
1,512 SR
1,569 Elo+
Eset
Eset
AttemptedSpace
Eset
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,764 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ItzSpyI
Cu Chulainn
Level 99
God Stats
20W - 10L
1,741 SR
Queue Stats
239W - 235L
1,542 Elo+
Solo
Hou Yi
Hou Yi
RayCab86
Hou Yi
Level 89
God Stats
10W - 6L
1,500 SR
Queue Stats
279W - 234L
1,531 Elo+
Party 3
Erlang Shen
Erlang Shen
SupplyR50
Erlang Shen
Level 67
God Stats
17W - 6L
1,500 SR
Queue Stats
249W - 216L
1,414 Elo+
Party 3
Awilix
Awilix
TheREAL8pointer
Awilix
Level 109
God Stats
9W - 8L
1,318 SR
Queue Stats
116W - 124L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 6 / 2
6,318
451
6,248
9,011
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 8 / 1
5,561
397
4,794
13,533
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
11
2 / 3 / 1
6,923
495
3,180
10,465
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 6 / 0
6,221
444
2,900
9,857
2,786
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 1
6,286
449
2,680
11,509
8,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
7,814
558
9,140
7,152
2,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
ItzSpyI
Cu Chulainn
14
4 / 1 / 3
8,296
593
7,426
6,534
5,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
RayCab86
Hou Yi
14
5 / 2 / 7
8,350
596
8,880
9,051
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
SupplyR50
Erlang Shen
12
8 / 0 / 4
7,817
558
10,513
9,896
6,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 1 / 3
8,123
580
5,873
6,249
2,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
26
27
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
2
0.33
W
3
1
7
6.5
L
0
8
1
0.06
L
Bakasura
2
3
1
0.83
W
Cu Chulainn
ItzSpyI
Cu Chulainn
4
1
3
5.5
W
Hou Yi
RayCab86
Hou Yi
5
2
7
4.25
W
Erlang Shen
SupplyR50
Erlang Shen
8
0
4
10
W
6
1
3
7.5
L
2
6
0
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,802
Damage
41,832
54,375
Taken
38,882
24,338
Mitigated
19,685
11,497
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,248
369
224
2,189
9,011
3,749
0
4,773
4,238
33,251
0
W
9,140
548
613
2,675
7,152
2,135
1,322
3,999
2,798
49,273
0
L
4,794
929
0
986
13,533
6,311
0
1,588
11,945
15,872
0
L
Bakasura
3,180
2,454
0
3,835
10,465
3,313
0
1,845
8,620
0
30,130
W
Cu Chulainn
ItzSpyI
Cu Chulainn
7,426
1,537
0
1,312
6,534
5,256
859
802
5,457
10,190
45,867
W
Hou Yi
RayCab86
Hou Yi
8,880
4,649
0
2,968
9,051
3,094
0
1,595
7,346
0
47,076
W
Erlang Shen
SupplyR50
Erlang Shen
10,513
5,091
0
2,160
9,896
6,925
0
3,544
6,297
3,254
30,771
W
5,873
2,499
564
3,101
6,249
2,275
0
784
5,201
0
47,141
L
2,900
1,488
0
2,151
9,857
2,786
0
145
9,712
0
31,061
L
2,680
980
85
2,027
11,509
8,179
0
2,818
8,691
2,008
29,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,309
Gold Earned
40,400
281
Minions Killed
408
0
Camps Cleared
0
1,253,178
Distance Traveled
1,369,178
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,318
451
61
4
0
236,236
2
W
Eset
7,814
558
93
7
0
267,818
5
L
Ymir
5,561
397
17
1
0
242,150
0
L
Bakasura
6,923
495
61
4
0
301,816
1
W
Cu Chulainn
8,296
593
101
7
0
251,352
0
W
Hou Yi
8,350
596
73
5
0
248,579
4
W
Erlang Shen
7,817
558
47
3
0
286,862
0
W
Awilix
8,123
580
94
7
0
314,567
3
L
Ullr
6,221
444
62
4
0
214,766
2
L
Guan Yu
6,286
449
80
6
0
258,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role