Player Matchup

Erlang Shen
Erlang Shen
ArrozConPolI08
Erlang Shen
Level 7
God Stats
4W - 3L
1,709 SR
Queue Stats
18W - 19L
1,854 Elo+
Party 1
Osiris
Osiris
Delta_Fenyx
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 66L
1,539 Elo+
Solo
Agni
Agni
Nacheto356
Agni
Level 107
God Stats
14W - 20L
1,283 SR
Queue Stats
589W - 636L
1,387 Elo+
Party 1
Athena
Athena
brian_ok_bri
Athena
Level 12
God Stats
4W - 12L
1,818 SR
Queue Stats
5W - 13L
1,783 Elo+
Party 1
Thoth
Thoth
iBasth
Thoth
Level 33
God Stats
10W - 12L
1,880 SR
Queue Stats
238W - 268L
1,435 Elo+
Party 1
Team Averages
Level 37
1,638 SR
1,600 Elo+

VS

Team Averages
Level 35
1,564 SR
1,520 Elo+
Izanami
Izanami
ForceOfMetal
Izanami
Level 82
God Stats
8W - 4L
1,500 SR
Queue Stats
455W - 318L
1,643 Elo+
Party 2
Raijin
Raijin
KuroYamaa
Raijin
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 50L
1,634 Elo+
Party 2
Loki
Loki
akat_blackfire13
Loki
Level 27
God Stats
3W - 2L
1,520 SR
Queue Stats
13W - 14L
1,265 Elo+
Solo
Sun Wukong
Sun Wukong
moab1263
Sun Wukong
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 42L
1,557 Elo+
Solo
Ganesha
Ganesha
tuckmilk
Ganesha
Level 17
God Stats
28W - 13L
1,802 SR
Queue Stats
153W - 102L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArrozConPolI08
Erlang Shen
13
4 / 6 / 1
8,622
507
7,067
15,675
7,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
9
1 / 9 / 4
6,547
385
4,569
14,273
10,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
7 / 7 / 4
8,612
507
13,210
10,676
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
10
0 / 6 / 5
6,970
410
2,204
11,994
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
iBasth
Thoth
15
8 / 3 / 0
9,470
557
9,153
7,497
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ForceOfMetal
Izanami
16
13 / 6 / 3
10,607
624
15,843
15,426
5,510
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
KuroYamaa
Raijin
14
8 / 6 / 3
9,448
556
8,230
8,976
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 3
7,837
461
3,797
9,150
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
moab1263
Sun Wukong
13
9 / 2 / 6
9,100
535
10,668
10,212
8,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
tuckmilk
Ganesha
13
0 / 3 / 11
8,656
509
3,063
10,445
5,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
20
Kills
31
31
Deaths
20
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ArrozConPolI08
Erlang Shen
4
6
1
0.75
L
Osiris
1
9
4
0.33
W
Izanami
ForceOfMetal
Izanami
13
6
3
2.42
W
Raijin
KuroYamaa
Raijin
8
6
3
1.58
L
7
7
4
1.29
W
1
3
3
0.83
L
Athena
0
6
5
0.42
L
Thoth
iBasth
Thoth
8
3
0
2.67
W
Sun Wukong
moab1263
Sun Wukong
9
2
6
6
W
Ganesha
tuckmilk
Ganesha
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,203
Damage
41,601
60,115
Taken
54,209
30,056
Mitigated
25,590
8,382
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ArrozConPolI08
Erlang Shen
7,067
3,799
0
4,757
15,675
7,210
0
2,738
12,597
0
37,606
L
Osiris
4,569
1,665
0
1,320
14,273
10,334
0
2,434
11,406
99
17,952
W
Izanami
ForceOfMetal
Izanami
15,843
10,472
0
5,641
15,426
5,510
649
9,912
4,860
0
81,077
W
Raijin
KuroYamaa
Raijin
8,230
1,557
0
1,459
8,976
3,135
1,330
3,542
5,146
47,462
0
L
13,210
724
0
500
10,676
2,927
78
1,330
9,294
38,051
0
W
3,797
981
0
3,484
9,150
2,755
702
208
8,910
0
39,511
L
Athena
2,204
976
0
268
11,994
7,374
0
2,372
9,461
12,930
0
L
Thoth
iBasth
Thoth
9,153
514
0
1,537
7,497
2,211
0
1,979
5,213
53,997
0
W
Sun Wukong
moab1263
Sun Wukong
10,668
3,842
0
2,060
10,212
8,361
256
3,604
6,474
131
37,785
W
Ganesha
tuckmilk
Ganesha
3,063
432
0
1,590
10,445
5,829
646
5,888
4,153
13,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
45,648
289
Minions Killed
383
0
Camps Cleared
0
1,395,813
Distance Traveled
1,452,971
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,622
507
71
4
0
294,115
2
L
Osiris
6,547
385
29
2
0
268,068
5
W
Izanami
10,607
624
134
8
0
274,404
3
W
Raijin
9,448
556
102
6
0
285,023
7
L
Agni
8,612
507
64
4
0
303,142
2
W
Loki
7,837
461
78
5
0
258,811
0
L
Athena
6,970
410
26
2
0
270,976
0
L
Thoth
9,470
557
99
6
0
259,512
2
W
Sun Wukong
9,100
535
59
3
0
313,407
5
W
Ganesha
8,656
509
10
1
0
321,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role