Player Matchup

Izanami
Izanami
BarneyMyBevels
Izanami
Level 87
God Stats
21W - 18L
1,510 SR
Queue Stats
86W - 92L
1,382 Elo+
Party 2
Scylla
Scylla
BevelsMyBarney
Scylla
Level 125
God Stats
6W - 5L
1,722 SR
Queue Stats
52W - 57L
1,841 Elo+
Party 2
Sobek
Sobek
EnjoyableCactus
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,437 Elo+
Solo
Team Averages
Level 93
1,577 SR
1,554 Elo+

VS

Team Averages
Level 82
1,764 SR
1,698 Elo+
Apollo
Apollo
Crondon710
Apollo
Level 101
God Stats
8W - 3L
1,644 SR
Queue Stats
12W - 14L
1,386 Elo+
Solo
Terra
Terra
DirtCykoz
Terra
Level 80
God Stats
6W - 1L
1,782 SR
Queue Stats
59W - 28L
1,931 Elo+
Party 1
Thoth
Thoth
JoJSpeed
Thoth
Level 65
God Stats
8W - 3L
1,867 SR
Queue Stats
388W - 273L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 1
9,260
617
7,850
14,498
6,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 6 / 2
10,395
693
8,194
12,970
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
7,264
484
587
4,170
2,286
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Crondon710
Apollo
13
6 / 2 / 7
10,737
716
8,114
9,122
3,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Terra
DirtCykoz
Terra
14
6 / 1 / 10
11,731
782
7,360
14,540
17,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
JoJSpeed
Thoth
15
7 / 2 / 9
11,026
735
11,946
7,820
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
19
19
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
L
3
6
2
0.67
W
Apollo
Crondon710
Apollo
6
2
7
4.75
W
Terra
DirtCykoz
Terra
6
1
10
11
L
0
3
0
0
W
Thoth
JoJSpeed
Thoth
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,631
Damage
27,420
31,638
Taken
31,482
13,378
Mitigated
25,090
5,353
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,850
5,446
391
1,458
14,498
6,828
0
8,324
5,912
2,598
43,498
L
8,194
540
0
2,552
12,970
4,264
0
8,141
4,521
40,460
0
W
Apollo
Crondon710
Apollo
8,114
5,076
0
2,971
9,122
3,958
2,121
3,378
5,744
0
39,930
W
Terra
DirtCykoz
Terra
7,360
583
647
2,661
14,540
17,967
383
3,306
11,234
25,498
0
L
587
0
111
841
4,170
2,286
0
2,047
1,879
3,209
0
W
Thoth
JoJSpeed
Thoth
11,946
237
0
490
7,820
3,165
1,020
2,944
4,876
51,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,919
Gold Earned
33,494
135
Minions Killed
174
0
Camps Cleared
0
517,477
Distance Traveled
749,666
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,260
617
69
5
0
208,396
0
L
Scylla
10,395
693
56
4
0
235,449
1
W
Apollo
10,737
716
58
4
0
202,073
1
W
Terra
11,731
782
32
2
0
305,337
1
L
Sobek
7,264
484
10
1
0
73,632
1
W
Thoth
11,026
735
84
6
0
242,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role