Player Matchup

Nemesis
Nemesis
AlexSQ1
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bastet
Bastet
Felipe-A--
Bastet
Level 12
God Stats
17W - 17L
1,319 SR
Queue Stats
35W - 40L
1,277 Elo+
Solo
Zeus
Zeus
LCPaguilu
Zeus
Level 16
God Stats
2W - 4L
1,495 SR
Queue Stats
13W - 21L
1,435 Elo+
Solo
Artemis
Artemis
MSP_LuLu
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 100L
1,395 Elo+
Solo
Bellona
Bellona
Mactao
Bellona
Level 12
God Stats
2W - 3L
1,528 SR
Queue Stats
8W - 9L
1,352 Elo+
Solo
Team Averages
Level 12
1,468 SR
1,392 Elo+

VS

Team Averages
Level 9
1,621 SR
1,612 Elo+
Danzaburou
Danzaburou
FernandoNS05
Danzaburou
Level 13
God Stats
75W - 48L
1,676 SR
Queue Stats
589W - 552L
1,801 Elo+
Party 1
Nemesis
Nemesis
Jachenski134
Nemesis
Level 6
God Stats
2W - 8L
1,715 SR
Queue Stats
289W - 305L
1,699 Elo+
Party 1
Olorun
Olorun
Locor150
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Nikitolo
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
REI SACANA
Sun Wukong
Level 14
God Stats
49W - 46L
1,712 SR
Queue Stats
580W - 553L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexSQ1
Nemesis
15
0 / 5 / 6
9,290
442
3,181
15,185
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
Felipe-A--
Bastet
15
7 / 1 / 4
9,846
469
12,269
11,186
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
20
10 / 0 / 1
12,573
599
15,482
13,931
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MSP_LuLu
Artemis
17
3 / 3 / 3
10,405
495
9,617
10,015
3,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Mactao
Bellona
16
7 / 3 / 8
10,517
501
12,277
13,026
11,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FernandoNS05
Danzaburou
15
1 / 5 / 5
9,709
462
7,031
13,775
4,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Jachenski134
Nemesis
13
0 / 7 / 1
8,297
395
4,848
14,983
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Locor150
Olorun
15
1 / 5 / 0
9,381
447
4,846
12,795
5,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Nikitolo
Cthulhu
14
6 / 5 / 0
9,829
468
13,851
17,937
15,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
REI SACANA
Sun Wukong
13
1 / 6 / 0
8,909
424
7,191
13,254
7,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
27
Kills
9
12
Deaths
28
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlexSQ1
Nemesis
0
5
6
0.6
W
Bastet
Felipe-A--
Bastet
7
1
4
9
L
Danzaburou
FernandoNS05
Danzaburou
1
5
5
0.7
L
Nemesis
Jachenski134
Nemesis
0
7
1
0.07
W
Zeus
10
0
1
10.5
L
Olorun
Locor150
Olorun
1
5
0
0.2
W
Artemis
MSP_LuLu
Artemis
3
3
3
1.5
W
Bellona
Mactao
Bellona
7
3
8
3.67
L
Cthulhu
Nikitolo
Cthulhu
6
5
0
1.2
L
Sun Wukong
REI SACANA
Sun Wukong
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,826
Damage
37,767
63,343
Taken
72,744
30,399
Mitigated
39,504
20,440
Healing
14,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlexSQ1
Nemesis
3,181
921
0
4,040
15,185
5,387
2,117
2,945
12,240
0
53,640
W
Bastet
Felipe-A--
Bastet
12,269
4,162
0
2,693
11,186
3,991
2,007
2,583
8,603
0
40,051
L
Danzaburou
FernandoNS05
Danzaburou
7,031
2,937
0
1,322
13,775
4,851
1,598
1,667
11,933
10
54,276
L
Nemesis
Jachenski134
Nemesis
4,848
1,370
0
3,547
14,983
5,631
893
2,527
12,356
0
42,747
W
Zeus
15,482
3,420
0
8,953
13,931
5,250
2,174
5,381
8,550
90,358
0
L
Olorun
Locor150
Olorun
4,846
2,230
0
2,871
12,795
5,432
518
8,545
4,250
58,661
0
W
Artemis
MSP_LuLu
Artemis
9,617
1,904
0
3,470
10,015
3,777
578
4,334
5,681
0
63,726
W
Bellona
Mactao
Bellona
12,277
5,560
0
1,284
13,026
11,994
144
3,454
9,572
0
44,646
L
Cthulhu
Nikitolo
Cthulhu
13,851
341
349
3,971
17,937
15,698
428
2,626
15,121
43,270
0
L
Sun Wukong
REI SACANA
Sun Wukong
7,191
2,098
0
2,643
13,254
7,892
855
117
13,062
0
40,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,631
Gold Earned
46,125
484
Minions Killed
389
0
Camps Cleared
0
1,911,095
Distance Traveled
1,833,730
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,290
442
83
4
0
400,525
0
W
Bastet
9,846
469
48
2
0
452,630
3
L
Danzaburou
9,709
462
87
4
0
364,620
1
L
Nemesis
8,297
395
72
3
0
419,240
1
W
Zeus
12,573
599
156
7
0
382,282
6
L
Olorun
9,381
447
97
5
0
332,294
1
W
Artemis
10,405
495
118
6
0
358,396
4
W
Bellona
10,517
501
79
4
0
317,262
3
L
Cthulhu
9,829
468
66
3
0
360,577
1
L
Sun Wukong
8,909
424
67
3
0
356,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role