Player Matchup

Ra
Ra
Haze76
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,502 Elo+
Party 1
Ne Zha
Ne Zha
MCBigBossDeluxe
Ne Zha
Level 112
God Stats
5W - 6L
1,265 SR
Queue Stats
19W - 18L
1,644 Elo+
Party 1
Thor
Thor
kleinepenni
Thor
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 17L
1,621 Elo+
Party 3
Cu Chulainn
Cu Chulainn
shrekislif3
Cu Chulainn
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 4L
1,621 Elo+
Party 3
Freya
Freya
swagmeisterinoo
Freya
Level 28
God Stats
3W - 2L
1,285 SR
Queue Stats
115W - 32L
1,621 Elo+
Party 3
Team Averages
Level 39
1,410 SR
1,602 Elo+

VS

Team Averages
Level 31
1,510 SR
1,500 Elo+
Sobek
Sobek
Beertrinker98
Sobek
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Hercules
Hercules
JanRodo
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Anubis
Anubis
Kondziox1
Anubis
Level 23
God Stats
1W - 3L
1,710 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Fenrir
Fenrir
Kub3xHD
Fenrir
Level 21
God Stats
0W - 1L
1,339 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Sol
Sol
esemoka57
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 4 / 2
8,601
538
1,243
7,048
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
11 / 0 / 5
10,399
650
10,222
9,819
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 1
8,246
515
5,609
9,490
4,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
shrekislif3
Cu Chulainn
14
9 / 2 / 6
9,230
577
11,483
11,650
7,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 3 / 10
8,878
555
11,438
12,689
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,751
422
3,184
9,670
5,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
JanRodo
Hercules
13
3 / 3 / 1
7,889
493
6,789
11,251
10,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Kondziox1
Anubis
12
3 / 8 / 1
7,427
464
4,798
9,887
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Kub3xHD
Fenrir
13
5 / 5 / 2
8,346
522
5,611
11,861
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 7 / 1
6,541
409
6,450
12,978
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
27
Kills
14
14
Deaths
28
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Ra
1
4
2
0.5
L
Hercules
JanRodo
Hercules
3
3
1
1.17
L
Anubis
Kondziox1
Anubis
3
8
1
0.44
L
Fenrir
Kub3xHD
Fenrir
5
5
2
1.2
W
11
0
5
13.5
L
1
7
1
0.21
W
1
5
1
0.3
W
Cu Chulainn
shrekislif3
Cu Chulainn
9
2
6
6
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,995
Damage
26,832
50,696
Taken
55,647
22,454
Mitigated
27,029
9,713
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,184
182
0
993
9,670
5,239
0
2,742
6,928
14,510
0
W
Ra
1,243
323
569
1,362
7,048
2,039
784
1,856
5,192
51,625
0
L
Hercules
JanRodo
Hercules
6,789
2,495
0
2,753
11,251
10,014
732
2,228
8,699
0
31,601
L
Anubis
Kondziox1
Anubis
4,798
327
0
1,540
9,887
4,315
0
1,909
7,978
36,437
0
L
Fenrir
Kub3xHD
Fenrir
5,611
1,511
0
3,054
11,861
4,038
0
1,214
10,597
0
47,106
W
10,222
2,738
0
1,261
9,819
3,817
2,413
1,926
7,843
0
66,225
L
6,450
1,701
0
4,173
12,978
3,423
78
4,773
8,205
38,875
0
W
5,609
1,911
0
1,604
9,490
4,891
492
0
9,237
0
36,391
W
Cu Chulainn
shrekislif3
Cu Chulainn
11,483
1,573
0
685
11,650
7,582
76
4,767
6,839
4,558
47,688
W
11,438
3,272
0
4,232
12,689
4,125
233
5,883
6,781
45,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,354
Gold Earned
36,954
400
Minions Killed
318
0
Camps Cleared
0
1,534,959
Distance Traveled
1,457,403
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,751
422
26
2
0
336,734
2
W
Ra
8,601
538
92
6
0
268,518
1
L
Hercules
7,889
493
66
4
0
309,291
3
L
Anubis
7,427
464
75
5
0
243,426
3
L
Fenrir
8,346
522
99
6
0
289,363
0
W
Ne Zha
10,399
650
103
6
0
335,947
1
L
Sol
6,541
409
52
3
0
278,589
0
W
Thor
8,246
515
80
5
0
300,247
1
W
Cu Chulainn
9,230
577
66
4
0
327,180
2
W
Freya
8,878
555
59
4
0
303,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role