Player Matchup

Scylla
Scylla
ItsBeta
Scylla
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
31W - 47L
1,320 Elo+
Party 2
Yemoja
Yemoja
ItsMe_PG_94
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,255 Elo+
Party 1
Chernobog
Chernobog
OrigAngusbot
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
ThunderJuju
Aphrodite
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 62L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
XMrxBearX420
Heimdallr
Level 6
God Stats
3W - 0L
1,837 SR
Queue Stats
3W - 2L
1,592 Elo+
Party 1
Team Averages
Level 12
1,567 SR
1,434 Elo+

VS

Team Averages
Level 8
1,459 SR
1,359 Elo+
Set
Set
Blink12345678
Set
Level 7
God Stats
0W - 4L
1,098 SR
Queue Stats
3W - 7L
1,221 Elo+
Solo
Thanatos
Thanatos
MACHO_MEXICAN158
Thanatos
Level 7
God Stats
1W - 1L
1,728 SR
Queue Stats
3W - 5L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
Raycecarfastwow
Baron Samedi
Level 5
God Stats
3W - 8L
1,694 SR
Queue Stats
30W - 46L
1,642 Elo+
Solo
Neith
Neith
emosuave2
Neith
Level 6
God Stats
1W - 3L
1,266 SR
Queue Stats
10W - 15L
1,290 Elo+
Solo
Bellona
Bellona
undeadwarrior72
Bellona
Level 14
God Stats
3W - 5L
1,508 SR
Queue Stats
24W - 27L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ItsBeta
Scylla
20
23 / 0 / 8
15,371
1,281
30,331
15,105
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
18
0 / 4 / 21
12,000
1,000
6,118
16,348
13,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
OrigAngusbot
Chernobog
20
6 / 4 / 23
13,302
1,109
17,008
13,365
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
ThunderJuju
Aphrodite
18
6 / 3 / 18
12,341
1,028
7,347
7,936
6,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
XMrxBearX420
Heimdallr
18
10 / 7 / 14
12,908
1,076
20,957
14,386
6,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 5
10,522
877
5,069
18,502
7,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 5 / 8
11,736
978
21,267
19,801
9,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Raycecarfastwow
Baron Samedi
18
2 / 10 / 8
11,366
947
9,475
17,886
13,195
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
emosuave2
Neith
17
0 / 10 / 7
10,803
900
4,162
15,931
6,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

19
10 / 8 / 6
14,338
1,195
22,861
19,985
18,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
52
45
Kills
18
18
Deaths
45
84
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
12
5
0.29
W
Scylla
ItsBeta
Scylla
23
0
8
27
W
Yemoja
0
4
21
2.63
L
5
5
8
1.8
W
Chernobog
OrigAngusbot
Chernobog
6
4
23
4.38
L
Baron Samedi
Raycecarfastwow
Baron Samedi
2
10
8
0.6
W
Aphrodite
ThunderJuju
Aphrodite
6
3
18
5
W
Heimdallr
XMrxBearX420
Heimdallr
10
7
14
2.43
L
Neith
emosuave2
Neith
0
10
7
0.35
L
10
8
6
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,761
Damage
62,834
67,140
Taken
92,105
38,894
Mitigated
53,791
14,074
Healing
14,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,069
2,685
0
169
18,502
7,375
0
9,164
8,897
0
15,082
W
Scylla
ItsBeta
Scylla
30,331
3,610
0
0
15,105
5,817
0
2,535
12,370
36,634
0
W
Yemoja
6,118
1,547
1,523
656
16,348
13,737
0
894
15,279
17,060
0
L
21,267
7,042
0
8,457
19,801
9,184
0
8,699
11,102
0
33,616
W
Chernobog
OrigAngusbot
Chernobog
17,008
12,188
0
3,002
13,365
6,342
0
2,330
10,679
0
45,027
L
Baron Samedi
Raycecarfastwow
Baron Samedi
9,475
3,122
785
2,913
17,886
13,195
0
7,932
9,954
24,724
0
W
Aphrodite
ThunderJuju
Aphrodite
7,347
1,604
3,234
3,589
7,936
6,930
0
1,099
6,737
14,032
0
W
Heimdallr
XMrxBearX420
Heimdallr
20,957
14,949
0
2,070
14,386
6,068
0
2,755
11,188
0
39,448
L
Neith
emosuave2
Neith
4,162
2,672
0
202
15,931
6,023
0
6,376
9,555
0
16,903
L
22,861
9,029
0
2,401
19,985
18,014
0
11,625
8,360
195
45,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,922
Gold Earned
58,765
155
Minions Killed
146
4
Camps Cleared
8
964,929
Distance Traveled
927,585
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,522
877
22
2
1
202,292
0
W
Scylla
15,371
1,281
22
2
0
259,936
0
W
Yemoja
12,000
1,000
29
2
1
209,103
0
L
Thanatos
11,736
978
30
3
0
238,607
0
W
Chernobog
13,302
1,109
54
5
0
186,420
1
L
Baron Samedi
11,366
947
27
2
0
119,143
1
W
Aphrodite
12,341
1,028
11
1
0
146,191
0
W
Heimdallr
12,908
1,076
39
3
3
163,279
0
L
Neith
10,803
900
20
2
1
164,592
0
L
Bellona
14,338
1,195
47
4
6
202,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role