Player Matchup

Chang'e
Chang'e
Angelysk
Chang'e
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 49L
1,500 Elo+
Party 2
Neith
Neith
SAS45
Neith
Level 5
God Stats
1W - 3L
1,736 SR
Queue Stats
2W - 5L
1,902 Elo+
Solo
Mulan
Mulan
XblueeaglX1
Mulan
Level 25
God Stats
1W - 5L
1,121 SR
Queue Stats
60W - 84L
1,346 Elo+
Party 2
Chaac
Chaac
adartayas
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,723 Elo+
Solo
Ra
Ra
xxyz11
Ra
Level 15
God Stats
3W - 5L
1,476 SR
Queue Stats
3W - 5L
1,723 Elo+
Solo
Team Averages
Level 12
1,467 SR
1,639 Elo+

VS

Team Averages
Level 13
1,566 SR
1,625 Elo+
Guan Yu
Guan Yu
Nøria
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,638 Elo+
Party 1
Erlang Shen
Erlang Shen
Retreen
Erlang Shen
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,820 Elo+
Party 3
Ra
Ra
Sakuzø
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,465 Elo+
Party 1
Set
Set
agdsdgsfg
Set
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,492 Elo+
Solo
Danzaburou
Danzaburou
cracklovin
Danzaburou
Level 8
God Stats
5W - 3L
1,831 SR
Queue Stats
24W - 26L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Angelysk
Chang'e
14
4 / 9 / 8
9,513
414
9,838
16,412
8,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SAS45
Neith
16
11 / 7 / 8
11,822
514
12,370
16,934
6,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 10 / 9
10,971
477
13,819
27,494
15,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
adartayas
Chaac
15
5 / 15 / 7
10,414
453
8,160
23,439
24,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
15
2 / 10 / 11
10,281
447
8,482
14,999
5,456
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nøria
Guan Yu
16
4 / 5 / 10
10,447
454
3,416
12,508
13,858
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
Retreen
Erlang Shen
17
6 / 7 / 22
11,385
495
15,279
19,526
18,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
7 / 9 / 22
10,925
475
13,948
14,668
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
23 / 3 / 9
13,854
602
27,910
21,243
15,506
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
cracklovin
Danzaburou
17
10 / 6 / 14
12,246
532
21,719
17,674
6,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
127
29
Kills
50
51
Deaths
30
43
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Angelysk
Chang'e
4
9
8
0.89
W
Guan Yu
Nøria
Guan Yu
4
5
10
1.8
W
Erlang Shen
Retreen
Erlang Shen
6
7
22
2.43
L
Neith
SAS45
Neith
11
7
8
2.14
W
7
9
22
2
L
7
10
9
1.15
L
Chaac
adartayas
Chaac
5
15
7
0.57
W
23
3
9
9.17
W
Danzaburou
cracklovin
Danzaburou
10
6
14
2.83
L
Ra
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,669
Damage
82,272
99,278
Taken
85,619
60,375
Mitigated
60,000
18,763
Healing
21,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Angelysk
Chang'e
9,838
2,087
2,680
2,996
16,412
8,592
0
2,591
13,821
43,213
0
W
Guan Yu
Nøria
Guan Yu
3,416
663
1,716
2,122
12,508
13,858
502
1,800
10,615
0
31,531
W
Erlang Shen
Retreen
Erlang Shen
15,279
6,412
0
3,238
19,526
18,930
1,522
5,063
14,169
15,976
31,939
L
Neith
SAS45
Neith
12,370
7,795
0
3,165
16,934
6,429
1,123
3,720
13,214
0
42,241
W
13,948
2,474
1,561
2,210
14,668
4,958
1,353
3,555
10,810
43,573
0
L
13,819
2,900
0
4,124
27,494
15,410
0
4,901
22,593
0
55,603
L
Chaac
adartayas
Chaac
8,160
1,816
0
2,211
23,439
24,488
440
4,904
18,535
0
27,086
W
27,910
14,942
0
5,889
21,243
15,506
1,508
2,680
18,440
7,211
103,307
W
Danzaburou
cracklovin
Danzaburou
21,719
12,347
0
4,578
17,674
6,748
5,021
4,564
12,723
0
67,118
L
Ra
8,482
959
1,777
1,810
14,999
5,456
961
2,892
12,107
48,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,001
Gold Earned
58,857
337
Minions Killed
399
0
Camps Cleared
0
1,670,385
Distance Traveled
2,029,912
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,513
414
57
2
0
323,856
0
W
Guan Yu
10,447
454
44
2
0
401,913
0
W
Erlang Shen
11,385
495
72
3
0
423,160
0
L
Neith
11,822
514
71
3
0
315,291
0
W
Ra
10,925
475
63
3
0
368,252
1
L
Mulan
10,971
477
88
4
0
382,602
7
L
Chaac
10,414
453
34
1
0
303,726
4
W
Set
13,854
602
131
6
0
430,443
3
W
Danzaburou
12,246
532
89
4
0
406,144
2
L
Ra
10,281
447
87
4
0
344,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role