Player Matchup

Sobek
Sobek
BDB iiawaH
Sobek
Level 108
God Stats
11W - 9L
1,715 SR
Queue Stats
156W - 152L
1,217 Elo+
Party 2
Skadi
Skadi
NRagedViking
Skadi
Level 20
God Stats
7W - 10L
1,492 SR
Queue Stats
182W - 180L
1,367 Elo+
Party 2
Scylla
Scylla
yoLEVbigTREV
Scylla
Level 26
God Stats
17W - 17L
1,710 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 2
Team Averages
Level 51
1,639 SR
1,361 Elo+

VS

Team Averages
Level 59
1,688 SR
1,665 Elo+
Artio
Artio
BigBruddaGaming1
Artio
Level 79
God Stats
3W - 2L
1,827 SR
Queue Stats
167W - 142L
1,748 Elo+
Party 1
Zeus
Zeus
MikliXD
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Set
Set
javardo5
Set
Level 90
God Stats
10W - 9L
1,736 SR
Queue Stats
215W - 191L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
1 / 5 / 2
7,735
645
4,394
10,819
8,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
1 / 6 / 1
7,236
603
3,352
6,930
1,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
12
2 / 4 / 2
8,424
702
3,978
5,876
1,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 10
8,745
729
3,836
10,169
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
MikliXD
Zeus
12
2 / 0 / 11
8,270
689
8,520
3,773
1,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
10 / 2 / 4
9,736
811
8,273
6,759
4,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
15
15
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
5
2
0.4
W
3
2
10
4
W
Zeus
MikliXD
Zeus
2
0
11
7.5
L
1
6
1
0.25
W
10
2
4
6
L
Scylla
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,724
Damage
20,629
23,625
Taken
20,701
11,179
Mitigated
14,379
2,485
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
4,394
225
0
1,995
10,819
8,073
0
6,591
4,228
13,030
0
W
3,836
0
416
3,444
10,169
8,291
204
4,175
5,994
11,078
0
W
Zeus
MikliXD
Zeus
8,520
348
0
674
3,773
1,267
400
990
2,783
26,985
0
L
3,352
989
0
32
6,930
1,611
180
3,099
3,831
0
21,213
W
8,273
4,158
0
800
6,759
4,821
0
3,276
3,483
4,466
44,885
L
Scylla
3,978
195
0
458
5,876
1,495
144
2,883
2,993
18,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,395
Gold Earned
26,751
90
Minions Killed
131
0
Camps Cleared
0
575,159
Distance Traveled
596,296
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,735
645
19
2
0
204,222
4
W
Artio
8,745
729
14
1
0
199,791
1
W
Zeus
8,270
689
53
4
0
191,738
0
L
Skadi
7,236
603
36
3
0
192,653
0
W
Set
9,736
811
64
5
0
204,767
3
L
Scylla
8,424
702
35
3
0
178,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role