Player Matchup

Erlang Shen
Erlang Shen
Mr Dawgi
Erlang Shen
Level 26
God Stats
1W - 1L
1,299 SR
Queue Stats
10W - 4L
1,666 Elo+
Party 2
Eset
Eset
ThrowMyCatAtYou
Eset
Level 18
God Stats
3W - 1L
1,595 SR
Queue Stats
7W - 8L
1,406 Elo+
Party 2
Guan Yu
Guan Yu
blinkonme
Guan Yu
Level 14
God Stats
2W - 0L
1,720 SR
Queue Stats
13W - 12L
1,472 Elo+
Party 2
Olorun
Olorun
mielawiny
Olorun
Level 12
God Stats
1W - 0L
1,188 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
millwall123
Zeus
Level 8
God Stats
3W - 3L
1,505 SR
Queue Stats
3W - 4L
1,380 Elo+
Solo
Team Averages
Level 16
1,461 SR
1,485 Elo+

VS

Team Averages
Level 14
1,496 SR
1,583 Elo+
Bellona
Bellona
DeManBoy888
Bellona
Level 18
God Stats
33W - 29L
1,503 SR
Queue Stats
165W - 143L
1,537 Elo+
Party 1
Neith
Neith
KelzedarS
Neith
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Hercules
Hercules
bazely95
Hercules
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,669 Elo+
Solo
Ares
Ares
jeffmess2017
Ares
Level 6
God Stats
2W - 1L
1,476 SR
Queue Stats
33W - 46L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
mewfornow
Cthulhu
Level 20
God Stats
7W - 8L
1,500 SR
Queue Stats
180W - 175L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Mr Dawgi
Erlang Shen
19
15 / 1 / 7
12,958
617
20,500
17,244
10,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
6 / 2 / 11
11,150
531
20,947
11,114
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
blinkonme
Guan Yu
18
3 / 1 / 5
11,157
531
10,561
15,698
19,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
mielawiny
Olorun
13
0 / 2 / 5
8,155
388
5,340
7,205
2,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 8 / 0
9,232
440
8,835
10,008
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeManBoy888
Bellona
15
1 / 6 / 3
9,063
432
4,837
14,893
11,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
KelzedarS
Neith
18
7 / 1 / 2
10,969
522
10,239
17,104
7,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
bazely95
Hercules
16
2 / 4 / 0
10,281
490
10,175
20,830
21,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 10 / 1
7,538
359
3,023
21,752
11,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
mewfornow
Cthulhu
14
4 / 5 / 3
9,578
456
7,462
16,718
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
25
Kills
14
14
Deaths
26
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
DeManBoy888
Bellona
1
6
3
0.42
L
Neith
KelzedarS
Neith
7
1
2
8
W
Erlang Shen
Mr Dawgi
Erlang Shen
15
1
7
18.5
W
6
2
11
5.75
L
Hercules
bazely95
Hercules
2
4
0
0.5
W
Guan Yu
blinkonme
Guan Yu
3
1
5
5.5
L
0
10
1
0.05
L
Cthulhu
mewfornow
Cthulhu
4
5
3
1.1
W
Olorun
mielawiny
Olorun
0
2
5
1.25
W
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,183
Damage
35,736
61,269
Taken
91,297
39,947
Mitigated
64,189
23,657
Healing
22,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DeManBoy888
Bellona
4,837
1,295
0
502
14,893
11,254
2,133
5,805
8,840
0
32,290
L
Neith
KelzedarS
Neith
10,239
2,673
0
10,347
17,104
7,725
386
8,482
8,582
0
86,469
W
Erlang Shen
Mr Dawgi
Erlang Shen
20,500
12,141
0
8,513
17,244
10,977
2,861
3,436
13,633
0
100,411
W
20,947
1,701
958
1,794
11,114
4,643
837
2,681
8,238
85,985
0
L
Hercules
bazely95
Hercules
10,175
4,349
0
10,199
20,830
21,986
0
5,267
15,413
262
68,724
W
Guan Yu
blinkonme
Guan Yu
10,561
2,663
1,341
5,838
15,698
19,088
807
1,756
13,590
4,213
73,371
L
3,023
359
0
650
21,752
11,555
188
7,736
13,632
23,962
0
L
Cthulhu
mewfornow
Cthulhu
7,462
306
603
557
16,718
11,669
0
7,200
9,231
24,978
0
W
Olorun
mielawiny
Olorun
5,340
1,029
603
3,195
7,205
2,664
1,588
1,521
5,560
29,603
0
W
8,835
1,594
0
1,415
10,008
2,575
896
1,353
8,630
49,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,652
Gold Earned
47,429
553
Minions Killed
385
0
Camps Cleared
0
2,058,245
Distance Traveled
1,885,379
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,063
432
54
3
0
390,860
0
L
Neith
10,969
522
148
7
0
339,961
5
W
Erlang Shen
12,958
617
138
7
0
465,874
1
W
Eset
11,150
531
136
6
0
414,469
1
L
Hercules
10,281
490
118
6
0
351,592
3
W
Guan Yu
11,157
531
149
7
0
462,403
0
L
Ares
7,538
359
31
1
0
384,979
1
L
Cthulhu
9,578
456
34
2
0
417,987
1
W
Olorun
8,155
388
45
2
0
380,968
0
W
Zeus
9,232
440
85
4
0
334,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role