Player Matchup

He Bo
He Bo
AdammadayeX
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 30L
1,861 Elo+
Solo
Chaac
Chaac
Khanjuro
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Solo
Medusa
Medusa
Psicobouc
Medusa
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 94L
1,509 Elo+
Party 1
Fenrir
Fenrir
mrlegameur
Fenrir
Level 64
God Stats
1W - 1L
1,347 SR
Queue Stats
17W - 18L
1,509 Elo+
Party 1
Ao Kuang
Ao Kuang
united_byboozzz
Ao Kuang
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 91L
1,509 Elo+
Party 1
Team Averages
Level 48
1,469 SR
1,578 Elo+

VS

Team Averages
Level 80
1,500 SR
1,522 Elo+
Odin
Odin
Afro19872015
Odin
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,734 Elo+
Solo
Thor
Thor
EricCartmenes
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,377 Elo+
Solo
Set
Set
KojiroHyuga88
Set
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
404W - 407L
1,438 Elo+
Solo
Danzaburou
Danzaburou
Kuschelhasi
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Magic-mouse555
Nemesis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
349W - 394L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 4 / 11
10,995
1,000
14,922
8,807
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Khanjuro
Chaac
15
4 / 4 / 20
9,555
869
8,714
16,385
11,224
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Psicobouc
Medusa
19
5 / 2 / 17
11,019
1,002
10,229
8,343
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
mrlegameur
Fenrir
14
3 / 3 / 15
8,844
804
5,171
10,541
3,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
15
3 / 4 / 19
9,312
847
5,468
11,114
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 5
7,736
703
6,566
13,060
11,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 10 / 8
9,272
843
11,446
13,689
6,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
6 / 6 / 9
10,275
934
10,212
10,927
6,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Kuschelhasi
Danzaburou
17
4 / 3 / 8
9,569
870
9,772
7,301
3,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 7
6,753
614
2,005
4,068
1,558
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
54
30
Kills
17
17
Deaths
31
82
Assists
37
Player
Kills
Deaths
Assists
KDA
W
15
4
11
5.13
L
1
10
5
0.35
L
5
10
8
0.9
W
Chaac
Khanjuro
Chaac
4
4
20
3.5
L
6
6
9
1.75
L
Danzaburou
Kuschelhasi
Danzaburou
4
3
8
2.67
L
1
2
7
2.25
W
Medusa
Psicobouc
Medusa
5
2
17
6.75
W
Fenrir
mrlegameur
Fenrir
3
3
15
3.5
W
Ao Kuang
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,504
Damage
40,001
55,190
Taken
49,045
26,040
Mitigated
28,710
22,828
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,922
1,496
3,273
1,567
8,807
3,012
1,606
0
8,807
25,331
0
L
6,566
1,113
294
195
13,060
11,773
0
5,727
7,071
0
11,779
L
11,446
1,592
633
796
13,689
6,008
0
4,681
8,950
0
17,038
W
Chaac
Khanjuro
Chaac
8,714
1,067
2,109
4,817
16,385
11,224
389
0
16,385
0
18,193
L
10,212
3,229
433
1,674
10,927
6,267
0
4,870
5,907
0
26,312
L
Danzaburou
Kuschelhasi
Danzaburou
9,772
2,334
179
2,201
7,301
3,104
0
2,767
4,510
0
22,621
L
2,005
72
0
1,085
4,068
1,558
0
1,851
2,217
0
3,087
W
Medusa
Psicobouc
Medusa
10,229
4,901
2,234
1,544
8,343
3,497
2,375
0
8,343
0
38,707
W
Fenrir
mrlegameur
Fenrir
5,171
1,344
1,416
3,116
10,541
3,998
396
0
10,109
0
9,530
W
Ao Kuang
5,468
736
635
2,117
11,114
4,309
1,380
0
11,114
9,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,725
Gold Earned
43,605
125
Minions Killed
86
0
Camps Cleared
0
1,109,836
Distance Traveled
711,123
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,995
1,000
26
2
0
201,448
3
L
Odin
7,736
703
13
1
0
119,926
0
L
Thor
9,272
843
10
1
0
166,138
0
W
Chaac
9,555
869
23
2
0
256,735
1
L
Set
10,275
934
24
2
0
163,204
3
L
Danzaburou
9,569
870
35
3
0
175,826
1
L
Nemesis
6,753
614
4
0
0
86,029
0
W
Medusa
11,019
1,002
56
5
0
216,176
0
W
Fenrir
8,844
804
12
1
0
220,378
2
W
Ao Kuang
9,312
847
8
1
0
215,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role