Player Matchup

Yemoja
Yemoja
Gold V
Lukergo
Yemoja
Gold V
Level 159
God Stats
8W - 5L
1,656 SR
Queue Stats
70W - 61L
1,635 MMR
Solo
Achilles
Achilles
Silver I
MightyEJK
Achilles
Silver I
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
74W - 66L
1,635 MMR
Party 3
Thor
Thor
Silver I
Rainstorm125
Thor
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Scylla
Scylla
Gold IV
cgc957
Scylla
Gold IV
Level 155
God Stats
7W - 4L
1,500 SR
Queue Stats
146W - 144L
1,644 MMR
Solo
Cernunnos
Cernunnos
Gold III
tinixy
Cernunnos
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 156
1,531 SR
1,583 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,475 SR
1,617 MMR
Raijin
Raijin
Gold IV
Desideratα
Raijin
Gold IV
Level 157
God Stats
2W - 1L
1,662 SR
Queue Stats
19W - 11L
1,633 MMR
Party 1
Mercury
Mercury
Gold III
KinderBoono
Mercury
Gold III
Level 128
God Stats
1W - 1L
1,292 SR
Queue Stats
12W - 10L
1,635 MMR
Party 2
Anhur
Anhur
Gold II
SkeletonDwarf
Anhur
Gold II
Level 154
God Stats
80W - 64L
1,625 SR
Queue Stats
200W - 188L
1,686 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
SmellMyMeatballs
Cu Chulainn
Gold III
Level 121
God Stats
1W - 2L
1,298 SR
Queue Stats
7W - 8L
1,634 MMR
Party 2
Athena
Athena
Gold V
SmightyOne
Athena
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lukergo
Yemoja
10
1 / 6 / 2
6,754
397
5,064
14,212
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
MightyEJK
Achilles
13
1 / 4 / 1
7,831
461
7,739
14,558
13,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 5 / 2
7,296
429
5,562
10,473
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
cgc957
Scylla
14
2 / 4 / 2
8,338
490
7,170
9,365
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
tinixy
Cernunnos
15
0 / 2 / 2
7,915
466
3,786
10,329
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuSetFreyaPersephoneKali

VS

Bans
JanusGuan YuNemesisErlang ShenTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
10 / 2 / 6
11,326
666
13,851
7,743
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
KinderBoono
Mercury
16
6 / 2 / 8
10,054
591
6,941
11,732
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 0 / 7
10,700
629
8,000
10,337
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SmellMyMeatballs
Cu Chulainn
16
3 / 0 / 4
10,144
597
6,730
10,072
9,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
SmightyOne
Athena
12
0 / 1 / 13
8,191
482
5,243
12,650
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
5
Kills
21
21
Deaths
5
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Raijin
10
2
6
6.5
W
Mercury
KinderBoono
Mercury
6
2
8
5
L
Yemoja
Lukergo
Yemoja
1
6
2
0.33
L
Achilles
MightyEJK
Achilles
1
4
1
0.38
L
1
5
2
0.4
W
2
0
7
5.5
W
Cu Chulainn
SmellMyMeatballs
Cu Chulainn
3
0
4
5
W
Athena
SmightyOne
Athena
0
1
13
6.5
L
Scylla
cgc957
Scylla
2
4
2
0.75
L
Cernunnos
tinixy
Cernunnos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,321
Damage
40,765
58,937
Taken
52,534
29,665
Mitigated
29,611
16,124
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
13,851
978
0
1,000
7,743
3,105
352
3,700
4,018
81,314
0
W
Mercury
KinderBoono
Mercury
6,941
3,523
0
1,539
11,732
4,748
87
3,187
8,470
0
62,947
L
Yemoja
Lukergo
Yemoja
5,064
1,544
680
1,438
14,212
6,559
0
8,058
6,154
20,928
0
L
Achilles
MightyEJK
Achilles
7,739
2,283
0
5,291
14,558
13,650
0
1,735
12,823
0
46,131
L
5,562
1,153
0
3,178
10,473
3,088
0
3,095
7,378
0
44,217
W
8,000
3,360
0
4,357
10,337
3,361
4,935
2,619
7,693
0
82,599
W
Cu Chulainn
SmellMyMeatballs
Cu Chulainn
6,730
1,300
0
1,917
10,072
9,156
185
173
9,591
3,118
54,294
W
Athena
SmightyOne
Athena
5,243
1,568
0
2,073
12,650
9,241
0
2,899
9,701
20,701
0
L
Scylla
cgc957
Scylla
7,170
484
0
907
9,365
3,483
81
3,775
5,590
64,499
0
L
Cernunnos
tinixy
Cernunnos
3,786
1,760
0
4,630
10,329
2,885
0
2,663
7,666
0
58,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,134
Gold Earned
50,415
425
Minions Killed
549
0
Camps Cleared
0
1,599,917
Distance Traveled
1,771,701
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,326
666
152
9
0
321,862
9
W
Mercury
10,054
591
98
6
0
419,612
5
L
Yemoja
6,754
397
25
1
0
301,187
8
L
Achilles
7,831
461
88
5
0
340,579
4
L
Thor
7,296
429
88
5
0
327,305
4
W
Anhur
10,700
629
149
9
0
302,935
3
W
Cu Chulainn
10,144
597
130
8
0
350,278
4
W
Athena
8,191
482
20
1
0
377,014
9
L
Scylla
8,338
490
119
7
0
310,316
9
L
Cernunnos
7,915
466
105
6
0
320,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role