Player Matchup

Achilles
Achilles
EithanAurelius
Achilles
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SendHeart
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SliceOCheeze
Ymir
Level 28
God Stats
1W - 2L
1,305 SR
Queue Stats
10W - 12L
1,382 Elo+
Party 1
Cupid
Cupid
VeeKoh
Cupid
Level 59
God Stats
6W - 6L
1,500 SR
Queue Stats
66W - 73L
1,500 Elo+
Solo
Anubis
Anubis
thomasrock8
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 58
1,461 SR
1,476 Elo+

VS

Team Averages
Level 58
1,526 SR
1,574 Elo+
Izanami
Izanami
DEADVENGER
Izanami
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,496 Elo+
Solo
Chernobog
Chernobog
HappilyDoomed
Chernobog
Level 63
God Stats
6W - 3L
1,632 SR
Queue Stats
12W - 8L
1,688 Elo+
Party 2
Odin
Odin
KevlonDon
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,688 Elo+
Party 2
Ganesha
Ganesha
SoggyP00ncakes
Ganesha
Level 86
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 26L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
VahNaboris
Ao Kuang
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
1
0 / 0 / 0
1,683
187
0
0
0
Fenrir
SendHeart
Fenrir
8
3 / 2 / 0
4,932
548
4,177
6,714
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 2
4,400
489
533
4,643
1,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
VeeKoh
Cupid
8
1 / 2 / 5
4,666
518
4,597
5,453
1,117
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
9
3 / 0 / 0
5,513
613
2,423
3,816
1,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DEADVENGER
Izanami
9
0 / 1 / 3
5,263
585
1,099
5,474
1,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
HappilyDoomed
Chernobog
9
4 / 3 / 0
5,429
603
4,868
5,250
1,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
9
1 / 0 / 0
5,349
594
2,398
3,522
1,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 2 / 5
5,587
621
2,292
5,761
2,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Ao Kuang
VahNaboris
Ao Kuang
10
2 / 1 / 0
5,738
638
2,091
3,664
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
7
7
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
DEADVENGER
Izanami
0
1
3
1.5
L
Achilles
0
0
0
0
W
Chernobog
HappilyDoomed
Chernobog
4
3
0
1.33
W
Odin
1
0
0
1
L
Fenrir
SendHeart
Fenrir
3
2
0
1.5
L
0
3
2
0.33
W
0
2
5
1.25
W
Ao Kuang
VahNaboris
Ao Kuang
2
1
0
2
L
Cupid
VeeKoh
Cupid
1
2
5
1.75
L
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,730
Damage
12,748
20,626
Taken
23,671
6,617
Mitigated
8,682
7,475
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DEADVENGER
Izanami
1,099
741
0
3,144
5,474
1,271
364
140
5,334
0
25,701
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
HappilyDoomed
Chernobog
4,868
2,611
0
1,596
5,250
1,275
0
1,043
4,207
0
25,762
W
Odin
2,398
878
0
950
3,522
1,949
514
0
3,522
0
16,648
L
Fenrir
SendHeart
Fenrir
4,177
1,862
0
2,145
6,714
2,103
0
1,220
5,394
0
20,957
L
533
78
0
770
4,643
1,584
0
1,537
3,106
11,492
0
W
2,292
325
0
1,664
5,761
2,140
0
1,107
4,654
15,475
0
W
Ao Kuang
VahNaboris
Ao Kuang
2,091
744
0
976
3,664
2,047
948
666
2,998
34,928
0
L
Cupid
VeeKoh
Cupid
4,597
2,567
55
2,572
5,453
1,117
0
956
4,497
0
18,556
L
Anubis
2,423
166
0
1,933
3,816
1,813
0
670
3,096
27,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,194
Gold Earned
27,366
158
Minions Killed
247
0
Camps Cleared
0
648,405
Distance Traveled
805,568
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,263
585
61
7
0
143,281
3
L
Achilles
1,683
187
0
0
0
0
0
W
Chernobog
5,429
603
69
8
0
159,005
1
W
Odin
5,349
594
47
5
0
151,613
0
L
Fenrir
4,932
548
48
5
0
175,937
2
L
Ymir
4,400
489
20
2
0
160,772
0
W
Ganesha
5,587
621
1
0
0
165,318
4
W
Ao Kuang
5,738
638
69
8
0
186,351
3
L
Cupid
4,666
518
36
4
0
140,444
1
L
Anubis
5,513
613
54
6
0
171,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role