Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DerekG007
Danzaburou
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
371W - 430L
1,572 Elo+
Party 1
Chang'e
Chang'e
Tishorui1
Chang'e
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
137W - 151L
1,426 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,499 Elo+

VS

Team Averages
Level 81
1,461 SR
1,395 Elo+
Discordia
Discordia
Augusto_Slopes
Discordia
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,197 Elo+
Solo
Thor
Thor
ExoticHeartz9-
Thor
Level 73
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 102L
1,426 Elo+
Solo
Terra
Terra
storilives
Terra
Level 85
God Stats
7W - 9L
1,384 SR
Queue Stats
327W - 454L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 7 / 2
9,206
614
6,054
19,291
14,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
DerekG007
Danzaburou
14
6 / 4 / 0
10,717
714
11,535
12,019
4,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Tishorui1
Chang'e
11
0 / 6 / 3
8,436
562
7,807
15,461
6,653
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Augusto_Slopes
Discordia
15
8 / 1 / 8
11,364
758
18,478
6,705
1,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
6 / 3 / 10
11,297
753
10,131
11,520
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
14
3 / 2 / 9
10,238
683
7,970
16,406
10,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
17
17
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
7
2
0.14
W
Discordia
Augusto_Slopes
Discordia
8
1
8
12
L
Danzaburou
DerekG007
Danzaburou
6
4
0
1.5
W
6
3
10
3.67
L
Chang'e
Tishorui1
Chang'e
0
6
3
0.25
W
Terra
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
36,579
46,771
Taken
34,631
25,797
Mitigated
16,820
14,943
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,054
546
879
3,396
19,291
14,675
126
9,233
9,705
21,973
0
W
Discordia
Augusto_Slopes
Discordia
18,478
280
1,050
1,477
6,705
1,882
972
1,858
4,847
58,366
0
L
Danzaburou
DerekG007
Danzaburou
11,535
4,812
657
1,306
12,019
4,469
877
7,437
4,406
0
52,374
W
10,131
3,149
0
1,689
11,520
4,137
514
4,945
6,575
0
56,504
L
Chang'e
Tishorui1
Chang'e
7,807
707
4,374
4,331
15,461
6,653
314
9,217
6,144
20,206
0
W
Terra
7,970
1,651
2,608
4,085
16,406
10,801
406
7,142
9,264
26,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
32,899
165
Minions Killed
187
0
Camps Cleared
0
685,486
Distance Traveled
821,685
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,206
614
48
3
0
241,573
1
W
Discordia
11,364
758
92
6
0
268,985
1
L
Danzaburou
10,717
714
90
6
0
218,523
2
W
Thor
11,297
753
68
5
0
276,342
0
L
Chang'e
8,436
562
27
2
0
225,390
1
W
Terra
10,238
683
27
2
0
276,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role