Player Matchup

Camazotz
Camazotz
CheeseSarnie69
Camazotz
Level 43
God Stats
9W - 9L
1,582 SR
Queue Stats
335W - 299L
1,589 Elo+
Party 2
Hera
Hera
CountessChewi
Hera
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,516 Elo+
Party 4
Erlang Shen
Erlang Shen
DannyDizz
Erlang Shen
Level 102
God Stats
11W - 6L
1,500 SR
Queue Stats
232W - 211L
1,472 Elo+
Party 2
Hercules
Hercules
FatMarkymarkSnr
Hercules
Level 87
God Stats
1W - 5L
1,270 SR
Queue Stats
159W - 132L
1,419 Elo+
Party 4
Freya
Freya
MonchoPonch
Freya
Level 38
God Stats
0W - 2L
1,270 SR
Queue Stats
20W - 27L
1,530 Elo+
Party 4
Team Averages
Level 57
1,424 SR
1,505 Elo+

VS

Team Averages
Level 75
1,512 SR
1,486 Elo+
King Arthur
King Arthur
Aven2334
King Arthur
Level 48
God Stats
8W - 6L
1,559 SR
Queue Stats
19W - 9L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
Charlessx
Heimdallr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Damiem
Nemesis
Level 108
God Stats
5W - 0L
1,500 SR
Queue Stats
351W - 361L
1,505 Elo+
Party 1
Baba Yaga
Baba Yaga
DrowsyDodo
Baba Yaga
Level 94
God Stats
6W - 1L
1,500 SR
Queue Stats
125W - 102L
1,548 Elo+
Party 1
Khepri
Khepri
Fanto99
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
17
2 / 2 / 0
9,824
517
8,355
14,749
9,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 11 / 1
8,153
429
6,148
12,896
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
DannyDizz
Erlang Shen
14
1 / 10 / 0
8,765
461
6,604
19,317
11,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
14
4 / 7 / 4
8,922
470
7,487
25,490
17,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 5 / 3
9,015
474
11,000
16,149
8,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aven2334
King Arthur
18
5 / 1 / 5
10,970
577
11,852
12,228
9,862
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Charlessx
Heimdallr
16
6 / 3 / 11
10,186
536
15,979
13,471
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Damiem
Nemesis
19
12 / 2 / 8
11,799
621
20,207
12,239
9,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
DrowsyDodo
Baba Yaga
17
10 / 1 / 9
11,101
584
14,224
8,526
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Fanto99
Khepri
14
1 / 4 / 10
9,297
489
5,972
13,773
10,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
11
Kills
34
35
Deaths
11
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aven2334
King Arthur
5
1
5
7.5
W
Heimdallr
Charlessx
Heimdallr
6
3
11
3.83
L
Camazotz
2
2
0
1
L
1
11
1
0.14
W
Nemesis
Damiem
Nemesis
12
2
8
8
L
Erlang Shen
DannyDizz
Erlang Shen
1
10
0
0.1
W
Baba Yaga
DrowsyDodo
Baba Yaga
10
1
9
14.5
W
Khepri
Fanto99
Khepri
1
4
10
1.5
L
Hercules
4
7
4
0.86
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,594
Damage
68,234
88,601
Taken
60,237
51,453
Mitigated
39,529
20,502
Healing
18,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aven2334
King Arthur
11,852
958
813
3,552
12,228
9,862
560
696
11,532
0
60,711
W
Heimdallr
Charlessx
Heimdallr
15,979
9,979
0
7,585
13,471
6,047
2,788
6,264
7,207
0
61,747
L
Camazotz
8,355
3,247
0
6,578
14,749
9,614
0
1,885
12,637
12,037
74,159
L
6,148
3,024
0
960
12,896
4,132
72
4,181
8,432
36,177
0
W
Nemesis
Damiem
Nemesis
20,207
11,387
0
2,996
12,239
9,234
2,037
1,886
10,353
7,813
86,264
L
Erlang Shen
DannyDizz
Erlang Shen
6,604
4,065
0
2,287
19,317
11,548
824
2,267
16,802
0
54,295
W
Baba Yaga
DrowsyDodo
Baba Yaga
14,224
959
0
2,265
8,526
3,963
297
3,686
4,840
64,360
0
W
Khepri
Fanto99
Khepri
5,972
967
0
1,706
13,773
10,423
398
5,103
8,670
23,494
0
L
Hercules
7,487
2,800
273
5,524
25,490
17,995
0
7,459
17,835
0
26,503
L
11,000
3,135
0
4,880
16,149
8,164
0
4,762
11,264
53,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,679
Gold Earned
53,353
444
Minions Killed
496
0
Camps Cleared
0
1,767,148
Distance Traveled
1,865,996
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,970
577
121
6
0
364,354
10
W
Heimdallr
10,186
536
112
6
0
325,162
2
L
Camazotz
9,824
517
139
7
0
374,086
9
L
Hera
8,153
429
67
4
0
297,581
6
W
Nemesis
11,799
621
128
7
0
413,557
2
L
Erlang Shen
8,765
461
112
6
0
371,377
4
W
Baba Yaga
11,101
584
103
5
0
371,150
7
W
Khepri
9,297
489
32
2
0
391,773
0
L
Hercules
8,922
470
27
1
0
360,701
0
L
Freya
9,015
474
99
5
0
363,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role