Player Matchup

Ra
Ra
Gold III
Chestercules
Ra
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum V
Donae
Hercules
Platinum V
Level 151
God Stats
2W - 2L
1,314 SR
Queue Stats
117W - 113L
1,719 MMR
Solo
Freya
Freya
Gold IV
IzumiLian
Freya
Gold IV
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 100L
1,695 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
SilentKill04
Ao Kuang
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
Vânyâ
King Arthur
Gold II
Level 158
God Stats
5W - 4L
1,512 SR
Queue Stats
27W - 31L
1,541 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,465 SR
1,591 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,648 SR
1,712 MMR
Camazotz
Camazotz
Gold V
Jothren
Camazotz
Gold V
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,691 MMR
Solo
Hou Yi
Hou Yi
Gold IV
NEROONs
Hou Yi
Gold IV
Level 160
God Stats
118W - 105L
1,583 SR
Queue Stats
549W - 558L
1,704 MMR
Solo
Athena
Athena
Gold III
Poxyde
Athena
Gold III
Level 126
God Stats
6W - 7L
1,933 SR
Queue Stats
35W - 27L
1,721 MMR
Party 1
Nu Wa
Nu Wa
Gold V
RokuSparda94
Nu Wa
Gold V
Level 156
God Stats
4W - 7L
1,299 SR
Queue Stats
479W - 449L
1,725 MMR
Solo
Anhur
Anhur
Gold III
lordfunest
Anhur
Gold III
Level 154
God Stats
13W - 10L
1,926 SR
Queue Stats
109W - 96L
1,721 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 7
12,613
548
9,656
11,915
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Donae
Hercules
15
0 / 4 / 17
11,185
486
13,624
30,937
22,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
IzumiLian
Freya
20
10 / 3 / 3
14,145
615
13,037
18,113
9,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
SilentKill04
Ao Kuang
20
9 / 3 / 6
13,817
601
12,408
21,329
8,247
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Vânyâ
King Arthur
20
10 / 1 / 11
13,980
608
20,535
38,694
36,495
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ScyllaPersephoneJanusDanzaburouSet

VS

Bans
NemesisRamaGuan YuCupidTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Jothren
Camazotz
15
2 / 9 / 1
10,003
435
6,345
21,547
8,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
NEROONs
Hou Yi
17
1 / 9 / 2
11,154
485
11,074
16,380
7,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Poxyde
Athena
16
2 / 5 / 7
11,637
506
6,122
19,438
20,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
1 / 3 / 6
12,264
533
29,513
14,203
6,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
20
7 / 6 / 2
13,548
589
19,763
18,926
8,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
32
Kills
13
13
Deaths
32
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Hercules
Donae
Hercules
0
4
17
2.13
W
Freya
IzumiLian
Freya
10
3
3
3.83
L
Camazotz
Jothren
Camazotz
2
9
1
0.28
L
Hou Yi
NEROONs
Hou Yi
1
9
2
0.22
L
Athena
Poxyde
Athena
2
5
7
1.1
L
1
3
6
1.33
W
Ao Kuang
SilentKill04
Ao Kuang
9
3
6
4
W
King Arthur
Vânyâ
King Arthur
10
1
11
15.5
L
Anhur
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,260
Damage
72,817
120,988
Taken
90,494
81,302
Mitigated
49,894
63,014
Healing
22,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,656
818
7,858
6,119
11,915
4,752
1,691
5,830
5,855
113,281
0
W
Hercules
Donae
Hercules
13,624
3,310
0
12,547
30,937
22,368
603
10,058
20,561
0
35,707
W
Freya
IzumiLian
Freya
13,037
4,218
0
9,974
18,113
9,440
1,800
7,052
10,862
106,578
0
L
Camazotz
Jothren
Camazotz
6,345
422
0
8,774
21,547
8,201
0
6,665
14,542
0
57,544
L
Hou Yi
NEROONs
Hou Yi
11,074
6,033
0
2,136
16,380
7,008
2,682
5,142
10,988
0
68,769
L
Athena
Poxyde
Athena
6,122
2,098
0
1,770
19,438
20,194
147
8,017
11,029
33,655
0
L
29,513
5,955
0
3,043
14,203
6,474
0
5,208
8,815
117,573
0
W
Ao Kuang
SilentKill04
Ao Kuang
12,408
2,365
0
11,364
21,329
8,247
1,909
8,181
12,790
100,190
0
W
King Arthur
Vânyâ
King Arthur
20,535
2,616
0
15,152
38,694
36,495
431
8,529
29,803
0
110,827
L
Anhur
19,763
11,613
0
6,626
18,926
8,017
1,443
9,293
9,473
0
99,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,740
Gold Earned
58,606
726
Minions Killed
599
0
Camps Cleared
0
2,359,195
Distance Traveled
2,122,420
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,613
548
200
9
0
482,917
4
W
Hercules
11,185
486
38
2
0
509,875
6
W
Freya
14,145
615
157
7
0
424,627
3
L
Camazotz
10,003
435
88
4
0
468,299
0
L
Hou Yi
11,154
485
124
5
0
353,627
5
L
Athena
11,637
506
34
1
0
447,695
2
L
Nu Wa
12,264
533
188
8
0
458,618
8
W
Ao Kuang
13,817
601
161
7
0
497,739
3
W
King Arthur
13,980
608
170
7
0
444,037
10
L
Anhur
13,548
589
165
7
0
394,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role