Player Matchup

Danzaburou
Danzaburou
Santy130604
Danzaburou
Level 24
God Stats
26W - 33L
1,500 SR
Queue Stats
30W - 52L
1,528 Elo+
Party 1
Arachne
Arachne
emilio8287
Arachne
Level 28
God Stats
9W - 13L
1,500 SR
Queue Stats
29W - 51L
1,450 Elo+
Party 1
Ra
Ra
fashiongod_
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chronos
Chronos
lapulguita2911
Chronos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 62L
1,568 Elo+
Party 1
Thanatos
Thanatos
wantedbyunkow
Thanatos
Level 24
God Stats
8W - 3L
1,614 SR
Queue Stats
65W - 64L
1,507 Elo+
Solo
Team Averages
Level 23
1,523 SR
1,511 Elo+

VS

Team Averages
Level 22
1,439 SR
1,434 Elo+
Bellona
Bellona
AlmightyKingFish
Bellona
Level 28
God Stats
1W - 1L
1,268 SR
Queue Stats
53W - 68L
1,617 Elo+
Solo
Neith
Neith
Cowboy__Q
Neith
Level 13
God Stats
50W - 31L
1,430 SR
Queue Stats
224W - 188L
1,218 Elo+
Party 2
Merlin
Merlin
Jwells9009
Merlin
Level 27
God Stats
17W - 23L
1,500 SR
Queue Stats
66W - 95L
1,500 Elo+
Solo
Yemoja
Yemoja
a78901234-_
Yemoja
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 222L
1,334 Elo+
Party 2
Raijin
Raijin
zayzayboy16
Raijin
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Santy130604
Danzaburou
19
1 / 11 / 8
12,580
466
12,798
23,947
11,381
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
emilio8287
Arachne
16
12 / 12 / 2
13,243
490
17,901
25,883
12,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 11 / 1
8,614
319
1,104
7,706
1,897
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
7 / 10 / 9
12,878
477
21,438
31,023
12,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
wantedbyunkow
Thanatos
19
11 / 11 / 11
13,320
493
26,345
28,237
11,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 2 / 8
17,182
636
33,927
26,084
22,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Cowboy__Q
Neith
19
8 / 5 / 18
13,717
508
18,877
20,926
9,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Jwells9009
Merlin
18
7 / 9 / 4
12,858
476
10,390
17,778
6,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
20
9 / 3 / 25
15,181
562
15,746
23,612
37,515
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
16
5 / 14 / 11
12,084
448
12,615
21,506
8,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
119
31
Kills
53
55
Deaths
33
31
Assists
66
Player
Kills
Deaths
Assists
KDA
W
24
2
8
14
W
Neith
Cowboy__Q
Neith
8
5
18
3.4
W
Merlin
Jwells9009
Merlin
7
9
4
1
L
Danzaburou
Santy130604
Danzaburou
1
11
8
0.45
W
Yemoja
9
3
25
7.17
L
Arachne
emilio8287
Arachne
12
12
2
1.08
L
0
11
1
0.05
L
7
10
9
1.15
L
Thanatos
wantedbyunkow
Thanatos
11
11
11
1.5
W
Raijin
5
14
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,586
Damage
91,555
116,796
Taken
109,906
48,888
Mitigated
84,909
37,248
Healing
34,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,927
16,994
2,000
8,977
26,084
22,330
3,027
8,471
17,613
0
112,572
W
Neith
Cowboy__Q
Neith
18,877
9,478
0
9,540
20,926
9,515
3,073
3,559
17,367
0
79,572
W
Merlin
Jwells9009
Merlin
10,390
485
267
2,205
17,778
6,883
3,421
7,251
10,527
62,933
0
L
Danzaburou
Santy130604
Danzaburou
12,798
6,995
483
6,147
23,947
11,381
4,228
5,460
18,481
0
93,269
W
Yemoja
15,746
2,814
4,206
5,298
23,612
37,515
783
5,062
18,550
52,956
0
L
Arachne
emilio8287
Arachne
17,901
11,045
0
3,715
25,883
12,256
536
9,098
16,659
0
45,744
L
1,104
293
0
28
7,706
1,897
27
2,762
4,944
16,437
0
L
21,438
9,125
1,305
9,513
31,023
12,011
2,349
13,205
17,189
74,611
0
L
Thanatos
wantedbyunkow
Thanatos
26,345
9,237
444
15,613
28,237
11,343
0
7,870
20,087
0
69,931
W
Raijin
12,615
2,992
0
1,610
21,506
8,666
926
3,456
18,050
52,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,635
Gold Earned
71,022
413
Minions Killed
508
0
Camps Cleared
0
1,899,821
Distance Traveled
2,225,875
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
17,182
636
141
5
0
516,411
0
W
Neith
13,717
508
120
4
0
476,056
0
W
Merlin
12,858
476
114
4
0
389,396
1
L
Danzaburou
12,580
466
157
6
0
338,560
0
W
Yemoja
15,181
562
75
3
0
428,530
2
L
Arachne
13,243
490
70
3
0
458,042
1
L
Ra
8,614
319
21
1
0
184,759
0
L
Chronos
12,878
477
112
4
0
415,574
4
L
Thanatos
13,320
493
53
2
0
502,886
1
W
Raijin
12,084
448
58
2
0
415,482
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role