Player Matchup

Cthulhu
Cthulhu
Conecuh_
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,568 Elo+
Solo
Nemesis
Nemesis
TioSalamancaFB
Nemesis
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,336 Elo+
Solo
Hera
Hera
YouMadPleb
Hera
Level 29
God Stats
1W - 4L
1,215 SR
Queue Stats
463W - 500L
1,387 Elo+
Party 1
Erlang Shen
Erlang Shen
easyiian7
Erlang Shen
Level 29
God Stats
12W - 9L
1,500 SR
Queue Stats
284W - 334L
1,426 Elo+
Party 1
Izanami
Izanami
iiiEmpathy_TTv
Izanami
Level 33
God Stats
20W - 16L
1,500 SR
Queue Stats
505W - 531L
1,403 Elo+
Party 1
Team Averages
Level 24
1,443 SR
1,424 Elo+

VS

Team Averages
Level 15
1,464 SR
1,483 Elo+
Hades
Hades
RTI03
Hades
Level 18
God Stats
15W - 20L
1,808 SR
Queue Stats
65W - 86L
1,927 Elo+
Solo
Artemis
Artemis
Shaiane hyan
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,774 Elo+
Solo
Hel
Hel
TheRealJaymod
Hel
Level 9
God Stats
0W - 3L
1,219 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 2
Cerberus
Cerberus
kickboQc
Cerberus
Level 13
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 2
Fenrir
Fenrir
olirame1
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Conecuh_
Cthulhu
11
1 / 6 / 2
7,143
510
1,123
11,820
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 2 / 1
7,779
556
1,273
9,945
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 1 / 5
8,708
622
11,501
5,470
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
easyiian7
Erlang Shen
13
5 / 2 / 7
8,358
597
6,201
11,024
6,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 1 / 2
9,102
650
8,621
8,352
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
RTI03
Hades
9
0 / 4 / 4
5,995
428
4,601
9,724
4,064
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Shaiane hyan
Artemis
1
0 / 0 / 0
4,248
303
0
0
0
12
6 / 7 / 0
7,176
513
7,139
9,236
2,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
kickboQc
Cerberus
9
0 / 5 / 3
5,229
374
3,193
10,791
4,971
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Fenrir
olirame1
Fenrir
8
2 / 4 / 5
5,822
416
4,138
6,727
1,723
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
20
Kills
8
12
Deaths
20
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Conecuh_
Cthulhu
1
6
2
0.33
L
Hades
RTI03
Hades
0
4
4
0.5
L
Artemis
Shaiane hyan
Artemis
0
0
0
0
L
6
7
0
0.86
W
1
2
1
0.75
W
4
1
5
6.5
W
Erlang Shen
easyiian7
Erlang Shen
5
2
7
4.25
W
9
1
2
10
L
Cerberus
kickboQc
Cerberus
0
5
3
0.3
L
Fenrir
olirame1
Fenrir
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,719
Damage
19,071
46,611
Taken
36,478
20,732
Mitigated
13,399
15,782
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Conecuh_
Cthulhu
1,123
217
0
545
11,820
6,172
259
3,886
7,889
17,522
0
L
Hades
RTI03
Hades
4,601
601
0
1,953
9,724
4,064
879
2,367
7,357
20,638
0
L
Artemis
Shaiane hyan
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
7,139
1,585
611
1,159
9,236
2,641
5
2,877
6,359
25,024
0
W
1,273
455
0
3,858
9,945
3,376
1,792
1,129
8,816
0
43,658
W
11,501
2,969
0
1,514
5,470
1,908
1,804
2,711
2,634
54,125
0
W
Erlang Shen
easyiian7
Erlang Shen
6,201
3,595
207
5,032
11,024
6,600
2,885
5,793
5,231
4,580
34,033
W
8,621
5,775
0
4,626
8,352
2,676
2,202
1,244
7,108
0
59,294
L
Cerberus
kickboQc
Cerberus
3,193
279
0
1,067
10,791
4,971
0
6,486
4,305
16,427
0
L
Fenrir
olirame1
Fenrir
4,138
1,635
0
1,438
6,727
1,723
0
1,484
5,243
0
8,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,090
Gold Earned
28,470
400
Minions Killed
120
0
Camps Cleared
0
1,253,644
Distance Traveled
884,467
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,143
510
36
3
0
229,933
0
L
Hades
5,995
428
43
3
0
210,745
0
L
Artemis
4,248
303
0
0
0
0
0
L
Hel
7,176
513
27
2
0
230,319
0
W
Nemesis
7,779
556
93
7
0
322,994
0
W
Hera
8,708
622
88
6
0
187,936
0
W
Erlang Shen
8,358
597
83
6
0
253,521
1
W
Izanami
9,102
650
100
7
0
259,260
0
L
Cerberus
5,229
374
44
3
0
246,597
0
L
Fenrir
5,822
416
6
0
0
196,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role