Player Matchup

Serqet
Serqet
ClaymoreAlekos
Serqet
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,489 Elo+
Party 1
Amaterasu
Amaterasu
II iNcRo II
Amaterasu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,500 Elo+
Solo
Hachiman
Hachiman
SAMHAINEOUS1996
Hachiman
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 49L
1,639 Elo+
Solo
Thanatos
Thanatos
ShadowOwl22
Thanatos
Level 142
God Stats
1W - 2L
1,681 SR
Queue Stats
50W - 64L
1,489 Elo+
Party 1
Raijin
Raijin
Swegius
Raijin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 125
1,536 SR
1,523 Elo+

VS

Team Averages
Level 70
1,500 SR
1,594 Elo+
Izanami
Izanami
DillyWillyBilly
Izanami
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 60L
1,485 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Xikkuro
Kumbhakarna
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 93L
1,854 Elo+
Solo
Tyr
Tyr
jojoditisjebro
Tyr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,194 Elo+
Party 2
Nu Wa
Nu Wa
vinnie544
Nu Wa
Level 67
God Stats
6W - 0L
1,500 SR
Queue Stats
212W - 171L
1,719 Elo+
Party 2
Horus
Horus
xTepelstreeltje
Horus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 7
7,589
584
8,023
15,383
10,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
II iNcRo II
Amaterasu
17
4 / 4 / 6
9,502
731
6,962
16,159
15,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
15
1 / 5 / 9
8,853
681
13,324
13,690
5,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
ShadowOwl22
Thanatos
15
2 / 4 / 7
8,460
651
8,177
14,572
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Swegius
Raijin
17
6 / 4 / 6
10,257
789
29,402
14,468
6,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 6
12,790
984
24,883
15,069
6,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
Xikkuro
Kumbhakarna
16
0 / 2 / 17
9,355
720
4,869
21,013
20,014
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 4 / 12
9,166
705
7,046
20,484
15,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
vinnie544
Nu Wa
17
3 / 1 / 17
10,295
792
22,870
9,891
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 13
8,819
678
5,576
19,558
15,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
88
13
Kills
23
23
Deaths
13
35
Assists
65
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
W
17
3
6
6.67
L
Amaterasu
II iNcRo II
Amaterasu
4
4
6
1.75
L
Hachiman
1
5
9
1.1
L
Thanatos
ShadowOwl22
Thanatos
2
4
7
1.38
L
Raijin
Swegius
Raijin
6
4
6
2.25
W
Kumbhakarna
Xikkuro
Kumbhakarna
0
2
17
4.25
W
2
4
12
2
W
Nu Wa
vinnie544
Nu Wa
3
1
17
11.5
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,888
Damage
65,244
74,272
Taken
86,015
43,122
Mitigated
62,142
28,836
Healing
39,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,023
769
2,870
2,647
15,383
10,339
490
4,846
10,026
137
9,030
W
24,883
16,303
817
3,638
15,069
6,841
2,517
6,556
8,141
0
50,485
L
Amaterasu
II iNcRo II
Amaterasu
6,962
1,350
1,350
2,833
16,159
15,368
255
6,179
9,209
88
16,142
L
Hachiman
13,324
6,587
901
3,097
13,690
5,627
354
4,857
8,285
0
31,325
L
Thanatos
ShadowOwl22
Thanatos
8,177
937
2,068
7,173
14,572
5,688
0
5,100
9,051
0
14,121
L
Raijin
Swegius
Raijin
29,402
3,082
2,406
3,491
14,468
6,100
373
5,130
8,906
58,706
0
W
Kumbhakarna
Xikkuro
Kumbhakarna
4,869
135
2,973
3,518
21,013
20,014
421
7,246
12,791
13,665
0
W
7,046
1,144
1,462
5,437
20,484
15,333
405
4,086
15,728
91
14,790
W
Nu Wa
vinnie544
Nu Wa
22,870
6,141
3,643
2,625
9,891
4,589
1,645
5,072
4,721
40,405
0
W
5,576
2,106
7,119
8,616
19,558
15,365
329
6,102
12,955
41
7,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,661
Gold Earned
50,425
134
Minions Killed
142
0
Camps Cleared
0
1,075,125
Distance Traveled
1,148,118
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,589
584
6
0
0
239,565
4
W
Izanami
12,790
984
65
5
0
196,342
0
L
Amaterasu
9,502
731
14
1
0
247,499
1
L
Hachiman
8,853
681
25
2
0
194,696
0
L
Thanatos
8,460
651
16
1
0
224,117
0
L
Raijin
10,257
789
73
6
0
169,248
3
W
Kumbhakarna
9,355
720
5
0
0
223,812
0
W
Tyr
9,166
705
22
2
0
244,324
3
W
Nu Wa
10,295
792
46
4
0
243,815
6
W
Horus
8,819
678
4
0
0
239,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role