Player Matchup

Bellona
Bellona
AlrightJay
Bellona
Level 16
God Stats
3W - 2L
1,524 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AlrightMelo
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Scylla
Scylla
GabeWRLD
Scylla
Level 23
God Stats
6W - 3L
1,616 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Minowarr4130
Ratatoskr
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 25L
1,500 Elo+
Solo
Neith
Neith
UnscathedHarp08
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Team Averages
Level 15
1,528 SR
1,500 Elo+

VS

Team Averages
Level 12
1,527 SR
1,429 Elo+
Nemesis
Nemesis
Izod131106
Nemesis
Level 8
God Stats
5W - 7L
1,230 SR
Queue Stats
27W - 28L
1,111 Elo+
Party 1
Neith
Neith
X_2Bez_Kermit
Neith
Level 12
God Stats
5W - 1L
1,753 SR
Queue Stats
5W - 7L
1,646 Elo+
Solo
King Arthur
King Arthur
XenoDeo
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,463 Elo+
Party 1
Sol
Sol
Xeno_Lex
Sol
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 60L
1,463 Elo+
Party 1
Ra
Ra
speedy-orange328
Ra
Level 8
God Stats
14W - 13L
1,651 SR
Queue Stats
19W - 20L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlrightJay
Bellona
17
14 / 4 / 6
11,655
583
13,066
15,628
14,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
AlrightMelo
Cthulhu
14
5 / 6 / 18
10,735
537
10,880
18,810
17,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Scylla
GabeWRLD
Scylla
17
6 / 4 / 6
10,895
545
15,979
12,238
4,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
Minowarr4130
Ratatoskr
16
4 / 4 / 5
10,590
530
7,703
14,045
5,504
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
21 / 4 / 11
12,772
639
25,983
16,699
7,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Izod131106
Nemesis
13
2 / 9 / 2
8,218
411
4,405
17,976
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 12 / 2
8,663
433
6,908
15,118
4,986
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
XenoDeo
King Arthur
13
3 / 10 / 1
8,744
437
6,619
15,322
7,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
8 / 9 / 0
10,874
544
15,521
22,431
7,340
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 10 / 2
10,277
514
8,977
15,663
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
50
Kills
20
22
Deaths
50
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlrightJay
Bellona
14
4
6
4.25
W
Cthulhu
AlrightMelo
Cthulhu
5
6
18
2.33
W
Scylla
GabeWRLD
Scylla
6
4
6
2.25
L
Nemesis
Izod131106
Nemesis
2
9
2
0.33
W
Ratatoskr
Minowarr4130
Ratatoskr
4
4
5
1.63
W
21
4
11
6.63
L
3
12
2
0.33
L
King Arthur
XenoDeo
King Arthur
3
10
1
0.35
L
8
9
0
0.89
L
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,611
Damage
42,430
77,420
Taken
86,510
50,620
Mitigated
31,836
14,388
Healing
19,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlrightJay
Bellona
13,066
4,138
0
1,230
15,628
14,965
5,130
2,666
12,962
0
43,627
W
Cthulhu
AlrightMelo
Cthulhu
10,880
2,366
0
820
18,810
17,614
213
7,079
11,731
29,442
0
W
Scylla
GabeWRLD
Scylla
15,979
350
122
2,654
12,238
4,851
2,838
4,799
7,439
62,082
0
L
Nemesis
Izod131106
Nemesis
4,405
1,582
0
3,267
17,976
5,998
0
6,391
11,380
0
36,729
W
Ratatoskr
Minowarr4130
Ratatoskr
7,703
2,341
0
4,281
14,045
5,504
530
4,166
9,879
0
66,041
W
25,983
12,136
891
4,390
16,699
7,686
5,315
5,788
10,911
0
74,921
L
6,908
4,953
219
1,169
15,118
4,986
776
3,833
10,902
0
28,079
L
King Arthur
XenoDeo
King Arthur
6,619
774
207
1,073
15,322
7,887
0
4,762
10,195
0
31,574
L
15,521
5,937
422
9,894
22,431
7,340
1,396
8,132
14,021
48,233
0
L
8,977
771
31
3,669
15,663
5,625
2,386
3,085
12,456
52,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,647
Gold Earned
46,776
396
Minions Killed
325
0
Camps Cleared
0
1,771,444
Distance Traveled
1,556,287
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,655
583
54
3
0
374,250
1
W
Cthulhu
10,735
537
38
2
0
383,066
6
W
Scylla
10,895
545
97
5
0
320,988
0
L
Nemesis
8,218
411
56
3
0
389,945
0
W
Ratatoskr
10,590
530
117
6
0
377,668
0
W
Neith
12,772
639
90
5
0
315,472
1
L
Neith
8,663
433
50
3
0
239,181
1
L
King Arthur
8,744
437
60
3
0
346,281
2
L
Sol
10,874
544
70
4
0
281,971
5
L
Ra
10,277
514
89
4
0
298,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role