Player Matchup

Erlang Shen
Erlang Shen
Bitesizexd
Erlang Shen
Level 69
God Stats
3W - 5L
1,500 SR
Queue Stats
484W - 467L
1,729 Elo+
Solo
Bakasura
Bakasura
Jecj
Bakasura
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Sol
Sol
Nicomen
Sol
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
TeaWagon
Nu Wa
Level 55
God Stats
3W - 4L
1,373 SR
Queue Stats
78W - 88L
1,514 Elo+
Solo
Khepri
Khepri
TheBigDckBandit
Khepri
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 66
1,475 SR
1,549 Elo+

VS

Team Averages
Level 96
1,570 SR
1,527 Elo+
Nu Wa
Nu Wa
Darkfodor
Nu Wa
Level 98
God Stats
13W - 6L
1,798 SR
Queue Stats
282W - 254L
1,481 Elo+
Party 1
Ratatoskr
Ratatoskr
Esox33
Ratatoskr
Level 84
God Stats
50W - 45L
1,555 SR
Queue Stats
202W - 163L
1,493 Elo+
Party 1
Osiris
Osiris
SoleIgnis
Osiris
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 16L
1,663 Elo+
Solo
Danzaburou
Danzaburou
TheWendorf
Danzaburou
Level 94
God Stats
7W - 5L
1,500 SR
Queue Stats
429W - 375L
1,481 Elo+
Party 1
Kuzenbo
Kuzenbo
bilbobaggins54
Kuzenbo
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 37L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bitesizexd
Erlang Shen
11
0 / 3 / 0
6,243
520
2,334
9,766
4,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Jecj
Bakasura
10
0 / 4 / 1
5,836
486
908
7,335
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
11
4 / 2 / 1
6,562
547
8,936
6,987
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
TeaWagon
Nu Wa
13
1 / 0 / 2
7,443
620
5,502
5,130
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 5
6,084
507
2,570
8,645
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Darkfodor
Nu Wa
13
0 / 0 / 4
7,370
614
6,529
3,459
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Esox33
Ratatoskr
13
6 / 0 / 0
7,314
610
3,123
6,351
2,054
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
SoleIgnis
Osiris
15
4 / 0 / 1
8,146
679
7,191
6,892
6,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
TheWendorf
Danzaburou
10
3 / 2 / 1
6,641
553
6,190
6,326
1,862
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 5
6,249
521
3,256
10,743
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
13
13
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bitesizexd
Erlang Shen
0
3
0
0
W
Nu Wa
Darkfodor
Nu Wa
0
0
4
2
W
Ratatoskr
Esox33
Ratatoskr
6
0
0
6
L
Bakasura
Jecj
Bakasura
0
4
1
0.13
L
Sol
4
2
1
2.25
W
Osiris
SoleIgnis
Osiris
4
0
1
4.5
L
Nu Wa
TeaWagon
Nu Wa
1
0
2
2
L
0
4
5
0.63
W
Danzaburou
TheWendorf
Danzaburou
3
2
1
1.75
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,250
Damage
26,289
37,863
Taken
33,771
16,383
Mitigated
17,870
12,052
Healing
13,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bitesizexd
Erlang Shen
2,334
833
0
3,525
9,766
4,815
0
796
8,896
0
34,233
W
Nu Wa
Darkfodor
Nu Wa
6,529
927
0
1,746
3,459
1,044
0
1,818
1,527
57,897
0
W
Ratatoskr
Esox33
Ratatoskr
3,123
1,087
0
2,376
6,351
2,054
0
2,739
3,416
0
35,257
L
Bakasura
Jecj
Bakasura
908
654
0
1,463
7,335
4,076
0
1,059
6,174
5,158
26,561
L
Sol
8,936
4,301
0
3,527
6,987
1,862
0
2,460
4,387
35,637
0
W
Osiris
SoleIgnis
Osiris
7,191
2,087
0
2,780
6,892
6,473
0
1,048
5,738
6,525
45,715
L
Nu Wa
TeaWagon
Nu Wa
5,502
1,039
0
1,452
5,130
1,406
0
2,375
2,561
55,607
0
L
2,570
121
0
2,085
8,645
4,224
0
2,860
5,643
20,412
0
W
Danzaburou
TheWendorf
Danzaburou
6,190
3,224
0
2,555
6,326
1,862
0
3,650
2,628
0
36,826
W
3,256
1,726
0
3,704
10,743
6,437
0
7,358
3,341
17,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,168
Gold Earned
35,720
399
Minions Killed
385
0
Camps Cleared
0
1,216,611
Distance Traveled
1,250,925
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,243
520
82
7
0
231,593
2
W
Nu Wa
7,370
614
118
10
0
248,000
5
W
Ratatoskr
7,314
610
72
6
0
276,861
3
L
Bakasura
5,836
486
75
6
0
278,332
0
L
Sol
6,562
547
82
7
0
212,257
0
W
Osiris
8,146
679
108
9
0
282,242
4
L
Nu Wa
7,443
620
134
11
0
246,359
6
L
Khepri
6,084
507
26
2
0
248,070
4
W
Danzaburou
6,641
553
68
6
0
206,363
2
W
Kuzenbo
6,249
521
19
2
0
237,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role