Player Matchup

Bellona
Bellona
Asaeloprime
Bellona
Level 27
God Stats
16W - 13L
1,500 SR
Queue Stats
270W - 324L
1,121 Elo+
Solo
Thor
Thor
BigCheifSoe
Thor
Level 23
God Stats
19W - 13L
1,460 SR
Queue Stats
151W - 124L
1,413 Elo+
Solo
Heimdallr
Heimdallr
Vicious Galaxy2
Heimdallr
Level 21
God Stats
15W - 11L
1,364 SR
Queue Stats
16W - 11L
1,719 Elo+
Solo
Cthulhu
Cthulhu
deezsrnutz
Cthulhu
Level 24
God Stats
1W - 1L
1,284 SR
Queue Stats
73W - 65L
1,770 Elo+
Solo
Ra
Ra
dniced
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,649 Elo+
Solo
Team Averages
Level 24
1,421 SR
1,535 Elo+

VS

Team Averages
Level 29
1,439 SR
1,512 Elo+
Medusa
Medusa
EricsonRules420
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ares
Ares
Triki_Trak_XD
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
VOLT-Bialy_YT-
Apollo
Level 22
God Stats
2W - 5L
1,195 SR
Queue Stats
28W - 37L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
baIdaddy
Tsukuyomi
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 150L
1,590 Elo+
Solo
Izanami
Izanami
joaquinjjss
Izanami
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asaeloprime
Bellona
20
10 / 2 / 3
12,961
564
11,945
15,743
11,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
13 / 2 / 9
12,934
562
18,356
17,871
8,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
Vicious Galaxy2
Heimdallr
16
5 / 8 / 21
10,988
478
16,782
23,353
10,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
deezsrnutz
Cthulhu
18
14 / 1 / 8
12,521
544
19,217
14,110
15,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
15
8 / 4 / 12
10,825
471
9,888
15,303
7,370
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 16 / 1
7,204
313
3,921
15,707
6,605
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 13 / 4
8,492
369
3,800
22,832
15,561
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 5 / 5
10,526
458
11,440
16,174
6,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
baIdaddy
Tsukuyomi
13
4 / 10 / 3
9,861
429
13,029
19,255
6,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
joaquinjjss
Izanami
16
6 / 7 / 1
10,460
455
15,139
18,936
13,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
30
50
Kills
16
17
Deaths
51
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Asaeloprime
Bellona
10
2
3
5.75
W
13
2
9
8.75
L
0
16
1
0.03
L
2
13
4
0.31
L
4
5
5
1.3
W
Heimdallr
Vicious Galaxy2
Heimdallr
5
8
21
1.94
L
Tsukuyomi
baIdaddy
Tsukuyomi
4
10
3
0.55
W
Cthulhu
deezsrnutz
Cthulhu
14
1
8
18
W
Ra
8
4
12
3.5
L
Izanami
joaquinjjss
Izanami
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,188
Damage
47,329
86,380
Taken
92,904
52,638
Mitigated
48,129
38,466
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Asaeloprime
Bellona
11,945
5,730
0
6,256
15,743
11,520
5,146
497
15,246
0
72,336
W
18,356
3,956
0
9,043
17,871
8,402
188
413
17,408
0
102,579
L
3,921
2,024
0
371
15,707
6,605
416
5,252
10,455
0
19,466
L
3,800
699
0
370
22,832
15,561
312
6,588
16,244
15,327
0
L
11,440
7,053
0
3,064
16,174
6,099
0
4,751
11,423
0
34,289
W
Heimdallr
Vicious Galaxy2
Heimdallr
16,782
9,389
0
8,262
23,353
10,262
2,112
1,385
21,843
0
51,927
L
Tsukuyomi
baIdaddy
Tsukuyomi
13,029
3,309
96
4,522
19,255
6,547
0
7,585
11,670
0
38,825
W
Cthulhu
deezsrnutz
Cthulhu
19,217
837
1,117
2,920
14,110
15,084
1,023
897
13,143
79,574
0
W
Ra
9,888
1,931
4,150
6,718
15,303
7,370
767
608
14,570
36,984
0
L
Izanami
joaquinjjss
Izanami
15,139
10,860
0
2,318
18,936
13,317
149
4,929
14,007
0
60,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,229
Gold Earned
46,543
553
Minions Killed
227
0
Camps Cleared
0
1,938,938
Distance Traveled
1,763,181
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,961
564
133
6
0
414,700
0
W
Thor
12,934
562
159
7
0
444,843
0
L
Medusa
7,204
313
25
1
0
215,531
6
L
Ares
8,492
369
10
0
0
406,458
3
L
Apollo
10,526
458
55
2
0
415,812
5
W
Heimdallr
10,988
478
74
3
0
348,108
0
L
Tsukuyomi
9,861
429
40
2
0
373,372
4
W
Cthulhu
12,521
544
131
6
0
368,672
2
W
Ra
10,825
471
56
2
0
362,615
0
L
Izanami
10,460
455
97
4
0
352,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role