Player Matchup

Sol
Sol
ClumsyDuck
Sol
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 133L
1,709 Elo+
Party 1
Set
Set
JayWorkk
Set
Level 128
God Stats
8W - 7L
1,799 SR
Queue Stats
96W - 69L
1,664 Elo+
Party 2
King Arthur
King Arthur
SmiteSukMe
King Arthur
Level 27
God Stats
15W - 13L
1,818 SR
Queue Stats
79W - 58L
1,880 Elo+
Party 1
Aphrodite
Aphrodite
jj0914
Aphrodite
Level 122
God Stats
1W - 4L
1,692 SR
Queue Stats
131W - 109L
1,646 Elo+
Party 2
Horus
Horus
novabunny
Horus
Level 109
God Stats
7W - 2L
1,848 SR
Queue Stats
31W - 28L
1,762 Elo+
Party 1
Team Averages
Level 107
1,732 SR
1,732 Elo+

VS

Team Averages
Level 107
1,536 SR
1,391 Elo+
Hercules
Hercules
Krill19
Hercules
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kali
Kali
LizzyIX
Kali
Level 160
God Stats
3W - 5L
1,220 SR
Queue Stats
499W - 486L
1,289 Elo+
Party 4
Medusa
Medusa
MexicanMan2002
Medusa
Level 88
God Stats
2W - 1L
1,681 SR
Queue Stats
38W - 34L
1,457 Elo+
Party 3
Terra
Terra
Wyckliffe
Terra
Level 107
God Stats
14W - 6L
1,500 SR
Queue Stats
784W - 728L
1,142 Elo+
Party 4
Agni
Agni
tylerjeezus
Agni
Level 87
God Stats
1W - 1L
1,781 SR
Queue Stats
19W - 13L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
8,965
560
7,731
11,294
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
6 / 3 / 4
9,452
591
9,965
12,664
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
SmiteSukMe
King Arthur
14
6 / 1 / 6
9,033
565
10,709
13,415
8,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
jj0914
Aphrodite
14
2 / 1 / 7
8,593
537
4,779
7,872
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
novabunny
Horus
12
2 / 2 / 10
7,699
481
3,454
16,282
10,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Krill19
Hercules
12
0 / 4 / 0
6,944
434
2,422
8,603
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kali
LizzyIX
Kali
12
3 / 4 / 2
7,505
469
10,381
12,950
8,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 3 / 3
8,615
538
10,237
10,239
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Wyckliffe
Terra
10
0 / 3 / 8
6,942
434
5,736
10,711
7,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 4 / 2
7,886
493
10,005
7,597
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
18
Kills
8
8
Deaths
18
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
6
3
4
2.67
L
Hercules
Krill19
Hercules
0
4
0
0
L
Kali
LizzyIX
Kali
3
4
2
1
L
4
3
3
1.83
W
King Arthur
SmiteSukMe
King Arthur
6
1
6
9
L
Terra
Wyckliffe
Terra
0
3
8
1.33
W
Aphrodite
jj0914
Aphrodite
2
1
7
5.5
W
Horus
novabunny
Horus
2
2
10
3.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,638
Damage
38,781
61,527
Taken
50,100
30,204
Mitigated
27,802
35,208
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,731
2,938
0
8,807
11,294
2,927
2,882
2,280
9,014
64,621
0
W
9,965
3,288
0
5,682
12,664
5,477
0
3,126
9,538
0
69,816
L
Hercules
Krill19
Hercules
2,422
745
0
2,939
8,603
6,783
0
332
8,271
0
33,509
L
Kali
LizzyIX
Kali
10,381
4,608
0
2,892
12,950
8,398
0
2,526
10,299
8,260
44,397
L
10,237
4,623
0
3,733
10,239
3,261
72
3,993
6,176
0
55,355
W
King Arthur
SmiteSukMe
King Arthur
10,709
2,218
0
3,364
13,415
8,138
324
2,946
10,248
0
40,961
L
Terra
Wyckliffe
Terra
5,736
1,109
1,119
2,238
10,711
7,057
0
3,141
7,470
13,208
0
W
Aphrodite
jj0914
Aphrodite
4,779
247
2,316
5,266
7,872
3,380
771
3,261
4,611
43,329
0
W
Horus
novabunny
Horus
3,454
1,319
1,972
7,801
16,282
10,282
421
5,017
11,265
0
15,960
L
10,005
533
0
866
7,597
2,303
0
2,115
5,374
53,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,742
Gold Earned
37,892
444
Minions Killed
364
0
Camps Cleared
0
1,545,100
Distance Traveled
1,410,340
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,965
560
117
7
0
288,042
4
W
Set
9,452
591
117
7
0
314,389
3
L
Hercules
6,944
434
67
4
0
240,480
2
L
Kali
7,505
469
75
5
0
300,324
7
L
Medusa
8,615
538
84
5
0
280,557
4
W
King Arthur
9,033
565
83
5
0
310,109
2
L
Terra
6,942
434
23
1
0
287,296
5
W
Aphrodite
8,593
537
103
6
0
303,917
9
W
Horus
7,699
481
24
2
0
328,643
7
L
Agni
7,886
493
115
7
0
301,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role