Player Matchup

Danzaburou
Danzaburou
Ayguasbiba
Danzaburou
Level 129
God Stats
10W - 10L
1,877 SR
Queue Stats
46W - 42L
1,605 Elo+
Party 1
Ymir
Ymir
ChunkyManLover
Ymir
Level 122
God Stats
23W - 24L
1,639 SR
Queue Stats
76W - 76L
1,596 Elo+
Party 1
Neith
Neith
Tayzerbelle
Neith
Level 66
God Stats
9W - 18L
1,500 SR
Queue Stats
51W - 52L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
WBYCEIYDBO35
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 58L
1,638 Elo+
Party 1
Fenrir
Fenrir
kinbig
Fenrir
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 13L
1,935 Elo+
Party 1
Team Averages
Level 95
1,603 SR
1,676 Elo+

VS

Team Averages
Level 104
1,461 SR
1,552 Elo+
Jing Wei
Jing Wei
BiQaz
Jing Wei
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 189L
1,600 Elo+
Party 2
Ao Kuang
Ao Kuang
HGSAgel
Ao Kuang
Level 78
God Stats
6W - 9L
1,719 SR
Queue Stats
367W - 357L
1,689 Elo+
Party 2
Poseidon
Poseidon
Moenyourlawn
Poseidon
Level 109
God Stats
3W - 5L
1,164 SR
Queue Stats
739W - 694L
1,558 Elo+
Solo
Yemoja
Yemoja
Zroeth
Yemoja
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
xToasted
Bellona
Level 85
God Stats
35W - 10L
1,423 SR
Queue Stats
389W - 342L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ayguasbiba
Danzaburou
17
10 / 1 / 3
11,090
739
15,689
13,461
5,151
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 4 / 2
8,816
588
8,961
13,662
10,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 9
9,715
648
6,509
7,168
2,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
WBYCEIYDBO35
Cthulhu
12
2 / 6 / 9
7,668
511
7,876
13,959
6,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
kinbig
Fenrir
11
0 / 6 / 2
7,172
478
4,273
11,001
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BiQaz
Jing Wei
14
3 / 5 / 0
8,277
552
5,427
12,870
3,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
HGSAgel
Ao Kuang
14
6 / 3 / 3
8,736
582
9,184
13,172
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Poseidon
Moenyourlawn
Poseidon
13
3 / 2 / 6
8,331
555
9,026
7,448
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Zroeth
Yemoja
11
0 / 5 / 9
7,186
479
4,325
11,043
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
xToasted
Bellona
15
5 / 3 / 0
8,888
593
10,585
12,552
13,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
18
Kills
17
18
Deaths
18
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ayguasbiba
Danzaburou
10
1
3
11.5
L
Jing Wei
BiQaz
Jing Wei
3
5
0
0.6
W
2
4
2
0.75
L
Ao Kuang
HGSAgel
Ao Kuang
6
3
3
2.5
L
Poseidon
Moenyourlawn
Poseidon
3
2
6
3
W
4
1
9
8.5
W
Cthulhu
WBYCEIYDBO35
Cthulhu
2
6
9
1.08
L
Yemoja
Zroeth
Yemoja
0
5
9
0.9
W
Fenrir
kinbig
Fenrir
0
6
2
0.17
L
Bellona
xToasted
Bellona
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,308
Damage
38,547
59,251
Taken
57,085
27,959
Mitigated
31,728
19,579
Healing
17,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ayguasbiba
Danzaburou
15,689
9,451
0
10,269
13,461
5,151
1,094
3,904
9,501
0
79,609
L
Jing Wei
BiQaz
Jing Wei
5,427
4,547
0
4,137
12,870
3,546
982
1,058
11,812
0
53,900
W
8,961
3,730
0
2,629
13,662
10,170
330
2,538
11,114
60,348
0
L
Ao Kuang
HGSAgel
Ao Kuang
9,184
3,767
0
5,200
13,172
4,494
0
2,120
11,052
58,523
0
L
Poseidon
Moenyourlawn
Poseidon
9,026
367
0
851
7,448
2,172
0
1,763
5,685
52,395
0
W
6,509
2,092
0
2,032
7,168
2,393
848
2,412
4,640
0
54,496
W
Cthulhu
WBYCEIYDBO35
Cthulhu
7,876
784
435
1,426
13,959
6,518
0
8,187
5,515
30,088
0
L
Yemoja
Zroeth
Yemoja
4,325
934
947
2,247
11,043
8,195
0
3,691
7,352
20,182
0
W
Fenrir
kinbig
Fenrir
4,273
905
0
2,788
11,001
3,727
0
6,112
4,691
0
41,992
L
Bellona
xToasted
Bellona
10,585
4,198
0
3,929
12,552
13,321
0
8,205
4,347
6,071
46,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,461
Gold Earned
41,418
482
Minions Killed
475
0
Camps Cleared
0
1,435,243
Distance Traveled
1,467,111
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,090
739
141
9
0
287,280
0
L
Jing Wei
8,277
552
101
7
0
296,067
7
W
Ymir
8,816
588
133
9
0
244,632
0
L
Ao Kuang
8,736
582
100
7
0
306,415
4
L
Poseidon
8,331
555
118
8
0
307,308
7
W
Neith
9,715
648
107
7
0
298,820
6
W
Cthulhu
7,668
511
28
2
0
303,684
2
L
Yemoja
7,186
479
33
2
0
284,065
8
W
Fenrir
7,172
478
73
5
0
300,827
1
L
Bellona
8,888
593
123
8
0
273,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role