Player Matchup

Scylla
Scylla
The 5th Kage
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,500 Elo+
Party 1
Hachiman
Hachiman
XGNLordkifis
Hachiman
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 148L
1,329 Elo+
Party 1
Cu Chulainn
Cu Chulainn
frostyfreeze97
Cu Chulainn
Level 109
God Stats
1W - 1L
1,285 SR
Queue Stats
213W - 229L
1,303 Elo+
Party 1
Team Averages
Level 109
1,428 SR
1,377 Elo+

VS

Team Averages
Level 116
1,506 SR
1,567 Elo+
Anhur
Anhur
Gigth
Anhur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,507 Elo+
Solo
Freya
Freya
XxSirGalavantxX
Freya
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
swift7777
Osiris
Level 108
God Stats
3W - 0L
1,517 SR
Queue Stats
72W - 69L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 2 / 1
7,078
643
6,065
4,898
2,018
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
XGNLordkifis
Hachiman
10
2 / 3 / 1
7,058
642
7,032
6,848
2,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
frostyfreeze97
Cu Chulainn
8
0 / 5 / 2
6,423
584
2,885
9,756
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gigth
Anhur
12
5 / 0 / 4
8,221
747
3,827
5,679
1,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 6
8,325
757
7,454
6,808
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
swift7777
Osiris
10
1 / 3 / 5
7,392
672
5,566
8,199
8,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
10
10
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
Gigth
Anhur
5
0
4
7
L
Scylla
1
2
1
0.75
L
Hachiman
XGNLordkifis
Hachiman
2
3
1
0.83
W
4
0
6
7
L
Cu Chulainn
frostyfreeze97
Cu Chulainn
0
5
2
0.2
W
Osiris
swift7777
Osiris
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,982
Damage
16,847
21,502
Taken
20,686
10,946
Mitigated
13,406
2,806
Healing
2,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Gigth
Anhur
3,827
1,511
0
0
5,679
1,733
765
1,398
4,181
0
21,831
L
Scylla
6,065
807
0
1,153
4,898
2,018
31
2,485
2,413
35,235
0
L
Hachiman
XGNLordkifis
Hachiman
7,032
2,693
0
473
6,848
2,268
0
2,204
4,644
0
22,384
W
7,454
2,234
0
2,220
6,808
3,407
472
2,308
4,438
30,734
0
L
Cu Chulainn
frostyfreeze97
Cu Chulainn
2,885
1,080
0
1,180
9,756
6,660
0
3,313
6,443
0
12,796
W
Osiris
swift7777
Osiris
5,566
1,555
0
241
8,199
8,266
0
2,377
5,674
5,259
25,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,559
Gold Earned
23,938
126
Minions Killed
130
0
Camps Cleared
0
529,127
Distance Traveled
620,878
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,221
747
37
3
0
215,164
3
L
Scylla
7,078
643
54
5
0
171,066
6
L
Hachiman
7,058
642
56
5
0
170,034
0
W
Freya
8,325
757
59
5
0
200,148
5
L
Cu Chulainn
6,423
584
16
1
0
188,027
3
W
Osiris
7,392
672
34
3
0
205,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role