Player Matchup

Sun Wukong
Sun Wukong
BeetleHUNTER
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,717 Elo+
Solo
Raijin
Raijin
FlippedUpsets
Raijin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,570 Elo+
Solo
Hel
Hel
ItsBeta
Hel
Level 18
God Stats
8W - 1L
1,769 SR
Queue Stats
31W - 47L
1,357 Elo+
Solo
Bakasura
Bakasura
RANDOM_DERPTARDZ
Bakasura
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cabrakan
Cabrakan
talonoakley
Cabrakan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,672 Elo+
Solo
Team Averages
Level 17
1,554 SR
1,563 Elo+

VS

Team Averages
Level 20
1,634 SR
1,574 Elo+
Cernunnos
Cernunnos
CivilMean1
Cernunnos
Level 17
God Stats
36W - 32L
1,500 SR
Queue Stats
71W - 64L
1,500 Elo+
Solo
Neith
Neith
ESLYNNXP
Neith
Level 23
God Stats
60W - 42L
1,817 SR
Queue Stats
67W - 56L
1,802 Elo+
Solo
Chiron
Chiron
Rag8ngBeast98
Chiron
Level 27
God Stats
3W - 0L
1,851 SR
Queue Stats
53W - 56L
1,345 Elo+
Solo
Thanatos
Thanatos
Uncagedleaf0932
Thanatos
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 40L
1,500 Elo+
Party 1
Ymir
Ymir
Zyair4
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeetleHUNTER
Sun Wukong
14
0 / 11 / 1
8,484
848
1,332
17,470
8,236
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
2 / 4 / 2
10,598
1,060
14,361
17,464
5,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
15
0 / 10 / 2
8,883
888
2,752
18,050
5,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 10 / 1
10,295
1,030
7,766
23,515
8,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
talonoakley
Cabrakan
13
0 / 1 / 0
8,128
813
16
1,811
940
Team 1 Tickets

0

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CivilMean1
Cernunnos
19
9 / 0 / 15
11,479
1,148
16,885
5,266
2,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
ESLYNNXP
Neith
19
5 / 2 / 19
11,453
1,145
18,225
9,522
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
9 / 0 / 14
12,139
1,214
16,480
6,927
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
18
12 / 2 / 9
12,102
1,210
19,616
9,182
3,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Zyair4
Ymir
13
0 / 1 / 1
8,277
828
0
1,119
526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
93
5
Kills
35
36
Deaths
5
6
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BeetleHUNTER
Sun Wukong
0
11
1
0.05
W
Cernunnos
CivilMean1
Cernunnos
9
0
15
16.5
W
Neith
ESLYNNXP
Neith
5
2
19
7.25
L
2
4
2
0.75
L
Hel
0
10
2
0.1
L
3
10
1
0.35
W
9
0
14
16
W
Thanatos
12
2
9
8.25
W
Ymir
Zyair4
Ymir
0
1
1
0.5
L
Cabrakan
talonoakley
Cabrakan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,227
Damage
71,206
78,310
Taken
32,016
28,896
Mitigated
12,938
6,968
Healing
17,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BeetleHUNTER
Sun Wukong
1,332
1,332
0
180
17,470
8,236
0
0
17,470
0
2,331
W
Cernunnos
CivilMean1
Cernunnos
16,885
11,190
0
796
5,266
2,117
0
2,920
2,346
0
40,829
W
Neith
ESLYNNXP
Neith
18,225
10,912
0
3,752
9,522
3,794
0
6,336
2,976
0
41,275
L
14,361
1,862
510
657
17,464
5,896
0
0
17,464
57,015
0
L
Hel
2,752
256
2,481
2,310
18,050
5,738
0
0
17,151
5,668
0
L
7,766
5,413
0
830
23,515
8,086
0
0
23,515
0
16,494
W
16,480
9,965
621
4,166
6,927
2,647
0
4,043
2,884
0
40,247
W
Thanatos
19,616
7,609
0
7,815
9,182
3,854
0
3,546
5,405
0
33,997
W
Ymir
Zyair4
Ymir
0
0
0
0
1,119
526
0
284
835
269
0
L
Cabrakan
talonoakley
Cabrakan
16
0
0
0
1,811
940
0
0
1,811
1,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,388
Gold Earned
55,450
119
Minions Killed
211
3
Camps Cleared
11
635,566
Distance Traveled
709,930
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,484
848
3
0
0
74,281
3
W
Cernunnos
11,479
1,148
61
6
0
174,040
0
W
Neith
11,453
1,145
52
5
1
134,077
0
L
Raijin
10,598
1,060
80
8
2
159,362
0
L
Hel
8,883
888
5
1
1
154,283
0
L
Bakasura
10,295
1,030
28
3
0
202,999
1
W
Chiron
12,139
1,214
70
7
0
174,814
0
W
Thanatos
12,102
1,210
26
3
8
201,242
0
W
Ymir
8,277
828
2
0
2
25,757
0
L
Cabrakan
8,128
813
3
0
0
44,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role