Player Matchup

Baron Samedi
Baron Samedi
Ancientstorm59
Baron Samedi
Level 28
God Stats
11W - 15L
1,258 SR
Queue Stats
239W - 377L
1,558 Elo+
Party 2
Yemoja
Yemoja
Ifight016
Yemoja
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Artemis
Artemis
JustCrayons
Artemis
Level 17
God Stats
5W - 6L
1,619 SR
Queue Stats
5W - 8L
1,563 Elo+
Party 2
Bakasura
Bakasura
SpicyMemeKing-jr
Bakasura
Level 26
God Stats
17W - 17L
1,662 SR
Queue Stats
274W - 337L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
Zombye3166
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,563 Elo+
Party 2
Team Averages
Level 18
1,508 SR
1,538 Elo+

VS

Team Averages
Level 25
1,478 SR
1,543 Elo+
Sol
Sol
Onyx Scrappy
Sol
Level 29
God Stats
8W - 2L
1,500 SR
Queue Stats
202W - 234L
1,776 Elo+
Party 1
Cernunnos
Cernunnos
QuinnsReaper420
Cernunnos
Level 29
God Stats
10W - 5L
1,500 SR
Queue Stats
120W - 174L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
RBrooks602
Tsukuyomi
Level 22
God Stats
28W - 22L
1,682 SR
Queue Stats
106W - 119L
1,599 Elo+
Party 1
Fenrir
Fenrir
Timoschka-_-
Fenrir
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 30L
1,389 Elo+
Solo
Thor
Thor
theyounggargamel
Thor
Level 26
God Stats
1W - 2L
1,207 SR
Queue Stats
366W - 393L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ancientstorm59
Baron Samedi
11
4 / 2 / 0
6,237
520
4,552
5,586
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Ifight016
Yemoja
9
0 / 6 / 1
5,642
470
1,453
9,203
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
JustCrayons
Artemis
8
1 / 4 / 1
5,217
435
2,440
5,922
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 0
6,803
567
3,902
6,990
2,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Zombye3166
Cthulhu
8
1 / 6 / 0
4,909
409
2,146
10,513
4,607
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 8
6,961
580
8,601
7,592
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
QuinnsReaper420
Cernunnos
13
8 / 1 / 0
7,544
629
7,903
6,649
2,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
RBrooks602
Tsukuyomi
10
0 / 4 / 1
5,723
477
2,734
6,713
2,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
11
7 / 3 / 5
7,486
624
4,843
6,785
2,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 0
6,428
536
1,179
6,421
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
9
Kills
20
20
Deaths
10
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ancientstorm59
Baron Samedi
4
2
0
2
L
Yemoja
Ifight016
Yemoja
0
6
1
0.08
L
Artemis
JustCrayons
Artemis
1
4
1
0.38
W
4
2
8
4
W
Cernunnos
QuinnsReaper420
Cernunnos
8
1
0
8
W
Tsukuyomi
RBrooks602
Tsukuyomi
0
4
1
0.13
L
3
2
0
1.5
W
Fenrir
7
3
5
3.17
L
Cthulhu
Zombye3166
Cthulhu
1
6
0
0.17
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,493
Damage
25,260
38,214
Taken
34,160
15,793
Mitigated
11,641
5,184
Healing
14,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ancientstorm59
Baron Samedi
4,552
584
0
1,493
5,586
3,546
1,019
163
5,423
28,246
0
L
Yemoja
Ifight016
Yemoja
1,453
533
134
264
9,203
3,631
0
310
8,893
18,521
0
L
Artemis
JustCrayons
Artemis
2,440
712
0
706
5,922
1,680
186
2,689
3,233
0
15,323
W
8,601
3,137
0
4,399
7,592
2,169
1,519
1,639
5,833
44,677
0
W
Cernunnos
QuinnsReaper420
Cernunnos
7,903
4,719
0
3,813
6,649
2,398
949
1,636
4,793
0
42,741
W
Tsukuyomi
RBrooks602
Tsukuyomi
2,734
311
0
741
6,713
2,264
0
4,097
2,616
0
25,542
L
3,902
2,971
0
2,464
6,990
2,329
0
72
6,918
0
24,260
W
Fenrir
4,843
608
0
1,775
6,785
2,842
423
507
6,278
0
13,559
L
Cthulhu
Zombye3166
Cthulhu
2,146
738
0
123
10,513
4,607
494
5,367
5,146
11,138
0
W
1,179
438
0
4,020
6,421
1,968
0
272
5,929
0
42,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
34,142
187
Minions Killed
332
0
Camps Cleared
0
1,007,053
Distance Traveled
1,085,282
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,237
520
38
3
0
206,603
0
L
Yemoja
5,642
470
32
3
0
210,298
1
L
Artemis
5,217
435
37
3
0
171,285
0
W
Sol
6,961
580
73
6
0
211,777
2
W
Cernunnos
7,544
629
81
7
0
210,615
2
W
Tsukuyomi
5,723
477
53
4
0
190,220
0
L
Bakasura
6,803
567
66
6
0
246,022
0
W
Fenrir
7,486
624
23
2
0
253,605
1
L
Cthulhu
4,909
409
14
1
0
172,845
0
W
Thor
6,428
536
102
9
0
219,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role