Player Matchup

Yemoja
Yemoja
Bronze III
 
Yemoja
Bronze III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Buuchie
Sun Wukong
Silver II
Level 108
God Stats
3W - 1L
1,774 SR
Queue Stats
497W - 489L
1,482 MMR
Solo
Mercury
Mercury
Bronze III
FaMoBla
Mercury
Bronze III
Level 119
God Stats
10W - 10L
1,500 SR
Queue Stats
120W - 121L
1,503 MMR
Party 3
Baron Samedi
Baron Samedi
Bronze III
LeoCampillo_
Baron Samedi
Bronze III
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 41L
1,500 MMR
Party 3
Apollo
Apollo
Bronze III
zombiefighter143
Apollo
Bronze III
Level 129
God Stats
3W - 0L
1,732 SR
Queue Stats
16W - 19L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 110
1,601 SR
1,497 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,555 SR
1,480 MMR
Chernobog
Chernobog
Gold IV
DismayMVP
Chernobog
Gold IV
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 37L
1,473 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Dovah pro V2
Tsukuyomi
Gold III
Level 158
God Stats
3W - 8L
1,520 SR
Queue Stats
297W - 279L
1,600 MMR
Party 1
Cerberus
Cerberus
Bronze III
LL-FoOTCrasS-HD
Cerberus
Bronze III
Level 61
God Stats
1W - 1L
1,734 SR
Queue Stats
1W - 1L
1,457 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
PepheroniZ
Nu Wa
Bronze III
Level 123
God Stats
1W - 2L
1,551 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold V
xXRONGSTERXx
Thanatos
Gold V
Level 85
God Stats
20W - 22L
1,470 SR
Queue Stats
427W - 434L
1,370 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
3 / 1 / 15
10,100
561
10,281
14,320
9,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Buuchie
Sun Wukong
18
5 / 0 / 11
11,123
618
11,326
15,334
12,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
FaMoBla
Mercury
19
9 / 2 / 9
11,882
660
11,807
15,015
6,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
LeoCampillo_
Baron Samedi
15
5 / 2 / 6
9,958
553
7,869
12,811
6,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 1 / 7
10,380
577
10,595
9,983
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CthulhuScyllaBakasuraCu ChulainnErlang Shen

VS

Bans
DanzaburouSetKumbhakarnaNemesisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DismayMVP
Chernobog
12
1 / 4 / 4
7,905
439
6,190
10,962
5,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Dovah pro V2
Tsukuyomi
13
0 / 7 / 1
7,721
429
7,199
13,784
8,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
10
2 / 8 / 1
7,428
413
4,725
18,014
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
13
1 / 7 / 2
8,324
462
11,312
10,998
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
xXRONGSTERXx
Thanatos
11
1 / 7 / 2
7,031
391
5,130
14,354
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
33
Kills
5
6
Deaths
33
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
1
15
10.5
W
Sun Wukong
Buuchie
Sun Wukong
5
0
11
10.5
L
Chernobog
DismayMVP
Chernobog
1
4
4
0.75
L
Tsukuyomi
Dovah pro V2
Tsukuyomi
0
7
1
0.07
W
Mercury
FaMoBla
Mercury
9
2
9
6.75
L
Cerberus
2
8
1
0.31
W
Baron Samedi
LeoCampillo_
Baron Samedi
5
2
6
4
L
Nu Wa
1
7
2
0.29
L
Thanatos
xXRONGSTERXx
Thanatos
1
7
2
0.29
W
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,878
Damage
34,556
67,463
Taken
68,112
38,549
Mitigated
35,021
33,218
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
10,281
1,726
4,831
4,160
14,320
9,781
1,392
4,276
9,843
30,145
0
W
Sun Wukong
Buuchie
Sun Wukong
11,326
2,187
0
8,388
15,334
12,125
1,542
3,777
10,822
4,193
76,665
L
Chernobog
DismayMVP
Chernobog
6,190
2,488
0
1,359
10,962
5,945
388
3,127
7,835
3,407
36,130
L
Tsukuyomi
Dovah pro V2
Tsukuyomi
7,199
1,399
0
3,630
13,784
8,014
0
2,012
11,772
0
44,658
W
Mercury
FaMoBla
Mercury
11,807
7,228
0
1,729
15,015
6,554
1,866
2,930
11,805
0
108,309
L
Cerberus
4,725
394
0
4,427
18,014
12,888
0
5,047
12,967
23,570
0
W
Baron Samedi
LeoCampillo_
Baron Samedi
7,869
604
793
6,642
12,811
6,876
2,322
4,042
8,364
55,681
0
L
Nu Wa
11,312
2,001
0
160
10,998
3,679
0
3,585
7,413
47,687
0
L
Thanatos
xXRONGSTERXx
Thanatos
5,130
1,361
0
7,059
14,354
4,495
0
4,512
9,842
0
30,496
W
10,595
5,314
0
6,675
9,983
3,213
1,075
3,844
5,925
0
50,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,443
Gold Earned
38,409
494
Minions Killed
356
0
Camps Cleared
0
1,772,235
Distance Traveled
1,540,563
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,100
561
29
2
0
340,653
4
W
Sun Wukong
11,123
618
137
8
0
369,301
2
L
Chernobog
7,905
439
80
4
0
331,486
1
L
Tsukuyomi
7,721
429
77
4
0
242,355
0
W
Mercury
11,882
660
153
9
0
405,032
2
L
Cerberus
7,428
413
59
3
0
329,229
3
W
Baron Samedi
9,958
553
88
5
0
302,727
5
L
Nu Wa
8,324
462
86
5
0
289,030
4
L
Thanatos
7,031
391
54
3
0
348,463
5
W
Apollo
10,380
577
87
5
0
354,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role