Player Matchup

Cthulhu
Cthulhu
Gold V
FuZyVortex
Cthulhu
Gold V
Level 122
God Stats
2W - 1L
1,731 SR
Queue Stats
122W - 125L
1,654 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
KinderBoono
Tsukuyomi
Gold III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,500 MMR
Party 1
Vulcan
Vulcan
Gold III
SmellMyMeatballs
Vulcan
Gold III
Level 121
God Stats
1W - 1L
1,200 SR
Queue Stats
7W - 8L
1,500 MMR
Party 1
Anhur
Anhur
Gold V
skiinyz
Anhur
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold IV
tikismikis
Bakasura
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,486 SR
1,531 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,637 SR
1,598 MMR
Osiris
Osiris
Gold V
Azulito13
Osiris
Gold V
Level 152
God Stats
24W - 13L
1,971 SR
Queue Stats
222W - 196L
1,588 MMR
Solo
Scylla
Scylla
Gold III
ByAlex03
Scylla
Gold III
Level 110
God Stats
11W - 9L
1,715 SR
Queue Stats
125W - 126L
1,667 MMR
Solo
Mulan
Mulan
Gold V
HiroshySama
Mulan
Gold V
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 43L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
Pîggy
Khepri
Gold IV
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 181L
1,632 MMR
Solo
Danzaburou
Danzaburou
Silver I
RabbiGuruBeatnik
Danzaburou
Silver I
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 11L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FuZyVortex
Cthulhu
5
0 / 3 / 0
3,218
536
859
3,096
1,370
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
KinderBoono
Tsukuyomi
7
2 / 1 / 1
3,917
653
1,689
4,114
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
2 / 1 / 1
4,232
705
2,617
2,742
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
skiinyz
Anhur
6
0 / 2 / 0
3,600
600
3,048
4,503
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
tikismikis
Bakasura
5
0 / 3 / 0
3,389
565
261
4,469
995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
NemesisNu WaApolloJanusIzanami

VS

Bans
SetChang'eArachneGebUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Azulito13
Osiris
8
5 / 0 / 0
4,995
833
3,237
2,464
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
ByAlex03
Scylla
7
1 / 2 / 0
3,894
649
2,356
2,806
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 2 / 2
4,181
697
2,553
4,196
1,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Pîggy
Khepri
7
2 / 0 / 1
4,245
708
1,139
3,179
654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
RabbiGuruBeatnik
Danzaburou
7
1 / 0 / 1
4,153
692
2,798
2,486
345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
10
10
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
Azulito13
Osiris
5
0
0
5
W
Scylla
ByAlex03
Scylla
1
2
0
0.5
L
Cthulhu
FuZyVortex
Cthulhu
0
3
0
0
W
1
2
2
1
L
Tsukuyomi
KinderBoono
Tsukuyomi
2
1
1
2.5
W
Khepri
Pîggy
Khepri
2
0
1
2.5
W
Danzaburou
RabbiGuruBeatnik
Danzaburou
1
0
1
1.5
L
2
1
1
2.5
L
Anhur
skiinyz
Anhur
0
2
0
0
L
Bakasura
tikismikis
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,474
Damage
12,083
18,924
Taken
15,131
5,290
Mitigated
4,813
6,771
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Azulito13
Osiris
3,237
1,340
0
1,600
2,464
1,782
0
859
1,586
3,028
16,759
W
Scylla
ByAlex03
Scylla
2,356
375
0
500
2,806
709
0
876
1,866
16,784
0
L
Cthulhu
FuZyVortex
Cthulhu
859
330
0
402
3,096
1,370
0
350
2,746
8,768
0
W
2,553
764
0
896
4,196
1,323
0
1,565
2,519
0
16,806
L
Tsukuyomi
KinderBoono
Tsukuyomi
1,689
408
0
1,202
4,114
1,291
0
1,371
2,646
0
11,296
W
Khepri
Pîggy
Khepri
1,139
300
0
2,118
3,179
654
0
0
3,179
9,546
0
W
Danzaburou
RabbiGuruBeatnik
Danzaburou
2,798
1,615
0
1,618
2,486
345
0
0
2,486
0
18,497
L
2,617
553
0
1,135
2,742
755
0
777
1,854
19,209
0
L
Anhur
skiinyz
Anhur
3,048
1,700
0
2,054
4,503
879
0
951
3,552
0
16,542
L
Bakasura
tikismikis
Bakasura
261
242
0
1,978
4,469
995
0
308
4,161
0
6,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,356
Gold Earned
21,468
144
Minions Killed
180
0
Camps Cleared
0
545,585
Distance Traveled
601,678
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,995
833
49
8
0
132,198
0
W
Scylla
3,894
649
40
7
0
104,138
2
L
Cthulhu
3,218
536
15
3
0
72,185
0
W
Mulan
4,181
697
36
6
0
132,622
1
L
Tsukuyomi
3,917
653
27
5
0
143,023
0
W
Khepri
4,245
708
13
2
0
125,733
0
W
Danzaburou
4,153
692
42
7
0
106,987
2
L
Vulcan
4,232
705
44
7
0
117,078
0
L
Anhur
3,600
600
27
5
0
90,286
2
L
Bakasura
3,389
565
31
5
0
123,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role