Player Matchup

Mulan
Mulan
Lunatyczka
Mulan
Level 9
God Stats
3W - 1L
1,180 SR
Queue Stats
3W - 4L
1,290 Elo+
Party 3
Olorun
Olorun
TyM0tEi
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,424 Elo+
Party 2
Izanami
Izanami
Xepaw1332
Izanami
Level 14
God Stats
20W - 13L
1,409 SR
Queue Stats
78W - 68L
1,419 Elo+
Party 3
Ymir
Ymir
buzzingjj
Ymir
Level 8
God Stats
1W - 3L
1,133 SR
Queue Stats
1W - 4L
1,045 Elo+
Party 2
Sylvanus
Sylvanus
jakmalina
Sylvanus
Level 23
God Stats
23W - 36L
1,450 SR
Queue Stats
83W - 93L
1,460 Elo+
Solo
Team Averages
Level 12
1,335 SR
1,328 Elo+

VS

Team Averages
Level 8
1,527 SR
1,490 Elo+
Hachiman
Hachiman
Ameco
Hachiman
Level 8
God Stats
1W - 1L
1,536 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
Danael2002
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Lorminator
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
Trolloliuz
Nemesis
Level 4
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 2L
1,705 Elo+
Solo
Tsukuyomi
Tsukuyomi
highkeytired
Tsukuyomi
Level 10
God Stats
2W - 5L
1,398 SR
Queue Stats
3W - 7L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
3 / 4 / 4
6,658
476
5,256
8,242
4,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
TyM0tEi
Olorun
10
3 / 1 / 6
7,148
511
5,935
6,377
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Xepaw1332
Izanami
12
7 / 2 / 5
7,536
538
6,088
9,102
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
11
3 / 0 / 11
7,509
536
4,493
5,314
2,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
jakmalina
Sylvanus
13
11 / 0 / 3
8,240
589
4,935
5,210
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ameco
Hachiman
7
0 / 7 / 0
4,844
346
3,028
8,118
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 1
5,270
376
2,486
6,230
1,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Lorminator
Bellona
9
1 / 7 / 2
5,642
403
4,782
9,707
5,988
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Trolloliuz
Nemesis
11
5 / 5 / 1
7,306
522
4,599
7,322
2,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
highkeytired
Tsukuyomi
9
1 / 3 / 2
6,073
434
6,888
7,013
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
27
Kills
7
7
Deaths
27
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ameco
Hachiman
0
7
0
0
L
0
5
1
0.1
L
Bellona
Lorminator
Bellona
1
7
2
0.29
W
Mulan
3
4
4
1.25
L
Nemesis
Trolloliuz
Nemesis
5
5
1
1.1
W
Olorun
TyM0tEi
Olorun
3
1
6
6
W
Izanami
Xepaw1332
Izanami
7
2
5
4.75
W
Ymir
3
0
11
8.5
L
Tsukuyomi
highkeytired
Tsukuyomi
1
3
2
0.67
W
Sylvanus
jakmalina
Sylvanus
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,707
Damage
21,783
34,245
Taken
38,390
16,408
Mitigated
14,340
11,857
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ameco
Hachiman
3,028
1,990
0
1,350
8,118
1,983
0
2,948
5,170
0
17,124
L
2,486
641
166
1,545
6,230
1,422
134
2,526
3,704
15,667
0
L
Bellona
Lorminator
Bellona
4,782
1,532
159
1,543
9,707
5,988
0
3,938
5,569
0
19,190
W
Mulan
5,256
795
0
358
8,242
4,821
0
0
8,242
0
20,961
L
Nemesis
Trolloliuz
Nemesis
4,599
2,225
0
1,090
7,322
2,704
0
3,917
3,305
0
22,828
W
Olorun
TyM0tEi
Olorun
5,935
3,345
420
3,212
6,377
2,174
474
130
6,247
28,743
0
W
Izanami
Xepaw1332
Izanami
6,088
3,730
0
3,586
9,102
3,104
578
1,369
7,733
0
47,570
W
Ymir
4,493
747
0
887
5,314
2,543
452
695
4,619
18,784
0
L
Tsukuyomi
highkeytired
Tsukuyomi
6,888
1,958
0
2,251
7,013
2,243
0
2,034
4,904
0
33,371
W
Sylvanus
jakmalina
Sylvanus
4,935
1,691
1,144
2,250
5,210
3,766
903
292
4,918
33,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,091
Gold Earned
29,135
278
Minions Killed
212
0
Camps Cleared
0
1,291,016
Distance Traveled
1,254,410
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,844
346
30
2
0
200,235
0
L
Ra
5,270
376
19
1
0
226,342
0
L
Bellona
5,642
403
37
3
0
284,510
3
W
Mulan
6,658
476
31
2
0
272,403
2
L
Nemesis
7,306
522
67
5
0
257,669
0
W
Olorun
7,148
511
63
5
0
247,471
3
W
Izanami
7,536
538
95
7
0
241,598
0
W
Ymir
7,509
536
29
2
0
274,541
6
L
Tsukuyomi
6,073
434
59
4
0
285,654
2
W
Sylvanus
8,240
589
60
4
0
255,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role