Player Matchup

Yemoja
Yemoja
DEADPOOL175254
Yemoja
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
202W - 200L
1,587 Elo+
Party 3
Izanami
Izanami
Purple 0range
Izanami
Level 120
God Stats
18W - 11L
1,993 SR
Queue Stats
103W - 101L
1,661 Elo+
Party 1
Sol
Sol
XxBalloutJ
Sol
Level 114
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 12L
1,637 Elo+
Party 3
Ao Kuang
Ao Kuang
Zekerom03
Ao Kuang
Level 43
God Stats
4W - 1L
1,626 SR
Queue Stats
118W - 107L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
golden_player0
Cu Chulainn
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 20L
1,527 Elo+
Party 3
Team Averages
Level 81
1,667 SR
1,585 Elo+

VS

Team Averages
Level 69
1,462 SR
1,404 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ARMOREDMATER421
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,542 Elo+
Party 2
Anubis
Anubis
GRAZELS
Anubis
Level 46
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 4
Cernunnos
Cernunnos
SaintLogic03
Cernunnos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 4
Ymir
Ymir
WastingUDP
Ymir
Level 120
God Stats
2W - 3L
1,555 SR
Queue Stats
22W - 20L
1,527 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
8,254
590
4,782
6,257
4,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
15
0 / 2 / 1
8,169
584
4,386
6,733
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 0 / 3
7,878
563
13,815
10,346
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Zekerom03
Ao Kuang
13
3 / 2 / 3
7,816
558
6,009
9,569
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
golden_player0
Cu Chulainn
15
10 / 3 / 0
9,188
656
12,367
10,888
10,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 3 / 2
7,017
501
4,084
12,476
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 6 / 1
6,026
430
3,732
10,756
8,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
GRAZELS
Anubis
10
1 / 6 / 2
6,227
445
5,407
10,619
5,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
SaintLogic03
Cernunnos
12
0 / 2 / 3
6,828
488
2,939
7,039
3,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 2 / 2
7,584
542
8,656
13,607
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
18
Kills
6
7
Deaths
19
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
2
1
L
0
6
1
0.08
W
2
0
6
5
L
Anubis
GRAZELS
Anubis
1
6
2
0.33
W
Izanami
0
2
1
0.25
L
Cernunnos
SaintLogic03
Cernunnos
0
2
3
0.75
L
3
2
2
2
W
3
0
3
4.5
W
Ao Kuang
Zekerom03
Ao Kuang
3
2
3
2.25
W
Cu Chulainn
golden_player0
Cu Chulainn
10
3
0
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,359
Damage
24,818
43,793
Taken
54,497
28,620
Mitigated
28,426
18,806
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,084
1,216
0
3,025
12,476
4,837
0
4,816
7,660
0
35,164
L
3,732
964
0
761
10,756
8,648
33
2,153
8,603
139
22,210
W
4,782
991
3,133
1,875
6,257
4,400
70
2,954
3,303
19,951
0
L
Anubis
GRAZELS
Anubis
5,407
183
489
3,929
10,619
5,040
0
8,836
1,783
30,744
0
W
Izanami
4,386
3,056
0
304
6,733
3,750
0
2,395
4,338
6,519
60,992
L
Cernunnos
SaintLogic03
Cernunnos
2,939
1,310
246
852
7,039
3,585
994
2,416
4,623
3,696
32,710
L
8,656
1,582
0
1,628
13,607
6,316
0
9,027
4,580
29,091
0
W
13,815
4,901
0
6,477
10,346
5,018
2,514
4,970
5,354
53,670
0
W
Ao Kuang
Zekerom03
Ao Kuang
6,009
1,329
0
4,475
9,569
5,190
0
3,059
6,510
45,651
0
W
Cu Chulainn
golden_player0
Cu Chulainn
12,367
3,515
0
2,542
10,888
10,262
1,786
1,125
9,501
9,103
41,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,305
Gold Earned
33,682
426
Minions Killed
293
0
Camps Cleared
0
1,248,552
Distance Traveled
1,291,345
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,017
501
59
4
0
282,852
1
L
Bellona
6,026
430
50
4
0
233,192
0
W
Yemoja
8,254
590
36
3
0
256,981
1
L
Anubis
6,227
445
69
5
0
228,561
0
W
Izanami
8,169
584
132
9
0
229,384
5
L
Cernunnos
6,828
488
83
6
0
267,198
3
L
Ymir
7,584
542
32
2
0
279,542
7
W
Sol
7,878
563
90
6
0
221,087
4
W
Ao Kuang
7,816
558
71
5
0
276,654
0
W
Cu Chulainn
9,188
656
97
7
0
264,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role