Player Matchup

Ares
Ares
Biochemistra
Ares
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 111L
1,667 Elo+
Party 2
Ao Kuang
Ao Kuang
Rinzo GT
Ao Kuang
Level 25
God Stats
7W - 1L
1,720 SR
Queue Stats
290W - 254L
1,823 Elo+
Party 2
Ravana
Ravana
SkxxRtt21
Ravana
Level 18
God Stats
12W - 14L
1,697 SR
Queue Stats
48W - 41L
1,550 Elo+
Solo
Scylla
Scylla
cho7_49
Scylla
Level 14
God Stats
24W - 24L
1,500 SR
Queue Stats
100W - 93L
1,644 Elo+
Solo
Neith
Neith
neseli_panda
Neith
Level 19
God Stats
32W - 46L
1,561 SR
Queue Stats
38W - 49L
1,381 Elo+
Solo
Team Averages
Level 20
1,596 SR
1,613 Elo+

VS

Team Averages
Level 18
1,540 SR
1,572 Elo+
Janus
Janus
DudeBroManKidDad
Janus
Level 15
God Stats
0W - 2L
1,268 SR
Queue Stats
22W - 11L
1,812 Elo+
Solo
Izanami
Izanami
GreenHeart303
Izanami
Level 19
God Stats
4W - 7L
1,703 SR
Queue Stats
7W - 12L
1,582 Elo+
Solo
Bellona
Bellona
Siwuspl
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,719 Elo+
Solo
Thanatos
Thanatos
sansfab
Thanatos
Level 23
God Stats
15W - 52L
1,507 SR
Queue Stats
27W - 74L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
sfigher
Danzaburou
Level 24
God Stats
3W - 4L
1,723 SR
Queue Stats
23W - 49L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 3
8,702
544
7,545
10,686
5,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Rinzo GT
Ao Kuang
15
5 / 0 / 5
9,130
571
7,108
12,404
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
SkxxRtt21
Ravana
16
9 / 2 / 0
9,577
599
12,506
9,117
4,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
cho7_49
Scylla
16
8 / 3 / 0
8,625
539
6,293
8,174
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 4
6,173
386
2,039
4,605
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
8,970
561
7,577
7,810
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
12
2 / 8 / 1
7,819
489
6,598
13,573
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Siwuspl
Bellona
10
1 / 7 / 0
6,577
411
2,592
12,832
7,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
sansfab
Thanatos
10
0 / 5 / 0
6,338
396
2,466
10,099
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
sfigher
Danzaburou
10
2 / 7 / 1
6,361
398
4,955
10,656
3,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
29
Kills
9
9
Deaths
30
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
L
4
3
2
1.67
L
Izanami
2
8
1
0.31
W
Ao Kuang
Rinzo GT
Ao Kuang
5
0
5
7.5
L
Bellona
Siwuspl
Bellona
1
7
0
0.14
W
Ravana
SkxxRtt21
Ravana
9
2
0
4.5
W
Scylla
cho7_49
Scylla
8
3
0
2.67
W
0
1
4
2
L
Thanatos
sansfab
Thanatos
0
5
0
0
L
Danzaburou
sfigher
Danzaburou
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,491
Damage
24,188
44,986
Taken
54,970
18,298
Mitigated
21,177
18,192
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,545
372
0
2,445
10,686
5,343
0
1,647
8,943
28,535
0
L
7,577
253
0
1,054
7,810
2,951
60
4,957
2,853
56,604
0
L
Izanami
6,598
5,590
0
3,016
13,573
4,153
1,129
5,710
7,863
0
40,555
W
Ao Kuang
Rinzo GT
Ao Kuang
7,108
1,526
0
8,885
12,404
4,265
1,302
1,424
10,910
55,190
0
L
Bellona
Siwuspl
Bellona
2,592
867
0
3,463
12,832
7,379
1,166
2,654
10,178
0
22,978
W
Ravana
SkxxRtt21
Ravana
12,506
4,136
0
2,889
9,117
4,781
1,200
0
9,117
0
60,255
W
Scylla
cho7_49
Scylla
6,293
392
0
2,601
8,174
2,726
0
1,907
6,137
51,388
0
W
2,039
624
147
1,225
4,605
1,183
99
2,231
2,302
0
9,084
L
Thanatos
sansfab
Thanatos
2,466
1,195
0
5,113
10,099
3,072
1
1,553
8,546
0
26,197
L
Danzaburou
sfigher
Danzaburou
4,955
1,909
0
1,612
10,656
3,622
728
6,072
4,584
0
20,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,207
Gold Earned
36,065
342
Minions Killed
306
0
Camps Cleared
0
1,383,484
Distance Traveled
1,443,796
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,702
544
25
2
0
314,174
2
L
Janus
8,970
561
107
7
0
302,106
2
L
Izanami
7,819
489
72
5
0
242,749
0
W
Ao Kuang
9,130
571
105
7
0
329,354
0
L
Bellona
6,577
411
46
3
0
294,351
1
W
Ravana
9,577
599
115
7
0
312,418
0
W
Scylla
8,625
539
77
5
0
292,671
2
W
Neith
6,173
386
20
1
0
134,867
1
L
Thanatos
6,338
396
54
3
0
315,666
0
L
Danzaburou
6,361
398
27
2
0
288,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role