Player Matchup

Cthulhu
Cthulhu
DarkTechnite
Cthulhu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,500 Elo+
Solo
Geb
Geb
GooseKnife
Geb
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
262W - 247L
1,253 Elo+
Party 2
Khepri
Khepri
ICExTRAY
Khepri
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
228W - 206L
1,253 Elo+
Party 2
Terra
Terra
Mi-cro-cosm
Terra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,308 Elo+
Party 1
Medusa
Medusa
swagkilla413
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,308 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,324 Elo+

VS

Team Averages
Level 128
1,500 SR
1,463 Elo+
Baron Samedi
Baron Samedi
EncampedCHRlS
Baron Samedi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 101L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
EvolvedSavior
Ao Kuang
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 175L
1,197 Elo+
Solo
Thoth
Thoth
NewMoonJoe
Thoth
Level 129
God Stats
3W - 6L
1,500 SR
Queue Stats
270W - 263L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zy Yunah
Ah Muzen Cab
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
354W - 371L
1,263 Elo+
Solo
Cu Chulainn
Cu Chulainn
ummmMMMMMM NOOO
Cu Chulainn
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
138W - 125L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkTechnite
Cthulhu
20
8 / 4 / 14
13,183
775
25,085
24,997
36,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
2 / 4 / 18
11,519
678
11,171
21,784
27,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
ICExTRAY
Khepri
18
6 / 10 / 14
12,348
726
12,238
21,495
13,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 15
12,296
723
14,373
19,020
12,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
20
10 / 2 / 14
14,706
865
22,475
16,340
12,814
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EncampedCHRlS
Baron Samedi
19
2 / 9 / 11
10,756
633
11,801
19,436
13,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
EvolvedSavior
Ao Kuang
19
8 / 7 / 11
12,078
710
15,461
23,898
10,307
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
20
6 / 5 / 12
12,283
723
20,438
12,612
5,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Zy Yunah
Ah Muzen Cab
6
0 / 4 / 3
5,560
327
0
2,703
807
Cu Chulainn
ummmMMMMMM NOOO
Cu Chulainn
20
6 / 6 / 12
12,499
735
19,223
35,974
26,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
71
31
Kills
22
24
Deaths
31
75
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DarkTechnite
Cthulhu
8
4
14
3.75
L
Baron Samedi
EncampedCHRlS
Baron Samedi
2
9
11
0.83
L
Ao Kuang
EvolvedSavior
Ao Kuang
8
7
11
1.93
W
2
4
18
2.75
W
Khepri
ICExTRAY
Khepri
6
10
14
1.3
W
5
4
15
3.13
L
Thoth
6
5
12
2.4
L
Ah Muzen Cab
Zy Yunah
Ah Muzen Cab
0
4
3
0.38
W
Medusa
10
2
14
8.5
L
Cu Chulainn
ummmMMMMMM NOOO
Cu Chulainn
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,342
Damage
66,923
103,636
Taken
94,623
102,757
Mitigated
56,408
40,373
Healing
40,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DarkTechnite
Cthulhu
25,085
938
7,914
2,884
24,997
36,103
573
8,246
16,123
39,414
0
L
Baron Samedi
EncampedCHRlS
Baron Samedi
11,801
1,017
6,109
5,441
19,436
13,436
317
12,439
5,459
24,258
0
L
Ao Kuang
EvolvedSavior
Ao Kuang
15,461
2,248
339
8,158
23,898
10,307
901
14,463
8,174
25,455
0
W
11,171
1,435
3,714
2,779
21,784
27,969
568
11,165
9,262
17,248
0
W
Khepri
ICExTRAY
Khepri
12,238
591
771
643
21,495
13,447
404
10,671
7,112
17,312
0
W
14,373
1,690
10,552
6,055
19,020
12,424
1,149
8,609
7,915
19,040
0
L
Thoth
20,438
839
2,661
2,036
12,612
5,062
917
8,901
2,877
43,620
0
L
Ah Muzen Cab
Zy Yunah
Ah Muzen Cab
0
0
0
0
2,703
807
0
2,523
0
0
0
W
Medusa
22,475
9,010
1,241
3,820
16,340
12,814
2,925
8,961
7,028
0
67,536
L
Cu Chulainn
ummmMMMMMM NOOO
Cu Chulainn
19,223
3,113
1,204
14,584
35,974
26,796
335
19,909
13,737
6,119
37,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,052
Gold Earned
53,176
157
Minions Killed
150
0
Camps Cleared
0
1,470,941
Distance Traveled
1,087,552
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,183
775
35
2
0
297,354
2
L
Baron Samedi
10,756
633
19
1
0
258,297
1
L
Ao Kuang
12,078
710
29
2
0
269,458
0
W
Geb
11,519
678
19
1
0
308,741
0
W
Khepri
12,348
726
23
1
0
284,155
0
W
Terra
12,296
723
9
1
0
278,603
0
L
Thoth
12,283
723
64
4
0
277,027
0
L
Ah Muzen Cab
5,560
327
0
0
0
0
0
W
Medusa
14,706
865
71
4
0
302,088
0
L
Cu Chulainn
12,499
735
38
2
0
282,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role