Player Matchup

Hercules
Hercules
GrillaSata
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,819 Elo+
Party 1
Nemesis
Nemesis
Hisokita
Nemesis
Level 31
God Stats
3W - 2L
1,778 SR
Queue Stats
82W - 44L
1,751 Elo+
Party 1
Ra
Ra
SefalasDShanks
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,819 Elo+
Party 1
Team Averages
Level 20
1,593 SR
1,796 Elo+

VS

Team Averages
Level 11
1,727 SR
1,840 Elo+
Anubis
Anubis
Kaleidos75
Anubis
Level 14
God Stats
2W - 3L
1,795 SR
Queue Stats
52W - 36L
1,895 Elo+
Party 2
Neith
Neith
Ksibar
Neith
Level 6
God Stats
5W - 8L
1,500 SR
Queue Stats
49W - 49L
1,731 Elo+
Party 2
Ymir
Ymir
matsubishi
Ymir
Level 12
God Stats
5W - 6L
1,886 SR
Queue Stats
102W - 99L
1,895 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GrillaSata
Hercules
19
5 / 10 / 14
15,769
657
15,052
34,273
28,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
Hisokita
Nemesis
20
8 / 12 / 10
17,618
734
17,032
29,082
11,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 5 / 9
17,744
739
33,186
16,031
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kaleidos75
Anubis
20
15 / 7 / 11
17,665
736
34,578
29,779
17,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Ksibar
Neith
20
6 / 8 / 20
16,419
684
18,092
17,196
6,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
6 / 8 / 19
15,694
654
13,081
30,485
42,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
77
23
Kills
27
27
Deaths
23
33
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hercules
GrillaSata
Hercules
5
10
14
1.2
W
Nemesis
Hisokita
Nemesis
8
12
10
1.08
L
Anubis
Kaleidos75
Anubis
15
7
11
2.93
L
Neith
Ksibar
Neith
6
8
20
2
W
10
5
9
2.9
L
6
8
19
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,270
Damage
65,751
79,386
Taken
77,460
46,175
Mitigated
66,584
23,974
Healing
20,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GrillaSata
Hercules
15,052
5,267
0
8,395
34,273
28,256
429
20,952
13,321
1,987
43,783
W
Nemesis
Hisokita
Nemesis
17,032
7,919
0
4,147
29,082
11,735
0
16,675
12,407
0
82,418
L
Anubis
Kaleidos75
Anubis
34,578
2,107
0
15,126
29,779
17,804
1,393
14,598
14,843
133,777
0
L
Neith
Ksibar
Neith
18,092
10,016
0
1,747
17,196
6,630
1,739
7,039
9,896
0
41,736
W
33,186
1,495
5,330
6,102
16,031
6,184
1,354
10,084
5,947
133,973
0
L
13,081
2,901
1,592
1,935
30,485
42,150
115
12,241
17,544
38,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,131
Gold Earned
49,778
288
Minions Killed
236
0
Camps Cleared
0
1,232,083
Distance Traveled
1,079,507
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,769
657
39
2
0
368,839
3
W
Nemesis
17,618
734
91
4
0
420,480
3
L
Anubis
17,665
736
147
6
0
340,677
0
L
Neith
16,419
684
43
2
0
369,050
8
W
Ra
17,744
739
158
7
0
442,764
4
L
Ymir
15,694
654
46
2
0
369,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role