Player Matchup

Artio
Artio
 
Artio
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
D34th_HaXrZ
Anubis
Level 109
God Stats
2W - 4L
1,486 SR
Queue Stats
52W - 55L
1,324 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Soulraine5472
Cu Chulainn
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Syhs1_
Ne Zha
Level 133
God Stats
11W - 8L
1,692 SR
Queue Stats
123W - 108L
1,261 Elo+
Party 2
Rama
Rama
riderb007
Rama
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
296W - 292L
1,564 Elo+
Party 2
Team Averages
Level 119
1,536 SR
1,430 Elo+

VS

Team Averages
Level 106
1,528 SR
1,476 Elo+
Izanami
Izanami
B4CCI
Izanami
Level 128
God Stats
2W - 0L
1,702 SR
Queue Stats
87W - 86L
1,593 Elo+
Party 1
Bakasura
Bakasura
Damo786
Bakasura
Level 109
God Stats
11W - 5L
1,500 SR
Queue Stats
190W - 181L
1,500 Elo+
Party 1
Athena
Athena
Red Burqa
Athena
Level 88
God Stats
2W - 4L
1,702 SR
Queue Stats
75W - 71L
1,593 Elo+
Party 1
Bellona
Bellona
Shuga3499
Bellona
Level 88
God Stats
1W - 6L
1,237 SR
Queue Stats
133W - 153L
1,102 Elo+
Solo
Zhong Kui
Zhong Kui
YeDi JoDa9126
Zhong Kui
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 58L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
3 / 4 / 5
7,047
415
3,538
16,138
12,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
13
1 / 5 / 5
8,157
480
10,453
10,498
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Soulraine5472
Cu Chulainn
15
1 / 7 / 1
8,695
511
5,447
12,972
11,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Syhs1_
Ne Zha
14
4 / 5 / 3
9,007
530
7,929
15,479
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
13
1 / 5 / 5
7,949
468
6,114
14,639
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B4CCI
Izanami
17
7 / 1 / 9
11,080
652
16,250
9,784
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Damo786
Bakasura
14
1 / 2 / 5
8,712
512
4,135
10,034
6,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Red Burqa
Athena
13
3 / 4 / 11
9,190
541
5,867
15,747
13,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Shuga3499
Bellona
17
7 / 1 / 3
10,917
642
11,519
11,525
13,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
YeDi JoDa9126
Zhong Kui
15
8 / 2 / 3
9,668
569
15,132
11,812
8,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
10
Kills
26
26
Deaths
10
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
4
5
1.38
W
Izanami
B4CCI
Izanami
7
1
9
11.5
L
Anubis
1
5
5
0.7
W
Bakasura
Damo786
Bakasura
1
2
5
1.75
W
Athena
Red Burqa
Athena
3
4
11
2.13
W
Bellona
Shuga3499
Bellona
7
1
3
8.5
L
Cu Chulainn
Soulraine5472
Cu Chulainn
1
7
1
0.21
L
Ne Zha
Syhs1_
Ne Zha
4
5
3
1.1
W
Zhong Kui
YeDi JoDa9126
Zhong Kui
8
2
3
4.75
L
Rama
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,481
Damage
52,903
69,726
Taken
58,902
38,599
Mitigated
47,792
21,148
Healing
20,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,538
656
554
6,344
16,138
12,148
0
5,812
9,731
14,531
0
W
Izanami
B4CCI
Izanami
16,250
10,517
0
5,196
9,784
6,095
2,768
1,795
7,989
6,104
82,158
L
Anubis
10,453
754
0
3,636
10,498
4,992
0
5,337
5,111
58,197
0
W
Bakasura
Damo786
Bakasura
4,135
2,521
425
3,114
10,034
6,931
1,170
2,618
7,416
7,794
31,373
W
Athena
Red Burqa
Athena
5,867
2,365
690
2,253
15,747
13,347
301
6,159
9,588
23,508
0
W
Bellona
Shuga3499
Bellona
11,519
4,601
279
3,152
11,525
13,023
1,296
311
11,214
5,304
68,153
L
Cu Chulainn
Soulraine5472
Cu Chulainn
5,447
1,327
0
1,228
12,972
11,430
1,166
2,039
10,859
2,990
48,886
L
Ne Zha
Syhs1_
Ne Zha
7,929
3,592
0
4,902
15,479
5,518
0
5,327
10,102
0
49,432
W
Zhong Kui
YeDi JoDa9126
Zhong Kui
15,132
716
0
5,460
11,812
8,396
438
3,361
8,451
55,650
0
L
Rama
6,114
4,832
0
4,484
14,639
4,511
0
4,820
9,819
0
56,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,855
Gold Earned
49,567
428
Minions Killed
543
0
Camps Cleared
0
1,463,514
Distance Traveled
1,610,804
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,047
415
20
1
0
308,900
3
W
Izanami
11,080
652
164
10
0
286,781
5
L
Anubis
8,157
480
118
7
0
271,833
2
W
Bakasura
8,712
512
99
6
0
337,882
2
W
Athena
9,190
541
34
2
0
315,974
3
W
Bellona
10,917
642
164
10
0
359,363
0
L
Cu Chulainn
8,695
511
114
7
0
286,577
0
L
Ne Zha
9,007
530
82
5
0
314,517
3
W
Zhong Kui
9,668
569
82
5
0
310,804
0
L
Rama
7,949
468
94
6
0
281,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role