Player Matchup

Aphrodite
Aphrodite
AfloatO
Aphrodite
Level 14
God Stats
4W - 0L
1,847 SR
Queue Stats
4W - 0L
1,666 Elo+
Party 2
King Arthur
King Arthur
Amazingraids
King Arthur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,355 Elo+
Solo
Janus
Janus
PaporParrot6320
Janus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 2
Rama
Rama
YOCBILLY
Rama
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 62L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
brayanlok312
Tsukuyomi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,725 Elo+
Solo
Team Averages
Level 15
1,569 SR
1,553 Elo+

VS

Team Averages
Level 14
1,629 SR
1,788 Elo+
Nemesis
Nemesis
Akusoura
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 94L
1,737 Elo+
Solo
Cthulhu
Cthulhu
CheckedRage
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 51L
1,647 Elo+
Solo
Danzaburou
Danzaburou
Givemedagems
Danzaburou
Level 7
God Stats
8W - 2L
1,790 SR
Queue Stats
63W - 50L
1,852 Elo+
Party 1
Bellona
Bellona
HoleLottaCap
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 66L
1,852 Elo+
Party 1
Merlin
Merlin
Squidrifikk
Merlin
Level 6
God Stats
0W - 1L
1,857 SR
Queue Stats
49W - 48L
1,852 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AfloatO
Aphrodite
5
0 / 2 / 1
3,767
471
604
2,989
808
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Amazingraids
King Arthur
10
1 / 0 / 0
5,148
644
4,308
7,396
2,928
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
5 / 2 / 3
5,798
725
4,429
4,118
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rama
8
1 / 2 / 4
4,669
584
3,012
5,279
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
brayanlok312
Tsukuyomi
9
5 / 1 / 4
5,860
733
4,826
4,852
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Akusoura
Nemesis
5
0 / 3 / 1
3,755
469
1,008
2,875
1,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Cthulhu
CheckedRage
Cthulhu
6
2 / 2 / 4
4,817
602
4,148
5,967
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Givemedagems
Danzaburou
8
4 / 2 / 2
5,277
660
2,935
4,311
1,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
HoleLottaCap
Bellona
9
0 / 1 / 0
4,875
609
4,761
6,290
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
5
1 / 5 / 1
4,065
508
1,666
4,994
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
7
7
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AfloatO
Aphrodite
0
2
1
0.25
L
Nemesis
Akusoura
Nemesis
0
3
1
0.17
W
King Arthur
Amazingraids
King Arthur
1
0
0
1
L
Cthulhu
CheckedRage
Cthulhu
2
2
4
2
L
Danzaburou
Givemedagems
Danzaburou
4
2
2
2.5
L
Bellona
HoleLottaCap
Bellona
0
1
0
0
W
5
2
3
3.25
L
Merlin
1
5
1
0.3
W
Rama
1
2
4
1.5
W
Tsukuyomi
brayanlok312
Tsukuyomi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,179
Damage
14,518
24,634
Taken
24,437
7,485
Mitigated
12,220
9,403
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AfloatO
Aphrodite
604
78
519
609
2,989
808
0
947
2,042
8,641
0
L
Nemesis
Akusoura
Nemesis
1,008
331
0
252
2,875
1,376
0
563
2,229
1,551
7,458
W
King Arthur
Amazingraids
King Arthur
4,308
357
0
2,382
7,396
2,928
0
0
6,981
0
25,943
L
Cthulhu
CheckedRage
Cthulhu
4,148
426
0
1,854
5,967
2,096
0
1,510
4,381
12,916
0
L
Danzaburou
Givemedagems
Danzaburou
2,935
1,485
0
1,524
4,311
1,207
252
435
3,872
0
18,208
L
Bellona
HoleLottaCap
Bellona
4,761
1,333
0
1,569
6,290
6,139
0
0
6,290
0
23,572
W
4,429
170
0
1,737
4,118
1,115
754
2,003
2,115
22,035
0
L
Merlin
1,666
175
0
752
4,994
1,402
0
2,174
2,632
10,759
0
W
Rama
3,012
2,647
0
2,291
5,279
1,281
0
1,350
3,929
0
14,648
W
Tsukuyomi
brayanlok312
Tsukuyomi
4,826
1,665
0
1,865
4,852
1,353
0
1,604
3,248
0
20,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,242
Gold Earned
22,789
189
Minions Killed
157
0
Camps Cleared
0
805,615
Distance Traveled
728,447
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,767
471
18
2
0
153,929
0
L
Nemesis
3,755
469
22
3
0
110,956
2
W
King Arthur
5,148
644
51
6
0
173,117
0
L
Cthulhu
4,817
602
19
2
0
185,716
0
L
Danzaburou
5,277
660
35
4
0
135,178
1
L
Bellona
4,875
609
62
8
0
156,839
3
W
Janus
5,798
725
45
6
0
150,625
4
L
Merlin
4,065
508
19
2
0
139,758
2
W
Rama
4,669
584
29
4
0
153,015
0
W
Tsukuyomi
5,860
733
46
6
0
174,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role