Player Matchup

Artemis
Artemis
CheeseyGromit
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,704 Elo+
Party 1
Jormungandr
Jormungandr
EliteUnit785
Jormungandr
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 51L
1,423 Elo+
Party 1
Baba Yaga
Baba Yaga
Hazu_Dude
Baba Yaga
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 168L
1,500 Elo+
Party 1
Horus
Horus
LINKIN_LEGEND
Horus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 88L
1,601 Elo+
Party 1
Susano
Susano
Murphgunagetya
Susano
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 133L
1,342 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,514 Elo+

VS

Team Averages
Level 61
1,409 SR
1,409 Elo+
Bakasura
Bakasura
 
Bakasura
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Eclip7ic
Sylvanus
Level 86
God Stats
8W - 4L
1,343 SR
Queue Stats
242W - 227L
1,416 Elo+
Party 2
Scylla
Scylla
Myunbong OW
Scylla
Level 38
God Stats
2W - 4L
1,203 SR
Queue Stats
8W - 8L
1,318 Elo+
Party 2
Bellona
Bellona
Shoutasa
Bellona
Level 55
God Stats
9W - 13L
1,500 SR
Queue Stats
52W - 48L
1,394 Elo+
Party 2
Jing Wei
Jing Wei
TwistedMK
Jing Wei
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 284L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
1 / 2 / 2
6,311
421
6,848
7,493
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
EliteUnit785
Jormungandr
13
0 / 2 / 0
7,813
521
2,870
5,060
5,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Hazu_Dude
Baba Yaga
11
1 / 3 / 1
7,054
470
3,557
5,311
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 3
6,182
412
2,922
13,649
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
2 / 3 / 1
7,191
479
3,889
10,116
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
10 / 0 / 3
9,701
647
9,223
9,505
6,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
Eclip7ic
Sylvanus
10
0 / 1 / 3
6,568
438
5,576
9,537
4,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
13
4 / 1 / 4
8,141
543
8,039
4,665
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Shoutasa
Bellona
14
0 / 0 / 2
7,587
506
1,866
4,608
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
TwistedMK
Jing Wei
13
0 / 2 / 2
7,842
523
3,150
7,925
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
14
14
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
0
3
11.5
L
Artemis
1
2
2
1
W
Sylvanus
Eclip7ic
Sylvanus
0
1
3
1.5
L
Jormungandr
EliteUnit785
Jormungandr
0
2
0
0
L
Baba Yaga
Hazu_Dude
Baba Yaga
1
3
1
0.5
L
0
4
3
0.38
L
2
3
1
0.83
W
Scylla
4
1
4
6
W
Bellona
Shoutasa
Bellona
0
0
2
1
W
Jing Wei
TwistedMK
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,086
Damage
27,854
41,629
Taken
36,240
20,507
Mitigated
18,786
14,524
Healing
13,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,223
6,043
0
4,097
9,505
6,587
2,244
1,742
7,719
8,177
57,409
L
Artemis
6,848
2,429
282
3,528
7,493
2,305
0
2,359
4,778
0
30,537
W
Sylvanus
Eclip7ic
Sylvanus
5,576
1,286
1,406
4,167
9,537
4,029
93
1,785
7,727
20,490
0
L
Jormungandr
EliteUnit785
Jormungandr
2,870
336
0
560
5,060
5,060
108
524
3,804
48,458
0
L
Baba Yaga
Hazu_Dude
Baba Yaga
3,557
181
0
605
5,311
1,737
0
1,960
2,873
33,144
0
L
2,922
1,837
1,026
5,016
13,649
8,154
0
6,387
6,748
0
12,723
L
3,889
555
0
3,507
10,116
3,251
0
2,594
7,093
0
41,193
W
Scylla
8,039
347
0
801
4,665
1,665
180
1,691
2,974
38,009
0
W
Bellona
Shoutasa
Bellona
1,866
682
0
1,226
4,608
4,344
912
1,008
3,468
3,051
35,035
W
Jing Wei
TwistedMK
Jing Wei
3,150
2,046
0
1,851
7,925
2,161
432
0
7,925
0
41,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,551
Gold Earned
39,839
342
Minions Killed
423
0
Camps Cleared
0
1,319,781
Distance Traveled
1,389,629
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,701
647
135
9
0
352,571
2
L
Artemis
6,311
421
53
4
0
247,817
1
W
Sylvanus
6,568
438
29
2
0
261,102
5
L
Jormungandr
7,813
521
123
8
0
231,899
2
L
Baba Yaga
7,054
470
70
5
0
286,173
7
L
Horus
6,182
412
17
1
0
277,443
7
L
Susano
7,191
479
79
5
0
276,449
3
W
Scylla
8,141
543
67
4
0
269,426
2
W
Bellona
7,587
506
106
7
0
257,695
0
W
Jing Wei
7,842
523
86
6
0
248,835
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role