Player Matchup

Neith
Neith
Silver II
Eracer711
Neith
Silver II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,551 MMR
Party 3
Khepri
Khepri
Silver I
ITFREEREALESTATE
Khepri
Silver I
Level 100
God Stats
5W - 3L
1,726 SR
Queue Stats
30W - 32L
1,595 MMR
Party 3
Nu Wa
Nu Wa
Silver I
Jolovi1
Nu Wa
Silver I
Level 107
God Stats
15W - 13L
1,275 SR
Queue Stats
218W - 224L
1,559 MMR
Solo
Kali
Kali
Gold II
Pandonyx
Kali
Gold II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
353W - 338L
1,562 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
YarlScylla
Erlang Shen
Gold IV
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
177W - 158L
1,559 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,500 SR
1,565 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,682 SR
1,565 MMR
Pele
Pele
Gold V
Bringzy
Pele
Gold V
Level 127
God Stats
5W - 3L
1,630 SR
Queue Stats
42W - 39L
1,639 MMR
Party 2
Sol
Sol
Gold IV
Evankillsall
Sol
Gold IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,554 MMR
Solo
Danzaburou
Danzaburou
Gold V
Icaunais
Danzaburou
Gold V
Level 143
God Stats
19W - 21L
1,565 SR
Queue Stats
187W - 170L
1,505 MMR
Party 1
Ymir
Ymir
Gold V
LaBuGGeT
Ymir
Gold V
Level 160
God Stats
7W - 5L
1,742 SR
Queue Stats
36W - 34L
1,497 MMR
Party 2
Hades
Hades
Gold V
SelDeGuerande
Hades
Gold V
Level 81
God Stats
92W - 75L
1,973 SR
Queue Stats
101W - 87L
1,628 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eracer711
Neith
15
1 / 5 / 3
9,505
432
6,093
13,755
4,638
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 5 / 4
10,652
484
6,762
19,170
17,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nu Wa
Jolovi1
Nu Wa
17
3 / 12 / 3
10,940
497
13,762
16,256
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
17
3 / 10 / 5
11,057
503
16,272
27,075
13,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
YarlScylla
Erlang Shen
20
7 / 8 / 5
13,146
598
16,919
24,309
20,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AnubisJanusApolloScyllaSet

VS

Bans
TsukuyomiIzanamiKing ArthurRaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bringzy
Pele
20
17 / 4 / 9
14,933
679
23,046
18,590
6,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
10 / 2 / 16
13,825
628
19,291
19,348
6,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Icaunais
Danzaburou
20
7 / 3 / 7
14,415
655
18,186
20,175
8,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
16
1 / 2 / 18
11,801
536
3,814
21,666
20,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 6 / 9
13,746
625
17,127
23,959
16,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
99
16
Kills
40
40
Deaths
17
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Pele
Bringzy
Pele
17
4
9
5.38
L
Neith
Eracer711
Neith
1
5
3
0.5
W
10
2
16
9
L
2
5
4
0.8
W
Danzaburou
Icaunais
Danzaburou
7
3
7
3.5
L
Nu Wa
Jolovi1
Nu Wa
3
12
3
0.38
W
Ymir
1
2
18
5
L
Kali
3
10
5
0.55
W
5
6
9
1.58
L
Erlang Shen
YarlScylla
Erlang Shen
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,808
Damage
81,464
100,565
Taken
103,738
61,118
Mitigated
59,602
20,780
Healing
45,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Bringzy
Pele
23,046
5,824
0
4,873
18,590
6,729
1,277
4,412
13,944
0
104,950
L
Neith
Eracer711
Neith
6,093
2,966
0
3,875
13,755
4,638
0
5,280
8,441
0
60,153
W
19,291
7,051
0
10,950
19,348
6,956
5,608
5,140
13,960
96,549
0
L
6,762
180
684
3,189
19,170
17,011
0
6,202
12,798
32,457
0
W
Danzaburou
Icaunais
Danzaburou
18,186
9,326
0
9,865
20,175
8,722
3,816
6,768
13,291
0
103,095
L
Nu Wa
Jolovi1
Nu Wa
13,762
2,723
0
507
16,256
5,325
156
6,544
9,448
71,350
0
W
Ymir
3,814
738
0
6,588
21,666
20,879
203
5,430
16,023
36,200
0
L
Kali
16,272
7,791
0
6,167
27,075
13,221
974
10,643
16,181
0
79,559
W
17,127
2,515
1,288
12,104
23,959
16,316
280
3,915
19,887
90,412
0
L
Erlang Shen
YarlScylla
Erlang Shen
16,919
7,840
0
6,358
24,309
20,923
0
10,995
13,199
9,257
67,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,300
Gold Earned
68,720
531
Minions Killed
610
0
Camps Cleared
0
1,952,059
Distance Traveled
2,068,085
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,933
679
130
6
0
434,641
8
L
Neith
9,505
432
118
5
0
366,690
3
W
Sol
13,825
628
129
6
0
456,052
0
L
Khepri
10,652
484
42
2
0
436,796
6
W
Danzaburou
14,415
655
141
6
0
387,377
7
L
Nu Wa
10,940
497
137
6
0
351,687
5
W
Ymir
11,801
536
44
2
0
391,274
4
L
Kali
11,057
503
110
5
0
371,059
2
W
Hades
13,746
625
166
8
0
398,741
1
L
Erlang Shen
13,146
598
124
6
0
425,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role