Player Matchup

Hou Yi
Hou Yi
Dmac__97
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,685 Elo+
Party 2
Erlang Shen
Erlang Shen
Raul_Badz02
Erlang Shen
Level 122
God Stats
2W - 5L
1,782 SR
Queue Stats
205W - 201L
1,553 Elo+
Party 2
Nemesis
Nemesis
lukekelly01
Nemesis
Level 124
God Stats
2W - 3L
1,733 SR
Queue Stats
111W - 100L
1,621 Elo+
Party 2
Zhong Kui
Zhong Kui
seanflah_
Zhong Kui
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 94L
1,666 Elo+
Party 2
Ares
Ares
wiggleworm1231
Ares
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 182L
1,760 Elo+
Party 2
Team Averages
Level 105
1,603 SR
1,657 Elo+

VS

Team Averages
Level 151
1,500 SR
1,666 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AL1B1-AUT
Osiris
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 56L
1,721 Elo+
Party 1
Xbalanque
Xbalanque
Aeon-na-Anima
Xbalanque
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 62L
1,749 Elo+
Party 1
Fenrir
Fenrir
Aziruf
Fenrir
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 137L
1,750 Elo+
Party 1
Jormungandr
Jormungandr
silltho
Jormungandr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
378W - 371L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dmac__97
Hou Yi
20
5 / 3 / 3
13,583
543
15,419
23,316
10,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Raul_Badz02
Erlang Shen
20
13 / 3 / 3
14,662
586
20,375
22,345
25,967
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
lukekelly01
Nemesis
20
0 / 4 / 6
12,043
482
9,914
18,078
11,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
seanflah_
Zhong Kui
18
2 / 6 / 3
11,664
467
10,715
19,272
12,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 5 / 3
10,197
408
9,004
22,824
17,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
11 / 5 / 5
16,023
641
29,867
17,372
8,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
AL1B1-AUT
Osiris
19
1 / 8 / 4
12,913
517
10,255
22,183
23,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
Aeon-na-Anima
Xbalanque
20
4 / 2 / 9
15,627
625
17,909
15,536
6,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Aziruf
Fenrir
19
4 / 4 / 4
13,008
520
10,554
19,939
15,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
silltho
Jormungandr
19
1 / 3 / 11
13,173
527
12,346
28,545
32,969
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
22
Kills
21
21
Deaths
22
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
11
5
5
2.7
W
Osiris
AL1B1-AUT
Osiris
1
8
4
0.38
W
Xbalanque
Aeon-na-Anima
Xbalanque
4
2
9
4.25
W
Fenrir
Aziruf
Fenrir
4
4
4
1.5
L
Hou Yi
Dmac__97
Hou Yi
5
3
3
2.17
L
Erlang Shen
Raul_Badz02
Erlang Shen
13
3
3
4.83
L
Nemesis
lukekelly01
Nemesis
0
4
6
0.75
L
Zhong Kui
seanflah_
Zhong Kui
2
6
3
0.58
W
Jormungandr
silltho
Jormungandr
1
3
11
2.17
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,427
Damage
80,931
105,835
Taken
103,575
78,507
Mitigated
87,759
27,941
Healing
28,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
29,867
9,885
654
5,864
17,372
8,678
502
6,833
10,539
133,320
0
W
Osiris
AL1B1-AUT
Osiris
10,255
4,706
0
3,050
22,183
23,797
920
2,594
19,589
10,397
74,189
W
Xbalanque
Aeon-na-Anima
Xbalanque
17,909
10,517
0
8,622
15,536
6,857
5,119
2,622
12,914
0
148,640
W
Fenrir
Aziruf
Fenrir
10,554
2,629
0
5,540
19,939
15,458
1,005
3,973
15,966
6,946
80,033
L
Hou Yi
Dmac__97
Hou Yi
15,419
8,915
0
9,078
23,316
10,651
1,014
4,174
19,133
0
102,308
L
Erlang Shen
Raul_Badz02
Erlang Shen
20,375
9,436
0
4,876
22,345
25,967
1,288
8,365
13,888
5,704
75,202
L
Nemesis
lukekelly01
Nemesis
9,914
3,192
0
3,739
18,078
11,205
0
7,595
10,324
10,891
101,403
L
Zhong Kui
seanflah_
Zhong Kui
10,715
450
0
7,828
19,272
12,689
0
9,731
9,237
90,803
0
W
Jormungandr
silltho
Jormungandr
12,346
1,597
0
4,982
28,545
32,969
392
6,016
22,529
52,601
0
L
9,004
244
0
2,420
22,824
17,995
480
12,966
9,690
49,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,149
Gold Earned
70,744
690
Minions Killed
721
0
Camps Cleared
0
2,323,476
Distance Traveled
2,345,415
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,023
641
203
8
0
497,278
1
W
Osiris
12,913
517
132
5
0
457,338
0
W
Xbalanque
15,627
625
222
9
0
436,609
7
W
Fenrir
13,008
520
117
5
0
487,710
1
L
Hou Yi
13,583
543
163
7
0
418,010
11
L
Erlang Shen
14,662
586
142
6
0
496,297
0
L
Nemesis
12,043
482
159
6
0
504,801
3
L
Zhong Kui
11,664
467
161
6
0
452,473
0
W
Jormungandr
13,173
527
47
2
0
466,480
8
L
Ares
10,197
408
65
3
0
451,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role