Player Matchup

Chiron
Chiron
AbashedMist832
Chiron
Level 153
God Stats
4W - 4L
1,715 SR
Queue Stats
641W - 575L
1,618 Elo+
Party 1
Mercury
Mercury
AnTSZNN
Mercury
Level 118
God Stats
4W - 3L
1,555 SR
Queue Stats
109W - 81L
1,732 Elo+
Party 1
Kuzenbo
Kuzenbo
EdgyEntropy
Kuzenbo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 61L
1,477 Elo+
Party 3
Poseidon
Poseidon
PoloBoyXRR21
Poseidon
Level 125
God Stats
15W - 9L
1,500 SR
Queue Stats
282W - 259L
1,719 Elo+
Party 1
Heimdallr
Heimdallr
tucupi
Heimdallr
Level 146
God Stats
15W - 14L
1,263 SR
Queue Stats
121W - 64L
1,477 Elo+
Party 3
Team Averages
Level 137
1,507 SR
1,604 Elo+

VS

Team Averages
Level 145
1,507 SR
1,445 Elo+
Ullr
Ullr
General Pleb
Ullr
Level 127
God Stats
4W - 8L
1,500 SR
Queue Stats
286W - 246L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
GrilledCheese4U
Erlang Shen
Level 136
God Stats
16W - 14L
1,299 SR
Queue Stats
939W - 847L
1,406 Elo+
Party 2
Hel
Hel
Narga_2B666
Hel
Level 147
God Stats
8W - 17L
1,500 SR
Queue Stats
136W - 133L
1,560 Elo+
Solo
Nemesis
Nemesis
Steady Crush
Nemesis
Level 159
God Stats
6W - 5L
1,738 SR
Queue Stats
711W - 656L
1,501 Elo+
Party 2
Merlin
Merlin
itzauko
Merlin
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
717W - 680L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 12
16,141
598
20,112
22,893
8,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
AnTSZNN
Mercury
20
15 / 3 / 9
18,462
684
23,880
26,628
13,374
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
EdgyEntropy
Kuzenbo
19
4 / 7 / 16
13,986
518
15,352
22,840
36,363
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
PoloBoyXRR21
Poseidon
20
9 / 6 / 8
16,484
611
13,685
17,349
6,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
tucupi
Heimdallr
20
8 / 5 / 6
16,466
610
25,495
29,212
13,205
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 1
12,735
472
7,467
25,797
10,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
GrilledCheese4U
Erlang Shen
20
8 / 8 / 2
15,523
575
27,998
29,345
34,909
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
1 / 10 / 6
11,739
435
12,388
25,286
10,047
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Steady Crush
Nemesis
20
12 / 5 / 5
15,951
591
18,687
23,167
13,639
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
itzauko
Merlin
18
2 / 11 / 7
12,707
471
12,013
24,472
10,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
45
42
Kills
24
24
Deaths
44
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
W
Mercury
AnTSZNN
Mercury
15
3
9
6.5
W
Kuzenbo
EdgyEntropy
Kuzenbo
4
7
16
1.71
L
1
10
1
0.15
L
Erlang Shen
GrilledCheese4U
Erlang Shen
8
8
2
1.13
L
1
10
6
0.4
W
Poseidon
PoloBoyXRR21
Poseidon
9
6
8
2.17
L
Nemesis
Steady Crush
Nemesis
12
5
5
2.9
L
Merlin
itzauko
Merlin
2
11
7
0.5
W
Heimdallr
tucupi
Heimdallr
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,524
Damage
78,553
118,922
Taken
128,067
78,254
Mitigated
79,388
37,228
Healing
33,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,112
8,661
782
10,405
22,893
8,920
3,551
6,027
16,834
0
146,107
W
Mercury
AnTSZNN
Mercury
23,880
12,629
0
8,372
26,628
13,374
0
4,897
21,731
0
146,517
W
Kuzenbo
EdgyEntropy
Kuzenbo
15,352
4,737
0
2,646
22,840
36,363
303
8,113
14,727
37,647
0
L
7,467
4,206
0
4,126
25,797
10,765
0
4,861
20,784
0
108,278
L
Erlang Shen
GrilledCheese4U
Erlang Shen
27,998
13,811
0
7,928
29,345
34,909
1,146
3,395
25,833
6,060
99,002
L
12,388
236
4,256
6,449
25,286
10,047
0
4,289
20,895
70,251
0
W
Poseidon
PoloBoyXRR21
Poseidon
13,685
1,834
0
2,830
17,349
6,392
2,911
4,103
13,246
111,843
0
L
Nemesis
Steady Crush
Nemesis
18,687
8,675
0
7,588
23,167
13,639
1,626
6,072
16,951
0
99,058
L
Merlin
itzauko
Merlin
12,013
562
0
3,433
24,472
10,028
0
10,056
14,095
91,102
0
W
Heimdallr
tucupi
Heimdallr
25,495
14,238
0
12,193
29,212
13,205
4,751
4,817
24,395
0
133,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,539
Gold Earned
68,655
818
Minions Killed
723
0
Camps Cleared
0
2,574,055
Distance Traveled
2,578,735
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,141
598
196
7
0
508,145
3
W
Mercury
18,462
684
206
8
0
628,589
8
W
Kuzenbo
13,986
518
25
1
0
500,630
1
L
Ullr
12,735
472
150
6
0
474,607
3
L
Erlang Shen
15,523
575
171
6
0
660,474
2
L
Hel
11,739
435
133
5
0
435,296
0
W
Poseidon
16,484
611
199
7
0
500,768
0
L
Nemesis
15,951
591
129
5
0
594,850
3
L
Merlin
12,707
471
140
5
0
413,508
0
W
Heimdallr
16,466
610
192
7
0
435,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role