Player Matchup

Neith
Neith
AdjustedCrane95
Neith
Level 7
God Stats
12W - 6L
1,694 SR
Queue Stats
12W - 6L
1,698 Elo+
Party 1
Ra
Ra
Bananelodo
Ra
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 12L
1,621 Elo+
Party 1
Fafnir
Fafnir
LiutaurasLTU
Fafnir
Level 23
God Stats
2W - 2L
1,301 SR
Queue Stats
20W - 7L
1,787 Elo+
Party 1
Fenrir
Fenrir
reduksa9
Fenrir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,604 Elo+
Party 1
Thor
Thor
sriubadaunas
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,632 Elo+
Party 1
Team Averages
Level 34
1,499 SR
1,669 Elo+

VS

Team Averages
Level 16
1,567 SR
1,563 Elo+
Medusa
Medusa
AlucardLecter
Medusa
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 150L
1,461 Elo+
Solo
Zeus
Zeus
Arbuu01
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,552 Elo+
Party 2
Khepri
Khepri
DARKWORLD66
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,480 Elo+
Solo
Pele
Pele
ElDiosPireirin
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,552 Elo+
Party 2
Merlin
Merlin
Tolueno0
Merlin
Level 13
God Stats
34W - 29L
1,834 SR
Queue Stats
172W - 165L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 12
10,429
948
4,584
5,722
2,704
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
6 / 0 / 13
12,013
1,092
12,750
9,431
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
17
3 / 0 / 14
11,520
1,047
7,187
10,701
14,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
reduksa9
Fenrir
18
11 / 7 / 10
13,280
1,207
24,781
19,218
11,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 6 / 9
10,913
992
14,395
13,917
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

218

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 4
11,853
1,078
15,926
17,254
6,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
Arbuu01
Zeus
16
1 / 4 / 1
9,733
885
5,247
9,377
3,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
17
0 / 4 / 9
11,045
1,004
4,758
13,884
17,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 7 / 7
11,130
1,012
13,394
17,391
7,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Tolueno0
Merlin
17
1 / 2 / 7
10,353
941
12,359
9,068
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
25
Kills
13
13
Deaths
25
58
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
L
7
8
4
1.13
L
Zeus
Arbuu01
Zeus
1
4
1
0.38
W
6
0
13
12.5
L
Khepri
0
4
9
1.13
L
4
7
7
1.07
W
Fafnir
3
0
14
10
L
Merlin
Tolueno0
Merlin
1
2
7
2.25
W
Fenrir
reduksa9
Fenrir
11
7
10
2.29
W
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,697
Damage
51,684
58,989
Taken
66,974
37,956
Mitigated
38,327
11,211
Healing
2,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,584
2,386
0
522
5,722
2,704
0
3,574
2,148
0
14,787
L
15,926
7,077
0
42
17,254
6,505
0
5,413
11,841
0
36,754
L
Zeus
Arbuu01
Zeus
5,247
874
0
0
9,377
3,670
0
2,449
6,928
19,805
0
W
12,750
1,376
3,002
1,906
9,431
4,118
0
5,603
3,828
40,744
0
L
Khepri
4,758
241
0
1,175
13,884
17,291
0
4,529
9,355
10,995
0
L
13,394
4,283
0
846
17,391
7,727
0
5,582
11,809
0
31,632
W
Fafnir
7,187
2,206
0
1,823
10,701
14,130
0
4,761
5,940
20,881
0
L
Merlin
Tolueno0
Merlin
12,359
749
0
331
9,068
3,134
0
1,964
7,104
33,785
0
W
Fenrir
reduksa9
Fenrir
24,781
9,144
0
3,215
19,218
11,659
0
5,412
13,497
0
43,437
W
14,395
3,646
0
743
13,917
5,345
0
3,014
10,903
0
28,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,155
Gold Earned
54,114
190
Minions Killed
180
10
Camps Cleared
3
1,061,005
Distance Traveled
1,012,230
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,429
948
28
3
2
207,152
1
L
Medusa
11,853
1,078
51
5
2
216,786
0
L
Zeus
9,733
885
34
3
0
180,403
2
W
Ra
12,013
1,092
62
6
2
230,682
0
L
Khepri
11,045
1,004
9
1
0
191,139
0
L
Pele
11,130
1,012
31
3
1
210,181
0
W
Fafnir
11,520
1,047
23
2
0
210,775
5
L
Merlin
10,353
941
55
5
0
213,721
0
W
Fenrir
13,280
1,207
37
3
5
233,020
0
W
Thor
10,913
992
40
4
1
179,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role