Player Matchup

Neith
Neith
CV STATE
Neith
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,597 Elo+
Party 1
Mulan
Mulan
DaddyRealist
Mulan
Level 120
God Stats
17W - 12L
1,500 SR
Queue Stats
419W - 342L
1,490 Elo+
Party 1
Scylla
Scylla
szdkxng
Scylla
Level 83
God Stats
9W - 5L
1,685 SR
Queue Stats
300W - 199L
1,592 Elo+
Party 1
Team Averages
Level 82
1,562 SR
1,560 Elo+

VS

Team Averages
Level 100
1,500 SR
1,688 Elo+
Khepri
Khepri
MightyMemes007
Khepri
Level 100
God Stats
1W - 5L
1,500 SR
Queue Stats
201W - 225L
1,781 Elo+
Party 2
Neith
Neith
PopeMaster666
Neith
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 61L
1,500 Elo+
Solo
Freya
Freya
Rogue_Rainbows
Freya
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 143L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CV STATE
Neith
14
7 / 1 / 6
9,730
748
8,967
6,580
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 3 / 11
8,721
671
5,909
9,133
8,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Scylla
szdkxng
Scylla
12
5 / 1 / 6
9,276
714
11,627
7,820
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
9,234
710
4,842
12,618
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 3
7,881
606
4,928
9,605
3,625
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 3
7,664
590
6,451
9,258
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
5
5
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
CV STATE
Neith
7
1
6
10
W
1
3
11
2.17
L
3
4
2
1
L
1
5
3
0.5
L
1
4
3
0.63
W
Scylla
szdkxng
Scylla
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,503
Damage
16,221
23,533
Taken
31,481
13,118
Mitigated
19,900
7,147
Healing
6,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CV STATE
Neith
8,967
4,366
0
2,089
6,580
2,532
1,848
3,272
3,308
0
34,525
W
5,909
980
951
1,208
9,133
8,125
321
4,335
4,798
1,515
24,686
L
4,842
530
0
1,634
12,618
11,116
0
2,969
9,649
17,853
0
L
4,928
2,600
536
1,962
9,605
3,625
0
5,331
4,274
0
25,976
L
6,451
1,895
0
1,986
9,258
5,159
0
3,527
5,731
27,849
0
W
Scylla
szdkxng
Scylla
11,627
1,351
0
2,899
7,820
2,461
419
3,766
4,054
43,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,727
Gold Earned
24,779
152
Minions Killed
105
0
Camps Cleared
0
642,159
Distance Traveled
608,649
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,730
748
50
4
0
203,355
1
W
Mulan
8,721
671
40
3
0
216,208
1
L
Khepri
9,234
710
21
2
0
219,510
1
L
Neith
7,881
606
48
4
0
197,824
4
L
Freya
7,664
590
36
3
0
191,315
0
W
Scylla
9,276
714
62
5
0
222,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role