Player Matchup

Artemis
Artemis
KSI Dragon5
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
KSI Irksome9
Cthulhu
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
KSI LordAlcarin
Izanami
Level 27
God Stats
5W - 5L
1,798 SR
Queue Stats
102W - 111L
1,611 Elo+
Party 1
Anubis
Anubis
KSI Uppish 7
Anubis
Level 18
God Stats
33W - 30L
1,696 SR
Queue Stats
61W - 66L
1,653 Elo+
Party 1
Chaac
Chaac
Unloadinazzz
Chaac
Level 8
God Stats
12W - 16L
1,307 SR
Queue Stats
216W - 219L
1,352 Elo+
Solo
Team Averages
Level 13
1,560 SR
1,523 Elo+

VS

Team Averages
Level 10
1,594 SR
1,487 Elo+
Kukulkan
Kukulkan
BryanGalvan2001
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Fire unicorn268
The Morrigan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,401 Elo+
Solo
Jormungandr
Jormungandr
FlyingCat192
Jormungandr
Level 14
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 7L
1,375 Elo+
Solo
Fenrir
Fenrir
boa-boc3x
Fenrir
Level 12
God Stats
3W - 3L
1,737 SR
Queue Stats
8W - 12L
1,695 Elo+
Solo
Hercules
Hercules
oposto-disperso
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KSI Dragon5
Artemis
17
2 / 3 / 7
10,886
837
3,527
6,899
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
KSI Irksome9
Cthulhu
17
4 / 4 / 10
11,499
885
6,924
15,307
6,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
16 / 5 / 15
15,199
1,169
30,080
12,233
4,517
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
20
10 / 2 / 26
15,453
1,189
30,001
17,756
8,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
10 / 3 / 14
14,206
1,093
19,700
15,146
17,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
3 / 10 / 6
12,296
946
12,275
18,185
10,595
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
Fire unicorn268
The Morrigan
18
5 / 10 / 6
13,150
1,012
9,776
20,687
11,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
FlyingCat192
Jormungandr
18
1 / 8 / 9
11,870
913
9,327
22,268
21,411
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
boa-boc3x
Fenrir
18
7 / 5 / 5
13,031
1,002
23,369
21,062
8,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
16
0 / 9 / 4
10,451
804
4,901
17,117
12,375

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
46
42
Kills
16
17
Deaths
42
72
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
10
6
0.6
L
The Morrigan
Fire unicorn268
The Morrigan
5
10
6
0.8
L
Jormungandr
FlyingCat192
Jormungandr
1
8
9
0.69
W
Artemis
KSI Dragon5
Artemis
2
3
7
1.83
W
Cthulhu
KSI Irksome9
Cthulhu
4
4
10
2.25
W
16
5
15
4.7
W
Anubis
10
2
26
11.5
W
10
3
14
5.67
L
Fenrir
boa-boc3x
Fenrir
7
5
5
1.9
L
Hercules
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,232
Damage
59,648
67,341
Taken
99,319
39,728
Mitigated
64,678
20,345
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
12,275
3,157
0
1,349
18,185
10,595
0
7,278
10,701
30,523
0
L
The Morrigan
Fire unicorn268
The Morrigan
9,776
3,103
0
392
20,687
11,340
0
5,829
14,378
37,109
0
L
Jormungandr
FlyingCat192
Jormungandr
9,327
2,838
0
0
22,268
21,411
0
7,301
14,817
25,275
0
W
Artemis
KSI Dragon5
Artemis
3,527
2,973
0
1,031
6,899
2,503
0
3,299
3,575
0
14,376
W
Cthulhu
KSI Irksome9
Cthulhu
6,924
1,255
0
2,709
15,307
6,526
0
7,690
6,891
10,555
0
W
30,080
26,850
513
794
12,233
4,517
0
6,164
5,994
0
43,067
W
Anubis
30,001
2,445
1,166
9,631
17,756
8,907
0
6,477
11,204
74,297
0
W
19,700
4,203
0
4,501
15,146
17,275
0
7,748
7,283
164
31,626
L
Fenrir
boa-boc3x
Fenrir
23,369
3,868
0
2,045
21,062
8,957
0
9,679
11,208
0
38,661
L
Hercules
4,901
2,258
0
575
17,117
12,375
0
6,996
9,889
16
11,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,243
Gold Earned
60,798
193
Minions Killed
178
5
Camps Cleared
1
921,826
Distance Traveled
844,251
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,296
946
56
4
0
143,366
3
L
The Morrigan
13,150
1,012
47
4
0
152,223
0
L
Jormungandr
11,870
913
27
2
0
149,473
1
W
Artemis
10,886
837
20
2
1
117,323
2
W
Cthulhu
11,499
885
6
0
0
143,679
2
W
Izanami
15,199
1,169
25
2
1
203,077
0
W
Anubis
15,453
1,189
108
8
3
211,386
0
W
Chaac
14,206
1,093
34
3
0
246,361
2
L
Fenrir
13,031
1,002
29
2
0
254,822
0
L
Hercules
10,451
804
19
1
1
144,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role