Player Matchup

Scylla
Scylla
Hecetorjrlopez
Scylla
Level 11
God Stats
6W - 1L
1,264 SR
Queue Stats
6W - 1L
1,344 Elo+
Solo
Nemesis
Nemesis
JonnyCrtz
Nemesis
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 4L
1,571 Elo+
Party 1
Kukulkan
Kukulkan
MrFancyPanda
Kukulkan
Level 15
God Stats
2W - 2L
1,155 SR
Queue Stats
13W - 12L
1,038 Elo+
Solo
Ymir
Ymir
Samiale
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,474 Elo+
Solo
Cthulhu
Cthulhu
VladYakuza
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 10
1,384 SR
1,386 Elo+

VS

Team Averages
Level 11
1,410 SR
1,465 Elo+
Nemesis
Nemesis
Dastyn
Nemesis
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 18L
1,712 Elo+
Solo
Kumbhakarna
Kumbhakarna
JackDuHearts
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,732 Elo+
Solo
Fenrir
Fenrir
Megabrawler72
Fenrir
Level 14
God Stats
5W - 10L
1,189 SR
Queue Stats
21W - 33L
1,161 Elo+
Solo
Nox
Nox
Mybzor
Nox
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 168L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
Packzman
Baron Samedi
Level 15
God Stats
17W - 23L
1,361 SR
Queue Stats
25W - 36L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
8,970
748
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
JonnyCrtz
Nemesis
20
14 / 4 / 12
15,193
1,266
25,821
13,216
6,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
MrFancyPanda
Kukulkan
20
10 / 5 / 17
14,605
1,217
31,892
12,169
5,927
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Samiale
Ymir
20
6 / 7 / 22
14,461
1,205
10,081
17,039
19,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
VladYakuza
Cthulhu
20
1 / 6 / 25
12,509
1,042
11,514
17,098
20,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dastyn
Nemesis
16
5 / 6 / 7
11,453
954
10,239
10,674
4,149
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
JackDuHearts
Kumbhakarna
19
4 / 6 / 14
12,946
1,079
10,153
27,798
37,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
12 / 14 / 8
14,614
1,218
25,402
32,574
12,960
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
Mybzor
Nox
13
0 / 0 / 0
8,970
748
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Baron Samedi
Packzman
Baron Samedi
19
1 / 5 / 15
12,249
1,021
8,911
15,178
10,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
66
31
Kills
22
22
Deaths
31
76
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dastyn
Nemesis
5
6
7
1.42
W
0
0
0
0
L
Kumbhakarna
JackDuHearts
Kumbhakarna
4
6
14
1.83
W
Nemesis
JonnyCrtz
Nemesis
14
4
12
5
L
12
14
8
1.14
W
Kukulkan
MrFancyPanda
Kukulkan
10
5
17
3.7
L
Nox
Mybzor
Nox
0
0
0
0
L
Baron Samedi
Packzman
Baron Samedi
1
5
15
1.7
W
Ymir
Samiale
Ymir
6
7
22
2.43
W
Cthulhu
VladYakuza
Cthulhu
1
6
25
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,308
Damage
54,705
59,522
Taken
86,224
52,965
Mitigated
65,361
6,637
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dastyn
Nemesis
10,239
4,823
0
454
10,674
4,149
0
7,306
3,218
0
20,670
W
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
JackDuHearts
Kumbhakarna
10,153
1,372
0
0
27,798
37,801
0
16,648
10,925
21,377
0
W
Nemesis
JonnyCrtz
Nemesis
25,821
14,526
1,448
3,358
13,216
6,845
0
6,144
7,072
0
46,988
L
25,402
14,106
0
3,534
32,574
12,960
0
21,292
11,057
0
41,038
W
Kukulkan
MrFancyPanda
Kukulkan
31,892
5,924
0
0
12,169
5,927
0
3,833
8,336
77,724
0
L
Nox
Mybzor
Nox
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Packzman
Baron Samedi
8,911
236
4,162
2,473
15,178
10,451
0
7,491
7,537
39,295
0
W
Ymir
Samiale
Ymir
10,081
3,030
0
1,076
17,039
19,586
0
4,375
12,664
18,351
0
W
Cthulhu
VladYakuza
Cthulhu
11,514
1,630
205
550
17,098
20,607
0
4,712
12,386
28,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,738
Gold Earned
60,232
211
Minions Killed
165
7
Camps Cleared
3
793,311
Distance Traveled
740,913
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,453
954
23
2
0
131,943
0
W
Scylla
8,970
748
0
0
0
767
0
L
Kumbhakarna
12,946
1,079
17
1
0
208,498
0
W
Nemesis
15,193
1,266
37
3
6
233,709
1
L
Fenrir
14,614
1,218
47
4
2
208,909
0
W
Kukulkan
14,605
1,217
108
9
0
190,389
1
L
Nox
8,970
748
0
0
0
0
0
L
Baron Samedi
12,249
1,021
78
7
1
191,563
0
W
Ymir
14,461
1,205
21
2
1
183,167
1
W
Cthulhu
12,509
1,042
45
4
0
185,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role